NVIDIA GeForce RTX 2080 Ti vs NVIDIA Quadro GV100 Comparison
NVIDIA GeForce RTX 2080 Ti
Quadro GV100
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce RTX 2080 Ti vs NVIDIA Quadro GV100
FAQ
Q: Which card has the higher average benchmark score?
A: The NVIDIA Quadro GV100 has an average benchmark score of 35,520, while the NVIDIA GeForce RTX 2080 Ti has an average benchmark score of 29,783. This places the GV100 at the 80th percentile of all GPUs, compared to the 75th percentile for the RTX 2080 Ti.
Q: How do the two cards compare in compute-oriented workloads?
A: The Quadro GV100 leads in Geekbench OpenCL with a score of 150,004 versus 128,171, a 17% advantage. It also wins in Geekbench Vulkan with 139,526 versus 132,930, a 5% margin. However, the RTX 2080 Ti wins in Passmark GPU Compute with 10,056 versus 9,069, a 9.8% lead.
Q: Which card has more memory and bandwidth?
A: The Quadro GV100 has 32 GB of HBM2 memory on a 4096-bit bus, delivering 868.4 GB/s of bandwidth. The RTX 2080 Ti has 11 GB of GDDR6 memory on a 352-bit bus, delivering 616.0 GB/s.
Q: What are the core counts for each card?
A: The Quadro GV100 has 5,120 shading units, 320 texture mapping units, 128 ROPs, and 640 tensor cores. The RTX 2080 Ti has 4,352 shading units, 272 TMUs, 88 ROPs, 68 RT cores, and 544 tensor cores.
Q: Do both cards have the same power requirements?
A: Both cards have a TDP of 250 W and a suggested PSU of 600 W. The Quadro GV100 uses a single 8-pin power connector, while the RTX 2080 Ti uses two 8-pin connectors.
Q: Which card supports DirectX 12 Ultimate?
A: Only the RTX 2080 Ti supports DirectX 12 Ultimate (12_2). The Quadro GV100 supports DirectX 12 (12_1). Both cards support OpenGL 4.6 and Vulkan 1.4.
The Verdict
The data indicates two distinct performance profiles. The Quadro GV100 is the stronger choice for compute-heavy, API-agnostic workloads. Its wins in Geekbench OpenCL (150,004 vs 128,171) and Geekbench Vulkan (139,526 vs 132,930) show meaningful advantages of 17% and 5% respectively. For users running OpenCL-based scientific or rendering tasks, the GV100 offers a clear edge, backed by its 32 GB HBM2 configuration and 868.4 GB/s bandwidth.
The RTX 2080 Ti, conversely, dominates legacy DirectX and 2D workloads. It wins in Passmark DirectX 10 (153 vs 140), DirectX 11 (190 vs 168), DirectX 9 (235 vs 207), G2D (927 vs 836), G3D (21,548 vs 19,650), and GPU Compute (10,056 vs 9,069). The G3D delta of 8.8% is notable for gaming-oriented tasks. The 2080 Ti also brings DirectX 12 Ultimate support and RT cores, features absent from the GV100.
For buyers who prioritize raw compute throughput in OpenCL/Vulkan environments, the Quadro GV100 is the data-backed recommendation. For those needing DirectX breadth, ray tracing hardware, and stronger legacy API performance, the RTX 2080 Ti is the better fit. The GV100 holds a higher average score (35,520 vs 29,783) and a higher percentile rank (80th vs 75th), despite losing six of nine head-to-head tests. This suggests its wins come in heavier, more representative workloads.
Neither card is suitable for all scenarios. The GV100's 32 GB memory is a major asset for large datasets, while the 2080 Ti's 11 GB is more modest. The launch MSRP for the GV100 is 8,999 USD, while the RTX 2080 Ti launched at 999 USD; however, both are now end-of-life products.
Head-to-Head Benchmarks
The Geekbench OpenCL test delivers the largest single margin in this comparison. The Quadro GV100 scores 150,004, which is 17% higher than the RTX 2080 Ti's 128,171. This is a substantial gap, indicating that the GV100's Volta architecture and HBM2 memory subsystem provide tangible benefits in OpenCL compute tasks.
In Geekbench Vulkan, the GV100 again takes the lead, scoring 139,526 against 132,930. The 5% advantage is smaller but consistent with the OpenCL result. This suggests that the GV100's compute pipeline is superior in cross-platform graphics and compute APIs.
The RTX 2080 Ti fights back strongly in the Passmark suite. The largest win for the 2080 Ti is in DirectX 9, where it scores 235 versus 207, an 11.9% advantage. DirectX 11 shows a similar pattern: 190 versus 168, an 11.6% lead. DirectX 10 gives the 2080 Ti an 8.5% edge (153 vs 140). These results indicate that the Turing architecture retains a clear advantage in older DirectX API paths, which may matter for legacy application compatibility.
The G3D score, which often correlates with general 3D rendering performance, goes to the 2080 Ti at 21,548, which is 8.8% higher than the GV100's 19,650. This is a notable result because G3D is a broad measure of gaming and graphics throughput. The 2080 Ti also wins in G2D (927 vs 836, a 9.8% lead) and GPU Compute (10,056 vs 9,069, a 9.8% lead).
The DirectX 12 test is a tie: both cards score exactly 84. This is unusual given the architectural differences, but the data shows no winner in this specific workload.
Overall, the GV100 wins 3 tests (OpenCL, Vulkan, and the DirectX 12 tie counts as a win for the GV100 per the recorded data), while the 2080 Ti wins 6 tests. However, the magnitude of the GV100's OpenCL win (17%) is larger than any single 2080 Ti win (max 11.9%). The average benchmark score difference (35,520 vs 29,783) represents a 19.3% gap in favor of the GV100, driven by the heavy weight of the Geekbench scores in the average.
Specification Differences
The memory subsystem is the most striking differentiator. The Quadro GV100 offers 32 GB of HBM2 with a 4096-bit bus and 868.4 GB/s bandwidth. The RTX 2080 Ti has 11 GB of GDDR6 on a 352-bit bus with 616.0 GB/s. The GV100's bandwidth advantage is 40.9%, and its capacity advantage is nearly threefold.
Core counts also differ substantially. The GV100 has 5,120 shading units, 320 TMUs, and 128 ROPs, while the 2080 Ti has 4,352 shading units, 272 TMUs, and 88 ROPs. The GV100 leads by 17.6% in shading units, 17.6% in TMUs, and 45.5% in ROPs. These differences explain the GV100's higher pixel rate (208.3 GPixel/s vs 136.0 GPixel/s) and texture rate (520.6 GTexel/s vs 420.2 GTexel/s).
Clock speeds favor the 2080 Ti in base frequency (1350 MHz vs 1132 MHz) but the GV100 has a higher boost clock (1627 MHz vs 1545 MHz). Memory clocks differ as well: the GV100 runs at 848 MHz (1696 Mbps effective), while the 2080 Ti runs at 1750 MHz (14 Gbps effective). Despite the higher GDDR6 clock, the narrower bus limits total bandwidth.
The GV100's FP32 throughput is 16.66 TFLOPS versus 13.45 TFLOPS for the 2080 Ti, a 23.9% advantage. FP16 performance follows the same pattern: 33.32 TFLOPS for the GV100 versus 26.90 TFLOPS for the 2080 Ti, both at a 2:1 ratio.
Power connectors differ: the GV100 uses a single 8-pin, while the 2080 Ti uses two 8-pins. Both have a TDP of 250 W and a suggested PSU of 600 W. Physical dimensions are similar in length (both 267 mm), but the 2080 Ti is slightly taller (116 mm vs 111 mm) and has a specified width of 35 mm, while the GV100's width is not recorded.
Display outputs vary: the GV100 offers 4x DisplayPort 1.4a, while the 2080 Ti offers 1x HDMI 2.0, 3x DisplayPort 1.4a, and 1x USB Type-C.
Architecture Differences
The two cards are built on different architectures from NVIDIA. The Quadro GV100 uses the Volta architecture with the GV100 chip, while the RTX 2080 Ti uses the Turing architecture with the TU102 chip. Both are fabricated by TSMC on a 12 nm process, and both have similar transistor densities (25.9M per mm² for the GV100, 24.7M per mm² for the 2080 Ti).
The GV100 die is larger at 815 mm² and contains 21,100 million transistors. The 2080 Ti die is 754 mm² with 18,600 million transistors. The GV100's higher transistor count and larger die area reflect its focus on compute throughput and memory bandwidth.
Tensor cores are present in both cards, with the GV100 featuring 640 and the 2080 Ti featuring 544. However, the RTX 2080 Ti adds 68 RT cores dedicated to ray tracing, a feature completely absent from the GV100. This is a fundamental architectural difference: Turing includes ray tracing hardware, while Volta does not.
The generation naming reflects this split. The GV100 belongs to the Quadro Volta (Vx000) generation, while the 2080 Ti belongs to the GeForce 20 generation. Their predecessors and successors also differ: the GV100 follows Quadro Pascal and precedes Quadro Turing, while the 2080 Ti follows GeForce 10 and precedes GeForce 30.
API support differs in DirectX. The GV100 supports DirectX 12 (12_1), while the 2080 Ti supports DirectX 12 Ultimate (12_2). Both support OpenGL 4.6 and Vulkan 1.4. The DirectX 12 Ultimate designation includes features like mesh shaders and variable rate shading, which are not available on the GV100.
The memory types are architecturally distinct as well. HBM2 on the GV100 provides a much wider bus (4096-bit) and higher bandwidth (868.4 GB/s), while GDDR6 on the 2080 Ti uses a narrower bus (352-bit) but higher effective clock speed (14 Gbps). This architectural choice explains the GV100's bandwidth advantage despite lower memory clock frequencies.
The GV100's production status is end-of-life, as is the 2080 Ti's. Release dates are close: the GV100 launched on 2018-03-26, while the 2080 Ti launched on 2018-09-19. The GV100 is positioned as a professional workstation card, while the 2080 Ti is a consumer enthusiast card, but the benchmark data shows that this distinction does not translate into universal performance superiority.