GPU Comparison
NVIDIA GeForce MX570
GeForce RTX 4080 Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce MX570 vs NVIDIA GeForce RTX 4080 Mobile
The benchmark data presents a paradox: the NVIDIA GeForce MX570 and the NVIDIA GeForce RTX 4080 Mobile occupy the same 81st percentile ranking among all GPUs, yet their performance profiles could not be more different. The RTX 4080 Mobile is the clear performance leader, delivering a 76% higher score in the single shared benchmark, while the MX570 is an end-of-life, low-power part designed for basic tasks. The data does not support the MX570 as a gaming or content creation option; it is a legacy entry-level solution. The RTX 4080 Mobile is the only choice for demanding workloads, despite the MX570's surprisingly close aggregate score in the database's ranking system.
The Verdict
The data is unequivocal: the NVIDIA GeForce RTX 4080 Mobile is the superior product in every measurable performance category. In the only head-to-head benchmark available (Geekbench OpenCL), the RTX 4080 Mobile scores 159,575 points versus the MX570's 38,299 points, a delta of -76% from the RTX 4080 Mobile's perspective. This is not a marginal difference; it is a generational chasm. The MX570's 4.731 TFLOPS of FP32 performance and 2 GB of GDDR6 memory are dwarfed by the RTX 4080 Mobile's 24.72 TFLOPS and 12 GB of GDDR6 memory. For any user running modern 3D applications, machine learning inference, or high-resolution video editing, the RTX 4080 Mobile is the only viable choice. The MX570, with its 15 W TDP and end-of-life status, should be considered only for legacy systems or ultra-basic display output, not for compute tasks.
The aggregate benchmark scores, however, tell a strange story. The MX570's average benchmark score is 38,299, which places it at the 81st percentile, identical to the RTX 4080 Mobile's percentile. The nearest rivals list for the MX570 includes the RTX 4080 Mobile with an average score of 38,135 and a delta of 0.4%, meaning the MX570 is actually ahead of the RTX 4080 Mobile in this aggregate metric. This is a statistical artifact: the RTX 4080 Mobile's average is dragged down by its low Passmark scores (e.g., 96 in DirectX 12, 157 in DirectX 10), which likely reflect driver or benchmark-specific issues, not real-world performance. The MX570's single Geekbench OpenCL score is its entire average, making it appear more consistent. The data shows the RTX 4080 Mobile's true performance ceiling is far higher, as evidenced by its Geekbench OpenCL score of 159,575, which is over four times the MX570's score. Thus, the verdict is simple: choose the RTX 4080 Mobile for any serious work, and avoid the MX570 unless you need a low-power legacy part.
FAQ
Q: Which GPU has a higher Geekbench OpenCL score?
A: The NVIDIA GeForce RTX 4080 Mobile scores 159,575, which is 76% higher than the NVIDIA GeForce MX570's score of 38,299.
Q: How do the memory configurations compare?
A: The RTX 4080 Mobile has 12 GB of GDDR6 memory on a 192-bit bus with 432.0 GB/s bandwidth. The MX570 has 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth.
Q: Are these GPUs in the same performance percentile?
A: Yes, both are listed at the 81st percentile among all GPUs, despite the massive difference in raw benchmark scores.
Q: What is the transistor density difference?
A: The RTX 4080 Mobile, built on a 5 nm process, has a transistor density of 121.8M per mm², while the MX570 on an 8 nm process has 43.5M per mm².
Q: Which GPU has more ray tracing cores?
A: The RTX 4080 Mobile has 58 RT cores, compared to the MX570's 16 RT cores.
Q: What is the TDP of each GPU?
A: The MX570 has a TDP of 15 W, while the RTX 4080 Mobile has a TDP of 110 W.
Architecture Differences
The two GPUs represent different generations and process technologies. The NVIDIA GeForce MX570 is based on the GA107S chip using the Ampere architecture, manufactured on an 8 nm process by Samsung. It integrates 8,700 million transistors on a 200 mm² die, yielding a transistor density of 43.5M per mm². The RTX 4080 Mobile uses the AD104 chip with the Ada Lovelace architecture, built on a 5 nm process by TSMC. It packs 35,800 million transistors into a 294 mm² die, achieving a density of 121.8M per mm². This is a fundamental difference: the RTX 4080 Mobile has over four times the transistor count in a die that is only 47% larger, demonstrating the efficiency of the newer process node.
The compute architectures also diverge significantly. The MX570 has 2,048 shading units, 64 TMUs, and 32 ROPs. It includes 16 RT cores and 64 tensor cores, supporting DirectX 12 Ultimate. The RTX 4080 Mobile, in contrast, has 7,424 shading units, 232 TMUs, and 80 ROPs. It features 58 RT cores and 232 tensor cores, also supporting DirectX 12 Ultimate. The RTX 4080 Mobile's shading unit count is 3.6 times higher, and its RT core count is 3.6 times higher, indicating a massive uplift in both rasterization and ray tracing throughput. Both GPUs support the same API set (DirectX 12 Ultimate, OpenGL 4.6, Vulkan 1.4), but the underlying hardware is generations apart.
The memory architecture is also a key differentiator. The MX570 uses a 64-bit memory bus with 2 GB of GDDR6 at 12 Gbps effective, providing 96.00 GB/s of bandwidth. The RTX 4080 Mobile uses a 192-bit bus with 12 GB of GDDR6 at 18 Gbps effective, delivering 432.0 GB/s. This 4.5x increase in bandwidth is critical for high-resolution textures and compute workloads. The RTX 4080 Mobile also has a wider PCIe interface (PCIe 4.0 x16 versus PCIe 4.0 x8 on the MX570), though both are portable-device-dependent for display outputs.
Specification Differences
| Specification | NVIDIA GeForce MX570 | NVIDIA GeForce RTX 4080 Mobile |
| :--- | :--- | :--- |
| Chip | GA107S | AD104 |
| Architecture | Ampere | Ada Lovelace |
| Process Node | 8 nm (Samsung) | 5 nm (TSMC) |
| Transistors | 8,700 million | 35,800 million |
| Die Size | 200 mm² | 294 mm² |
| Base Clock | 832 MHz | 1290 MHz |
| Boost Clock | 1155 MHz | 1665 MHz |
| Memory Size | 2 GB GDDR6 | 12 GB GDDR6 |
| Memory Bus | 64 bit | 192 bit |
| Memory Bandwidth | 96.00 GB/s | 432.0 GB/s |
| Shading Units | 2048 | 7424 |
| TMUs | 64 | 232 |
| ROPs | 32 | 80 |
| RT Cores | 16 | 58 |
| Tensor Cores | 64 | 232 |
| FP32 Performance | 4.731 TFLOPS | 24.72 TFLOPS |
| TDP | 15 W | 110 W |
| Bus Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
| Production Status | End-of-life | Active |
| Release Date | 2021-12-16 | 2023-01-02 |
| Predecessor | None | GeForce 30 Mobile |
| Successor | None | GeForce 50 Mobile |
Head-to-Head Benchmarks
The only shared benchmark is Geekbench OpenCL, and the results are decisive. The RTX 4080 Mobile scores 159,575, while the MX570 scores 38,299. This represents a -76% delta for the RTX 4080 Mobile, meaning the MX570's score is only 24% of the RTX 4080 Mobile's. This single metric encapsulates the performance gap: the RTX 4080 Mobile is over four times faster in this general-purpose compute test.
The RTX 4080 Mobile also has additional benchmarks that the MX570 lacks, providing a fuller picture of its capabilities. In Passmark G3D, it scores 24,926, and in Passmark GPU Compute, it scores 11,191. Its Geekbench Vulkan score is 145,807, nearly matching its OpenCL score. These results show consistent high performance across different API and workload types. The MX570 has no such supplementary data, making its single OpenCL score its only claim to performance.
The aggregate scores in the nearestRivals lists are misleading. The MX570's average score is 38,299, and it is listed as 0.4% ahead of the RTX 4080 Mobile's average of 38,135. However, this is due to the RTX 4080 Mobile's low Passmark DirectX scores (96-286), which are likely anomalous and not representative of its real-world performance. The data shows that the RTX 4080 Mobile's true compute power is far superior, and the aggregate ranking is an artifact of mixed benchmark weighting.
Where Each One Wins
The RTX 4080 Mobile wins decisively in every compute and graphics scenario supported by the data. Its 24.72 TFLOPS of FP32 performance, 12 GB of memory, and 432.0 GB/s bandwidth make it suitable for high-end gaming, 3D rendering, video editing, and AI inference. The 58 RT cores provide hardware-accelerated ray tracing, and the 232 tensor cores enable DLSS and other AI features. Its 110 W TDP, while high, is justified by its performance ceiling.
The MX570's only advantages are its low power draw and legacy status. At 15 W TDP, it is suited for ultra-portable devices where battery life is paramount. Its 2 GB of memory and 64-bit bus limit it to basic tasks like office productivity, web browsing, and legacy game support. It has 16 RT cores and 64 tensor cores, but these are insufficient for modern ray-traced titles. The MX570's end-of-life status means it is no longer in production, making it a part for existing systems rather than new builds.
In summary, the RTX 4080 Mobile is the winner for any performance-intensive application. The MX570 is a low-power legacy part that should not be considered for modern workloads. The data is clear: choose the RTX 4080 Mobile for its 4x performance advantage, and only use the MX570 if power efficiency is the absolute priority and the workload is trivial.