NVIDIA GeForce MX570 vs NVIDIA Quadro M5000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

Quadro M5000

CORE STATE GM204
VRAM 8 GB
CLOCK SPEED 1038 MHz
TDP 150 W
BUS WIDTH 256 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_opencl
38,299
29,481
geekbench_vulkan
N/A
32,931

Analysis: NVIDIA GeForce MX570 vs NVIDIA Quadro M5000

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce MX570 has an average benchmark score of 38299, while the NVIDIA Quadro M5000 has an average score of 31206. The MX570 sits in the 81st percentile of all GPUs, whereas the Quadro M5000 sits in the 76th percentile.

Q: Are these two GPUs closely matched in performance according to the database?

A: No. In the head-to-head Geekbench OpenCL test, the MX570 scored 38299 versus the Quadro M5000's 29481, a 29.9% advantage for the MX570. The MX570's nearest rivals include the RTX 5080 Mobile (0.1% behind), the RTX 4080 Mobile (0.4% ahead), and the MX570 A (1% behind).

Q: What are the memory specifications of each card?

A: The MX570 has 2 GB of GDDR6 memory on a 64-bit bus with 96.00 GB/s bandwidth. The Quadro M5000 has 8 GB of GDDR5 memory on a 256-bit bus with 211.6 GB/s bandwidth.

Q: Which GPU has the higher texture fill rate?

A: The Quadro M5000 has a texture rate of 132.9 GTexel/s, which is substantially higher than the MX570's 73.92 GTexel/s. The M5000 also has double the TMUs (128 versus 64).

Q: What is the power draw difference between these two cards?

A: The MX570 has a TDP of 15 W and is an integrated graphics processor (IGP) with no power connectors. The Quadro M5000 has a TDP of 150 W, is dual-slot, and requires a single 6-pin power connector with a suggested PSU of 450 W.

Q: Do both cards support the same DirectX version?

A: No. The MX570 supports DirectX 12 Ultimate (12_2), while the Quadro M5000 supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.

Architecture Differences

The NVIDIA GeForce MX570 is built on the Ampere architecture using the GA107S chip, fabricated on an 8 nm process at Samsung. The NVIDIA Quadro M5000 uses the Maxwell 2.0 architecture with the GM204 chip, fabricated on a 28 nm process at TSMC. This process node difference is significant: the MX570 packs 8,700 million transistors into a 200 mm² die, yielding a transistor density of 43.5M per mm². The Quadro M5000 contains 5,200 million transistors on a much larger 398 mm² die, giving it a density of only 13.1M per mm².

The MX570 features 16 ray tracing cores and 64 tensor cores, reflecting its modern Ampere design. The Quadro M5000 has no ray tracing cores and no tensor cores, as Maxwell 2.0 predates those hardware capabilities. Both GPUs have 2048 shading units, but the MX570 has 64 TMUs and 32 ROPs, while the Quadro M5000 has 128 TMUs and 64 ROPs. This means the Quadro M5000 has twice the texture and pixel processing resources.

The memory architecture differs completely. The MX570 uses 2 GB of GDDR6 with a 64-bit bus and 96.00 GB/s bandwidth. The Quadro M5000 uses 8 GB of GDDR5 with a 256-bit bus and 211.6 GB/s bandwidth. The memory clock rates also differ: the MX570 runs at 1500 MHz with 12 Gbps effective, while the Quadro M5000 runs at 1653 MHz with 6.6 Gbps effective.

The MX570 is a mobile-oriented IGP part with PCIe 4.0 x8 interface and display outputs described as portable device dependent. The Quadro M5000 is a desktop workstation card with PCIe 3.0 x16, measuring 267 mm in length and 111 mm in height, with 1x DVI and 4x DisplayPort 1.2 outputs.

The FP32 compute figures are close: the MX570 delivers 4.731 TFLOPS, while the Quadro M5000 delivers 4.252 TFLOPS. The MX570 also lists FP16 performance at 4.731 TFLOPS (1:1), whereas the Quadro M5000 has no recorded FP16 capability. The pixel rate of the Quadro M5000 (66.43 GPixel/s) is nearly double that of the MX570 (36.96 GPixel/s), consistent with its larger ROP count.

Head-to-Head Benchmarks

The database records only one head-to-head benchmark between these two GPUs: Geekbench OpenCL. In that test, the NVIDIA GeForce MX570 scored 38299 points, while the NVIDIA Quadro M5000 scored 29481 points. The MX570 wins by 29.9%, a substantial margin. This result aligns with the percentile rankings: the MX570 is in the 81st percentile of all GPUs, while the Quadro M5000 is in the 76th percentile.

Looking at the nearest rivals for each card provides context. The MX570's closest competitors are the RTX 5080 Mobile (38299 versus 38349, a 0.1% deficit), the RTX 4080 Mobile (0.4% ahead), the MX570 A (1% behind), and the AMD Radeon Pro 580X (1.1% behind). The Quadro M5000's nearest rivals are the GRID M60-1Q (0% delta), the RTX 4070 Ti SUPER (0.4% ahead), the RTX PRO 4500 Blackwell (1% behind), and the TITAN RTX (1.5% behind).

The OpenCL score gap of 29.9% is notable given that both cards have identical shading unit counts (2048). The MX570 compensates for its narrower memory bus and lower bandwidth with a newer architecture, higher clock speeds (boost 1155 MHz versus 1038 MHz), and the presence of tensor and ray tracing cores. The Quadro M5000's higher texture and pixel rates do not translate into better OpenCL performance in this measurement.

The MX570's average score of 38299 exactly matches its single OpenCL benchmark result, indicating only one recorded test. The Quadro M5000 has two recorded benchmarks: 29481 in OpenCL and 32931 in Vulkan, giving it an average of 31206. The Vulkan score for the Quadro M5000 is higher than its OpenCL score by 11.7%, but no Vulkan result exists for the MX570 in the database, so a direct comparison in that API cannot be made.

Specification Differences

| Specification | NVIDIA GeForce MX570 | NVIDIA Quadro M5000 |

|---|---|---|

| Architecture | Ampere | Maxwell 2.0 |

| Chip | GA107S | GM204 |

| Process node | 8 nm | 28 nm |

| Foundry | Samsung | TSMC |

| Transistors | 8,700 million | 5,200 million |

| Die size | 200 mm² | 398 mm² |

| Transistor density | 43.5M / mm² | 13.1M / mm² |

| Base clock | 832 MHz | 861 MHz |

| Boost clock | 1155 MHz | 1038 MHz |

| Memory clock | 1500 MHz, 12 Gbps effective | 1653 MHz, 6.6 Gbps effective |

| Memory size | 2 GB | 8 GB |

| Memory type | GDDR6 | GDDR5 |

| Memory bus width | 64 bit | 256 bit |

| Memory bandwidth | 96.00 GB/s | 211.6 GB/s |

| TMUs | 64 | 128 |

| ROPs | 32 | 64 |

| RT cores | 16 | None |

| Tensor cores | 64 | None |

| Pixel rate | 36.96 GPixel/s | 66.43 GPixel/s |

| Texture rate | 73.92 GTexel/s | 132.9 GTexel/s |

| FP32 | 4.731 TFLOPS | 4.252 TFLOPS |

| FP16 | 4.731 TFLOPS (1:1) | Not recorded |

| TDP | 15 W | 150 W |

| Slot width | IGP | Dual-slot |

| Power connectors | None | 1x 6-pin |

| Suggested PSU | Not recorded | 450 W |

| Bus interface | PCIe 4.0 x8 | PCIe 3.0 x16 |

| Display outputs | Portable device dependent | 1x DVI, 4x DisplayPort 1.2 |

| DirectX | 12 Ultimate (12_2) | 12 (12_1) |

| Dimensions | Not recorded | 267 mm x 111 mm |

| Release date | 2021-12-16 | 2015-06-28 |

Where Each One Wins

The NVIDIA GeForce MX570 wins in compute-oriented workloads as measured by Geekbench OpenCL. Its 29.9% lead over the Quadro M5000 in that benchmark, combined with its 81st percentile ranking, indicates stronger general compute execution per clock. The MX570 also wins on power efficiency: its 15 W TDP versus the Quadro M5000's 150 W TDP represents a tenfold difference. The MX570's modern features, including 16 ray tracing cores, 64 tensor cores, DirectX 12 Ultimate support, and FP16 capability, give it advantages in applications that leverage those hardware paths.

The NVIDIA Quadro M5000 wins decisively on memory capacity and bandwidth. Its 8 GB of GDDR5 memory on a 256-bit bus delivers 211.6 GB/s, more than double the MX570's 96.00 GB/s. This makes the M5000 better suited for workloads with large data sets that exceed the MX570's 2 GB frame buffer. The M5000 also wins on texture and pixel throughput: its 132.9 GTexel/s texture rate and 66.43 GPixel/s pixel rate are roughly 80% higher than the MX570's equivalents. The M5000 has a wider PCIe interface (x16 versus x8) and dedicated display outputs, making it more flexible for multi-display workstation setups.

The Quadro M5000's Vulkan score of 32931 shows it can perform well in graphics-oriented APIs, though no comparable MX570 Vulkan score exists in the database. The M5000's dual-slot form factor and external power connector indicate it is designed for sustained desktop workloads, whereas the MX570 is an integrated part intended for portable devices.

The Verdict

The data clearly favors the NVIDIA GeForce MX570 in raw compute performance. Its OpenCL score of 38299 versus 29481 for the Quadro M5000, a 29.9% advantage, places it in a higher performance tier. The MX570's nearest rivals include desktop and mobile GPUs like the RTX 5080 Mobile and RTX 4080 Mobile, which cluster within 0.4% of its score. This suggests the MX570 is a surprisingly strong compute performer despite its modest 15 W TDP and compact integrated design.

However, the Quadro M5000 remains relevant for specific use cases. Its 8 GB memory capacity and 211.6 GB/s bandwidth are essential for workloads that require large frame buffers or high-bandwidth data movement. The M5000's double texture rate and pixel rate, along with its 128 TMUs and 64 ROPs, make it better suited for traditional rasterization-heavy graphics tasks. Its dual-slot form factor, 1x DVI and 4x DisplayPort outputs, and PCIe 3.0 x16 interface provide connectivity options that the MX570 cannot offer.

The release dates tell a story of generational distance: the MX570 launched on 2021-12-16, while the Quadro M5000 launched on 2015-06-28. Both are end-of-life products. The MX570 represents the modern Ampere architecture with ray tracing and tensor cores, while the M5000 is a Maxwell-era workstation card. For users prioritizing compute performance, modern API support, and power efficiency, the MX570 is the clear choice. For users needing large memory capacity, high bandwidth, and extensive display outputs in a desktop workstation, the Quadro M5000 retains practical value despite its older architecture and lower benchmark scores.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570
Quadro M5000
Core Specs
Shading Units
2,048
2,048 0.0%
Shaders
2,048
2,048 0.0%
TMUs
64
128 +100.0%
ROPs
32
64 +100.0%
SM Count
16
Clocks
Base Clock
832 MHz
861 MHz
Boost Clock
1155 MHz
1038 MHz
Memory Clock
1500 MHz 12 Gbps effective
1653 MHz 6.6 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192 +300.0%
Memory Type
GDDR6
GDDR5
Memory Bus
64 bit
256 bit
Bandwidth
96.00 GB/s
211.6 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SMM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
36.96 GPixel/s
66.43 GPixel/s
Texture Rate
73.92 GTexel/s
132.9 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
4.252 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
132.9 GFLOPS (1:32)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
15 W
150 W
TDP (W)
15
150 +900.0%
Suggested PSU
450 W
Power Connectors
None
1x 6-pin
Architecture
Architecture
Ampere
Maxwell 2.0
GPU Name
GA107S
GM204
Generation
GeForce MX (5xx)
Quadro Maxwell (Mx000)
Process Size
8 nm
28 nm
Transistors
8,700 million
5,200 million
Die Size
200 mm²
398 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
13.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
5.2
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI4x DisplayPort 1.2
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Quadro Kepler
Successor
Quadro Pascal
View GeForce MX570 Details View Quadro M5000 Details