NVIDIA GeForce MX570 vs NVIDIA RTX A500 Mobile Comparison
NVIDIA GeForce MX570
RTX A500 Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce MX570 vs NVIDIA RTX A500 Mobile
The Verdict
The data positions the NVIDIA RTX A500 Mobile as the stronger performer of the two, and the choice is straightforward for anyone prioritizing raw compute over power efficiency. In the single available head-to-head benchmark, the A500 Mobile leads the GeForce MX570 by 7.7% in Geekbench OpenCL, scoring 41,263 against 38,299. That translates to a tangible advantage in GPU-accelerated workloads that lean on OpenCL. The A500 Mobile also carries a higher boost clock (1537 MHz vs 1155 MHz), which directly contributes to its superior pixel rate (49.18 GPixel/s vs 36.96 GPixel/s) and texture rate (98.37 GTexel/s vs 73.92 GTexel/s). For builders who want maximum throughput from a low-profile mobile GPU, the RTX A500 Mobile is the pick.
However, the GeForce MX570 has its own case. It is rated at half the TDP — 15 W versus 30 W — making it the clear choice for ultra-thin, fanless, or passively cooled laptops where thermal headroom is scarce. If your priority is battery life and keeping chassis temperatures down, the MX570 delivers nearly 93% of the A500 Mobile's OpenCL score (38,299 vs 41,263) while drawing significantly less power. The MX570 also launched earlier (December 2021 vs March 2022), which may matter for legacy software validation. For a builder assembling a compact, power-constrained system where every watt counts, the MX570 is the sensible option. For everyone else, the A500 Mobile's performance lead justifies the extra power budget.
FAQ
Q: Which GPU is faster in OpenCL?
A: The NVIDIA RTX A500 Mobile wins the Geekbench OpenCL test with a score of 41,263, which is 7.7% higher than the GeForce MX570's 38,299.
Q: Do both GPUs have the same core configuration?
A: Yes, both have 2,048 shading units, 64 texture mapping units, 32 raster output pipelines, 16 ray tracing cores, and 64 tensor cores.
Q: What is the main specification difference besides performance?
A: Memory capacity: the RTX A500 Mobile has 4 GB of GDDR6, while the GeForce MX570 has 2 GB. Both use a 64-bit bus and have identical 96.00 GB/s bandwidth.
Q: Which GPU is more power-efficient?
A: The GeForce MX570 has a 15 W TDP, exactly half of the RTX A500 Mobile's 30 W TDP, yet delivers 92.8% of the A500's OpenCL score.
Q: Are the architecture and manufacturing process different?
A: No. Both use the same GA107S chip on Samsung's 8 nm process, with 8,700 million transistors and a 200 mm² die size.
Q: Does the GeForce MX570 support ray tracing?
A: Yes, it includes 16 ray tracing cores, matching the RTX A500 Mobile, and both support DirectX 12 Ultimate (12_2).
Architecture Differences
Despite carrying different product names, the two GPUs are architecturally identical at the silicon level. Both are built on the NVIDIA GA107S chip, which uses the Ampere architecture manufactured on Samsung's 8 nm process. The die measures 200 mm² and packs 8,700 million transistors, yielding a transistor density of 43.5M per mm². There is no difference in the underlying compute fabric: both have 2,048 shading units, 64 TMUs, 32 ROPs, 16 RT cores, and 64 tensor cores. The FP32 and FP16 throughput ratios are also identical at 1:1.
The key architectural difference is in the memory subsystem. The RTX A500 Mobile ships with 4 GB of GDDR6, while the GeForce MX570 is limited to 2 GB. Both run at 1500 MHz (12 Gbps effective) over a 64-bit bus, so bandwidth is identical at 96.00 GB/s. The extra capacity on the A500 Mobile does not change bandwidth, but it allows larger datasets to reside in VRAM without spilling to system memory. In compute tasks that exceed 2 GB of working set, the MX570 will hit a hard wall. The generation labels differ too — the A500 Mobile is listed under "Ampere-MW (Ax000)" while the MX570 is under "GeForce MX (5xx)" — but this is a product segmentation distinction, not a hardware one.
Clock behavior is where the architecture expresses itself differently. The base clock is identical at 832 MHz, but the boost clock differs substantially: 1537 MHz on the A500 Mobile versus 1155 MHz on the MX570. This 382 MHz gap is the primary driver of the performance difference. Since both have the same shader count, the higher boost clock on the A500 Mobile directly scales its pixel rate (49.18 vs 36.96 GPixel/s), texture rate (98.37 vs 73.92 GTexel/s), and FP32 throughput (6.296 vs 4.731 TFLOPS). The MX570's lower boost clock is evidently a deliberate power management choice, sacrificing throughput for a 15 W TDP.
Specification Differences
The specification sheets differ in six key fields:
- Memory Size: RTX A500 Mobile has 4 GB GDDR6; GeForce MX570 has 2 GB GDDR6.
- Boost Clock: 1537 MHz on the A500 Mobile versus 1155 MHz on the MX570.
- TDP: 30 W for the A500 Mobile, 15 W for the MX570.
- Pixel Rate: 49.18 GPixel/s (A500) vs 36.96 GPixel/s (MX570).
- Texture Rate: 98.37 GTexel/s (A500) vs 73.92 GTexel/s (MX570).
- FP32 / FP16: 6.296 TFLOPS (A500) vs 4.731 TFLOPS (MX570).
Identical specifications include the 8 nm Samsung process, 8,700 million transistors, 200 mm² die, 832 MHz base clock, 1500 MHz memory clock with 12 Gbps effective, 64-bit bus, 96.00 GB/s bandwidth, 2,048 shading units, 64 TMUs, 32 ROPs, 16 RT cores, 64 tensor cores, IGP slot width, no power connectors, PCIe 4.0 x8 interface, and portable device dependent display outputs. Both support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Neither has a launch MSRP listed.
The release dates also differ: the MX570 launched on December 16, 2021, and the A500 Mobile on March 21, 2022. Both are marked end-of-life. The A500 Mobile lists a predecessor (Quadro Turing-M) and successor (Ada-MW), while the MX570 has neither.
Head-to-Head Benchmarks
Only one direct benchmark comparison exists in the data: Geekbench OpenCL. The RTX A500 Mobile scores 41,263 against the MX570's 38,299, a delta of 7.7% in favor of the A500. This is the sole head-to-head result, so it carries the full weight of the comparison. The margin is modest but consistent with the clock speed advantage. The A500's boost clock is 33% higher (1537 vs 1155 MHz), which should theoretically produce a larger gap, but the MX570's lower power envelope may allow it to sustain closer performance in burst workloads. Still, the A500 wins.
For context, the A500 Mobile's average benchmark score is 39,568, which places it at the 82nd percentile of all GPUs in the database. Its nearest rivals are AMD Radeon Pro 575 (39,555, 0% delta), AMD Radeon Pro 575X (39,116, +1.2% for the A500), AMD Radeon Pro WX 7100 (40,063, -1.2% for the A500), and AMD Radeon Pro 580 (40,318, -1.9% for the A500). So the A500 sits in a tight cluster of workstation-class GPUs, slightly behind the Pro 580 but ahead of the Pro 575.
The MX570's average score is 38,299, at the 81st percentile. Its nearest rivals are oddly high-end: NVIDIA GeForce RTX 5080 Mobile (38,349, -0.1% for the MX570), NVIDIA GeForce RTX 4080 Mobile (38,135, +0.4% for the MX570), NVIDIA GeForce MX570 A (38,691, -1% for the MX570), and AMD Radeon Pro 580X (38,706, -1.1%). This indicates the MX570's OpenCL result is representative of a broad mid-range band, despite the impressive names in its vicinity. The MX570 also has a Geekbench Vulkan score of 37,873, though no comparable Vulkan result exists for the A500 in this dataset.
Where Each One Wins
NVIDIA RTX A500 Mobile wins in every measurable performance category. It leads OpenCL by 7.7%, has a 33% higher boost clock, and delivers 33% more pixel throughput (49.18 vs 36.96 GPixel/s) and 33% more texture throughput (98.37 vs 73.92 GTexel/s). Its FP32 compute is 6.296 TFLOPS versus 4.731 TFLOPS, a 33% advantage. The 4 GB VRAM vs 2 GB is the decisive factor for workloads like machine learning inference, rendering larger scenes, or running multiple displays with high-resolution textures. If the task fits in the memory, the A500 is uniformly faster. The data also shows it outranks its AMD workstation rivals, sitting above the Radeon Pro 575 and 575X, and just 1.9% below the Radeon Pro 580.
NVIDIA GeForce MX570 wins on power efficiency and thermal management. At 15 W TDP, it uses exactly half the power of the A500 Mobile (30 W) while delivering 92.8% of its OpenCL score (38,299 vs 41,263). This is a remarkable efficiency ratio: you lose only 7.7% performance but halve the power draw. For laptops with no active cooling, or systems where the GPU must share a thermal budget with the CPU, the MX570 is the safer pick. Its earlier release date (December 2021 vs March 2022) also makes it a more mature platform for legacy driver support. The MX570's nearest rival list includes the RTX 5080 Mobile and RTX 4080 Mobile, which suggests its 38,299 score is competitive with much more expensive hardware in pure OpenCL terms — though those GPUs would crush it in other workloads not covered here.
In practical terms: choose the A500 Mobile for a workstation-class laptop where sustained compute and 4 GB VRAM matter more than battery life. Choose the MX570 for an ultraportable where 15 W is the ceiling and the 7.7% performance gap is acceptable. The data does not support any other distinction — these are the same chip, differentiated by clocks, memory capacity, and power budget.