NVIDIA GeForce MX570 vs NVIDIA RTX A5000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

RTX A5000

CORE STATE GA102
VRAM 24 GB
CLOCK SPEED 1695 MHz
TDP 230 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
38,299
157,905
3dmark_3dmark_steel_nomad_dx12
N/A
3,783
geekbench_vulkan
N/A
137,828
passmark_directx_10
N/A
153
passmark_directx_11
N/A
187
passmark_directx_12
N/A
87
passmark_directx_9
N/A
251
passmark_g2d
N/A
1,032
passmark_g3d
N/A
22,541
passmark_gpu_compute
N/A
12,455

Analysis: NVIDIA GeForce MX570 vs NVIDIA RTX A5000

# Head-to-Head Benchmarks

The recorded data contains one directly comparable benchmark between the NVIDIA GeForce MX570 and the NVIDIA RTX A5000: the Geekbench OpenCL test. The RTX A5000 scores 157,905 points, while the MX570 scores 38,299 points. This represents a delta of -75.7% for the MX570 relative to the RTX A5000, meaning the RTX A5000 delivers approximately four times the compute throughput in this workload. The magnitude of this gap is consistent with the fundamental differences in GPU resources between the two products, which are detailed in the specification sections below.

The RTX A5000 also participates in several other benchmark suites within the database, including 3DMark Steel Nomad DX12, Passmark DirectX 9/10/11/12, Passmark G2D, Passmark G3D, and Passmark GPU Compute. The MX570, by contrast, has only the single Geekbench OpenCL entry recorded. This asymmetry in available data limits direct head-to-head comparison to that single test, but the OpenCL result provides a clear signal regarding raw compute capability. The RTX A5000's Passmark G3D score of 22,541 and GPU Compute score of 12,455 further illustrate its performance class, though no equivalent MX570 scores exist for those tests in the database.

When contextualizing the MX570's OpenCL score within its nearest rivals, the data shows a tightly clustered group. The GeForce RTX 5080 Mobile posts 38,349 points, a 0.1% advantage over the MX570. The RTX 4080 Mobile trails by 0.4% with 38,135 points. The MX570 A variant scores 38,691 points, 1% ahead, and the AMD Radeon Pro 580X scores 38,706 points, 1.1% ahead. The MX570 thus sits at the lower end of a narrow performance band spanning roughly 1.5% total variation. Its 81st percentile ranking among all GPUs in the database places it above the majority of recorded graphics processors, despite its modest absolute score.

The RTX A5000's nearest rivals form a different competitive picture. The GeForce GTX 1060 5 GB scores 33,694 points on average, 0.2% below the RTX A5000's 33,622 average. The AMD Radeon RX 7700S scores 33,849, 0.7% higher. The AMD Radeon HD 7950 scores 33,951, 1% higher, and the AMD Radeon RX 480 scores 33,997, 1.1% higher. The RTX A5000's 78th percentile ranking is slightly below the MX570's 81st percentile, an interesting inversion given the RTX A5000's overwhelming OpenCL advantage. This occurs because the percentile metric incorporates the RTX A5000's full benchmark suite, including older DirectX tests where its scores appear modest relative to modern gaming GPUs.

The OpenCL delta between the two cards, 75.7%, is the largest recorded performance gap in the head-to-head data. No benchmark in the database shows the MX570 winning against the RTX A5000. The wins tally stands at 0 for the MX570 and 1 for the RTX A5000 in directly comparable tests.

# Where Each One Wins

The RTX A5000 wins decisively in the single directly comparable workload, Geekbench OpenCL, with a score of 157,905 versus 38,299. This workload exercises general-purpose compute through the OpenCL API, and the RTX A5000's advantage reflects its far larger execution resource pool. The MX570 has no recorded wins in any head-to-head benchmark against the RTX A5000.

The RTX A5000's additional benchmark entries indicate strengths across multiple API generations. Its Passmark DirectX 9 score of 251, DirectX 10 score of 153, DirectX 11 score of 187, and DirectX 12 score of 87 show consistent, if uneven, performance across legacy and modern graphics APIs. The Passmark G3D score of 22,541 represents its strongest rasterization result, while the GPU Compute score of 12,455 demonstrates dedicated compute throughput beyond what the OpenCL test captures. The 3DMark Steel Nomad DX12 score of 3,783 provides a modern DirectX 12 workload result that aligns with the card's workstation positioning.

The MX570's single benchmark entry makes it difficult to assess its strengths beyond the OpenCL result. Its 81st percentile ranking suggests it outperforms a substantial majority of all GPUs in the database, and its nearest rivals all fall within a 1.1% band, indicating consistent performance around the 38,000 to 39,000 OpenCL score range. The MX570 A variant, at 38,691 points, and the Radeon Pro 580X, at 38,706 points, bracket the MX570 from above, while the RTX 5080 Mobile and RTX 4080 Mobile bracket it from below. This positions the MX570 as a mid-tier mobile solution whose compute capability aligns closely with several higher-tier laptop GPUs from the same and previous generations.

For workloads that stress memory bandwidth, the RTX A5000's 768.0 GB/s bandwidth and 384-bit bus provide a substantial advantage over the MX570's 96.00 GB/s and 64-bit bus. The RTX A5000 also supports 24 GB of GDDR6 memory versus 2 GB on the MX570, which determines the maximum working set size for large datasets, textures, or compute buffers. The MX570's 2 GB capacity is a limiting factor for modern workloads, while the RTX A5000's 24 GB accommodates large-scale rendering, simulation, and machine learning tasks.

# FAQ

Q: Which GPU has the higher Geekbench OpenCL score?

A: The NVIDIA RTX A5000 scores 157,905 points, compared to the NVIDIA GeForce MX570's 38,299 points. The RTX A5000 leads by 75.7%.

Q: How does the MX570 compare to its nearest rivals?

A: The MX570's nearest rival is the GeForce RTX 5080 Mobile at 38,349 points, which is 0.1% higher. The RTX 4080 Mobile scores 38,135, 0.4% lower. The MX570 A scores 38,691, 1% higher, and the AMD Radeon Pro 580X scores 38,706, 1.1% higher.

Q: What is the RTX A5000's best recorded benchmark result?

A: The Geekbench OpenCL score of 157,905 is the highest recorded result for the RTX A5000. Among its other benchmarks, the Passmark G3D score of 22,541 and Passmark GPU Compute score of 12,455 are the next highest.

Q: How does the RTX A5000 compare to its nearest rivals?

A: The GeForce GTX 1060 5 GB averages 33,694 points, 0.2% below the RTX A5000's 33,622 average. The AMD Radeon RX 7700S averages 33,849, 0.7% higher. The AMD Radeon HD 7950 averages 33,951, 1% higher, and the AMD Radeon RX 480 averages 33,997, 1.1% higher.

Q: What percentile rankings do the two GPUs hold?

A: The MX570 ranks in the 81st percentile among all GPUs in the database. The RTX A5000 ranks in the 78th percentile.

Q: How many head-to-head benchmark wins does each GPU have?

A: The MX570 has 0 wins and the RTX A5000 has 1 win in the directly comparable benchmark data.

# Specification Differences

The two GPUs differ substantially in nearly every hardware specification. The MX570 uses the GA107S chip, while the RTX A5000 uses the GA102 chip. Both use an 8 nm process from Samsung, but the transistor counts differ markedly: the MX570 contains 8,700 million transistors on a 200 mm² die, while the RTX A5000 contains 28,300 million transistors on a 628 mm² die. Transistor density is similar at 43.5M per mm² for the MX570 and 45.1M per mm² for the RTX A5000.

Clock speeds differ significantly. The MX570 has a base clock of 832 MHz and a boost clock of 1155 MHz. The RTX A5000 has a base clock of 1170 MHz and a boost clock of 1695 MHz. Memory clocks also differ: the MX570 runs at 1500 MHz with 12 Gbps effective, while the RTX A5000 runs at 2000 MHz with 16 Gbps effective.

Memory configuration is another major differentiator. The MX570 has 2 GB of GDDR6 on a 64-bit bus, yielding 96.00 GB/s bandwidth. The RTX A5000 has 24 GB of GDDR6 on a 384-bit bus, yielding 768.0 GB/s bandwidth. The compute resources scale accordingly: the MX570 has 2048 shading units, 64 TMUs, 32 ROPs, 16 RT cores, and 64 tensor cores. The RTX A5000 has 8192 shading units, 256 TMUs, 96 ROPs, 64 RT cores, and 256 tensor cores.

Pixel and texture rates reflect these resource differences. The MX570 delivers 36.96 GPixel/s and 73.92 GTexel/s. The RTX A5000 delivers 162.7 GPixel/s and 433.9 GTexel/s. FP32 and FP16 throughput are each 4.731 TFLOPS on the MX570 and 27.77 TFLOPS on the RTX A5000, with both GPUs operating at a 1:1 FP16 to FP32 ratio.

Power and physical specifications differ as well. The MX570 has a 15 W TDP, uses an IGP slot width, has no power connectors, and connects via PCIe 4.0 x8. The RTX A5000 has a 230 W TDP, uses a dual-slot form factor, requires a single 8-pin power connector, suggests a 550 W power supply, and connects via PCIe 4.0 x16. The RTX A5000 measures 267 mm in length and 112 mm in height. Display outputs differ: the MX570's outputs are portable device dependent, while the RTX A5000 provides 4x DisplayPort 1.4a.

The release dates differ by roughly eight months. The MX570 launched on 2021-12-16, and the RTX A5000 launched on 2021-04-11. Both are marked as end-of-life in the database. The RTX A5000 lists its predecessor as Quadro Turing and its successor as Workstation Ada; the MX570 lists no predecessor or successor.

# Architecture Differences

Both GPUs share the Ampere architecture and are manufactured by NVIDIA on Samsung's 8 nm process. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The architectural similarities end there, as the two chips are designed for entirely different market segments.

The MX570's GA107S chip is a small, power-efficient implementation aimed at thin and light portable devices. Its 8,700 million transistors on 200 mm² and 15 W TDP place it in a low-power class. The RTX A5000's GA102 chip is a large workstation-oriented implementation with 28,300 million transistors on 628 mm² and a 230 W TDP. The GA102 is one of NVIDIA's highest-capacity Ampere dies, and the RTX A5000 configures it with the full complement of 8192 shading units, 256 TMUs, 96 ROPs, 64 RT cores, and 256 tensor cores.

The RT core and tensor core counts are particularly relevant for architecture-level comparisons. The MX570 includes 16 RT cores and 64 tensor cores, providing entry-level ray tracing and AI acceleration. The RTX A5000 includes 64 RT cores and 256 tensor cores, offering four times the ray tracing and tensor processing resources. These resources directly affect workloads in rendering, denoising, and deep learning inference.

Memory architecture differences also stem from the chip designs. The MX570's 64-bit memory interface supports a maximum of 2 GB GDDR6, while the RTX A5000's 384-bit interface supports 24 GB GDDR6. The 8x difference in memory capacity and 8x difference in bandwidth (96.00 GB/s versus 768.0 GB/s) are consistent with the bus width differential. The RTX A5000's 267 mm board length and dual-slot cooler accommodate the larger memory array and higher power delivery requirements, including the single 8-pin connector and 550 W suggested power supply.

The bus interface also differs: the MX570 uses PCIe 4.0 x8, while the RTX A5000 uses PCIe 4.0 x16. This doubles the available host interface bandwidth for the RTX A5000, which matters for data transfer in workstation applications. The MX570's IGP slot width and lack of power connectors reflect its integration into portable devices, whereas the RTX A5000's dual-slot design and active cooling suit a desktop workstation chassis.

Both GPUs are end-of-life products, and the RTX A5000's generation naming, Workstation Ampere (Ax000), distinguishes it from the MX570's GeForce MX (5xx) generation. The RTX A5000's predecessor and successor are recorded in the database, while the MX570 has neither, indicating its position as a standalone mobile offering within the GeForce MX lineup.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570
RTX A5000
Core Specs
Shading Units
2,048
8,192 +300.0%
Shaders
2,048
8,192 +300.0%
TMUs
64
256 +300.0%
ROPs
32
96 +200.0%
SM Count
16
64 +300.0%
Clocks
Base Clock
832 MHz
1170 MHz
Boost Clock
1155 MHz
1695 MHz
Memory Clock
1500 MHz 12 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
2 GB
24 GB
VRAM (MB)
2,048
24,576 +1100.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
384 bit
Bandwidth
96.00 GB/s
768.0 GB/s
Cache
L1 Cache
128 KB (per SM)
128 KB (per SM)
L2 Cache
2 MB
6 MB
Performance
Pixel Rate
36.96 GPixel/s
162.7 GPixel/s
Texture Rate
73.92 GTexel/s
433.9 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
27.77 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
433.9 GFLOPS (1:64)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
27.77 TFLOPS (1:1)
AI/RT
RT Cores
16
64 +300.0%
Tensor Cores
64
256 +300.0%
Power
TDP
15 W
230 W
TDP (W)
15
230 +1433.3%
Suggested PSU
550 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
Ampere
Ampere
GPU Name
GA107S
GA102
Generation
GeForce MX (5xx)
Workstation Ampere (Ax000)
Process Size
8 nm
8 nm
Transistors
8,700 million
28,300 million
Die Size
200 mm²
628 mm²
Foundry
Samsung
Samsung
Density
43.5M / mm²
45.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
112 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 1.4a
Bus Interface
PCIe 4.0 x8
PCIe 4.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Quadro Turing
Successor
Workstation Ada
View GeForce MX570 Details View RTX A5000 Details