NVIDIA GeForce MX570 vs NVIDIA GRID M60-1Q Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570

CORE STATE GA107S
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 15 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

GRID M60-1Q

CORE STATE GM204
VRAM 1024 MB
CLOCK SPEED 1178 MHz
TDP 225 W
BUS WIDTH 256 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_opencl
38,299
N/A
geekbench_vulkan
N/A
31,220

Analysis: NVIDIA GeForce MX570 vs NVIDIA GRID M60-1Q

Head-to-Head Benchmarks

The recorded data shows a single benchmark result for each GPU, and they do not share a common test. The NVIDIA GeForce MX570 was measured with Geekbench OpenCL, scoring 38,299 points. The NVIDIA GRID M60-1Q was measured with Geekbench Vulkan, scoring 31,220 points. Because these are different API workloads, a direct numerical comparison is not possible from the database. However, the percentile rankings provide context: the MX570 sits at the 81st percentile of all GPUs, while the GRID M60-1Q sits at the 76th percentile.

Looking at the nearest rivals for each part clarifies their competitive positions. The MX570's OpenCL score of 38,299 places it 0.1% behind the NVIDIA GeForce RTX 5080 Mobile (38,349) and 0.4% ahead of the NVIDIA GeForce RTX 4080 Mobile (38,135). It trails the NVIDIA GeForce MX570 A by 1% (38,691) and the AMD Radeon Pro 580X by 1.1% (38,706). This clustering indicates that the MX570 is competitive with high-end mobile and workstation parts in OpenCL compute, despite its modest 15 W power envelope.

The GRID M60-1Q's Vulkan score of 31,220 puts it in a different performance tier. It is essentially tied with the NVIDIA Quadro M5000 (31,206, a delta of 0%) and 0.4% ahead of the NVIDIA GeForce RTX 4070 Ti SUPER (31,087). It sits 1% behind the NVIDIA RTX PRO 4500 Blackwell (31,532) and 1.4% behind the NVIDIA TITAN RTX (31,676). The GRID M60-1Q, a 2015-era datacenter virtualization card, still holds its own against much newer consumer and professional hardware in Vulkan workloads, which is notable given its age.

The key takeaway from the head-to-head data is that these are not directly comparable parts. The MX570 is a low-power mobile GPU optimized for OpenCL compute, while the GRID M60-1Q is a high-power server GPU optimized for Vulkan rendering in virtualized environments. Neither part wins outright across a shared benchmark suite, as no common test exists in the database.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce MX570 has an average benchmark score of 38,299, while the NVIDIA GRID M60-1Q has an average score of 31,220. However, these scores come from different benchmark tests (OpenCL for the MX570, Vulkan for the GRID M60-1Q), so the comparison is not apples-to-apples.

Q: How does the MX570 compare to its closest rivals in OpenCL?

A: The MX570 scores 38,299 in Geekbench OpenCL. It is 0.1% behind the RTX 5080 Mobile, 0.4% ahead of the RTX 4080 Mobile, 1% behind the MX570 A, and 1.1% behind the AMD Radeon Pro 580X.

Q: How does the GRID M60-1Q compare to its closest rivals in Vulkan?

A: The GRID M60-1Q scores 31,220 in Geekbench Vulkan. It is tied with the Quadro M5000, 0.4% ahead of the RTX 4070 Ti SUPER, 1% behind the RTX PRO 4500 Blackwell, and 1.4% behind the TITAN RTX.

Q: What are the memory configurations of the two GPUs?

A: The MX570 has 2 GB of GDDR6 memory on a 64-bit bus with 96.00 GB/s bandwidth. The GRID M60-1Q has 1024 MB (1 GB) of GDDR5 memory on a 256-bit bus with 160.4 GB/s bandwidth.

Q: What is the power consumption difference?

A: The MX570 has a TDP of 15 W and requires no power connectors. The GRID M60-1Q has a TDP of 225 W, requires a single 8-pin power connector, and a suggested power supply of 550 W.

Q: Which GPU has the higher transistor density?

A: The MX570, built on Samsung's 8 nm process, has a transistor density of 43.5 million transistors per square millimeter. The GRID M60-1Q, built on TSMC's 28 nm process, has a density of 13.1 million transistors per square millimeter.

The Verdict

The data points to two entirely different use cases. The NVIDIA GeForce MX570 is the clear choice for portable, low-power computing. Its 15 W TDP, integrated form factor (IGP), and lack of power connectors make it suitable for thin-and-light laptops. Its OpenCL score of 38,299 at the 81st percentile is remarkable for such a constrained power budget. It also supports modern APIs including DirectX 12 Ultimate (12_2) and Vulkan 1.4, along with hardware ray tracing cores (16) and tensor cores (64). Users who need capable OpenCL compute in a mobile device should select the MX570.

The NVIDIA GRID M60-1Q is the choice for virtualized server environments. Its dual-slot design, 225 W TDP, and 1x 8-pin power connector indicate it is designed for rack-mounted servers, not desktops. It has no display outputs, confirming its role as a compute or virtual GPU (vGPU) accelerator. Its Vulkan score of 31,220 at the 76th percentile is respectable for a 2015 part, and it offers higher texture fill rate (150.8 GTexel/s) and pixel rate (75.39 GPixel/s) than the MX570, thanks to its 128 TMUs and 64 ROPs. Its memory bandwidth of 160.4 GB/s is also substantially higher, despite the older GDDR5 type.

For raw compute in a portable form factor, the MX570 wins. For raw throughput in a server chassis, the GRID M60-1Q wins. The MX570's higher percentile rank and newer architecture (Ampere vs Maxwell 2.0) suggest better long-term driver support and feature compatibility. The GRID M60-1Q's age and end-of-life status, combined with its higher power draw, make it less attractive for new deployments unless existing infrastructure requires it.

Specification Differences

The two GPUs differ across nearly every specification field. The MX570 uses a GA107S chip on Samsung's 8 nm process, packing 8,700 million transistors into a 200 mm² die. The GRID M60-1Q uses a GM204 chip on TSMC's 28 nm process, with 5,200 million transistors on a 398 mm² die. The MX570 has a much higher transistor density at 43.5M per mm² versus 13.1M per mm².

Clock speeds differ significantly. The MX570 has a base clock of 832 MHz and a boost clock of 1155 MHz. The GRID M60-1Q has a lower base clock of 557 MHz but a higher boost clock of 1178 MHz. Memory clocks also differ: the MX570 runs at 1500 MHz (12 Gbps effective) while the GRID M60-1Q runs at 1253 MHz (5 Gbps effective).

Memory configurations are starkly different. The MX570 has 2 GB of GDDR6 on a 64-bit bus, yielding 96.00 GB/s bandwidth. The GRID M60-1Q has 1024 MB of GDDR5 on a 256-bit bus, yielding 160.4 GB/s bandwidth. The MX570 has 2048 shading units, 64 TMUs, and 32 ROPs. The GRID M60-1Q also has 2048 shading units but doubles the TMUs to 128 and ROPs to 64.

Pixel and texture rates reflect these differences. The MX570 achieves 36.96 GPixel/s and 73.92 GTexel/s. The GRID M60-1Q achieves 75.39 GPixel/s and 150.8 GTexel/s, roughly double the MX570's rates. FP32 compute is similar: 4.731 TFLOPS for the MX570 and 4.825 TFLOPS for the GRID M60-1Q. The MX570 supports FP16 at 4.731 TFLOPS (1:1), while the GRID M60-1Q has no recorded FP16 capability.

Power and physical specifications diverge completely. The MX570 is a 15 W IGP with no power connectors. The GRID M60-1Q is a 225 W dual-slot card with a single 8-pin connector and a suggested 550 W power supply. The MX570 uses PCIe 4.0 x8, while the GRID M60-1Q uses PCIe 3.0 x16. The MX570 has portable-device-dependent display outputs; the GRID M60-1Q has no outputs. The GRID M60-1Q is 267 mm (10.5 inches) long; the MX570 has no recorded dimensions.

Architecture Differences

The architectural gap is generational. The MX570 is built on the Ampere architecture, while the GRID M60-1Q uses Maxwell 2.0. Ampere introduces features that Maxwell 2.0 lacks entirely: the MX570 includes 16 ray tracing cores and 64 tensor cores. The GRID M60-1Q has neither, with null values in the database for both. This means the MX570 can accelerate ray-traced workloads and AI tensor operations in hardware, while the GRID M60-1Q cannot.

API support reflects this divide. The MX570 supports DirectX 12 Ultimate (12_2), which is the feature level required for hardware ray tracing and mesh shaders. The GRID M60-1Q supports only DirectX 12 (12_1), an earlier feature level without these capabilities. Both support OpenGL 4.6 and Vulkan 1.4, so API compatibility is not a differentiator for those standards.

The manufacturing process is a major architectural differentiator. Samsung's 8 nm node allows much higher transistor density (43.5M per mm²) versus TSMC's 28 nm node (13.1M per mm²). This explains how the MX570 fits 8,700 million transistors into a 200 mm² die, while the GRID M60-1Q needs a 398 mm² die for only 5,200 million transistors. The smaller, denser process also enables the MX570's extremely low 15 W TDP.

Memory architecture differs in capacity and type. The MX570's 2 GB of GDDR6 is newer and faster per pin (12 Gbps effective) but constrained by a 64-bit bus. The GRID M60-1Q's 1024 MB of GDDR5 is older and slower per pin (5 Gbps effective) but uses a 256-bit bus, resulting in higher total bandwidth (160.4 GB/s vs 96.00 GB/s). For bandwidth-bound workloads, the GRID M60-1Q has the advantage despite its older memory type.

Compute architecture shows both similarities and differences. Both have 2048 shading units, but the GRID M60-1Q doubles the TMUs (128 vs 64) and ROPs (64 vs 32). This gives the GRID M60-1Q higher texture and pixel throughput. FP32 compute is nearly identical (4.825 vs 4.731 TFLOPS), suggesting the shading cores are comparable in raw math throughput. The MX570 adds FP16 support at a 1:1 ratio, which the GRID M60-1Q lacks, making the MX570 more suitable for mixed-precision workloads.

The release dates show a six-year gap: the GRID M60-1Q launched in August 2015, while the MX570 launched in December 2021. Both are now end-of-life, but the MX570's newer architecture ensures support for modern graphics features and driver optimizations that the older Maxwell part cannot provide.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570
GRID M60-1Q
Core Specs
Shading Units
2,048
2,048 0.0%
Shaders
2,048
2,048 0.0%
TMUs
64
128 +100.0%
ROPs
32
64 +100.0%
SM Count
16
Clocks
Base Clock
832 MHz
557 MHz
Boost Clock
1155 MHz
1178 MHz
Memory Clock
1500 MHz 12 Gbps effective
1253 MHz 5 Gbps effective
Memory
Memory Size
2 GB
1024 MB
VRAM (MB)
2,048
1,024 -50.0%
Memory Type
GDDR6
GDDR5
Memory Bus
64 bit
256 bit
Bandwidth
96.00 GB/s
160.4 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SMM)
L2 Cache
2 MB
2 MB
Performance
Pixel Rate
36.96 GPixel/s
75.39 GPixel/s
Texture Rate
73.92 GTexel/s
150.8 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
4.825 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
150.8 GFLOPS (1:32)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
15 W
225 W
TDP (W)
15
225 +1400.0%
Suggested PSU
550 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
Ampere
Maxwell 2.0
GPU Name
GA107S
GM204
Generation
GeForce MX (5xx)
GRID (Mx)
Process Size
8 nm
28 nm
Transistors
8,700 million
5,200 million
Die Size
200 mm²
398 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
13.1M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
5.2
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Dual-slot
Length
267 mm 10.5 inches
Outputs
Portable Device Dependent
No outputs
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
View GeForce MX570 Details View GRID M60-1Q Details