NVIDIA GeForce MX570 A vs NVIDIA T600 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce MX570 A

CORE STATE GA107SB
VRAM 2 GB
CLOCK SPEED 1155 MHz
TDP 25 W
BUS WIDTH 64 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

T600 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1410 MHz
TDP 40 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_opencl
39,780
35,486
geekbench_vulkan
37,601
30,211

Analysis: NVIDIA GeForce MX570 A vs NVIDIA T600 Mobile

Where Each One Wins

The recorded data splits cleanly between these two mobile GPUs, with the NVIDIA GeForce MX570 A taking both head-to-head benchmark wins. In Geekbench OpenCL, the MX570 A scores 39780 against the T600 Mobile's 35486, a 12.1% advantage. The gap widens considerably in Geekbench Vulkan, where the MX570 A posts 37601 versus 30211, a 24.5% lead. That Vulkan result is particularly telling: it suggests the Ampere architecture handles modern graphics APIs with substantially more efficiency than the older Turing design in the T600 Mobile.

The T600 Mobile does not win either recorded test, so its case rests entirely on qualitative advantages in the specification sheet rather than measured performance. Where the data implies the T600 Mobile could be preferable, it is in scenarios that favor memory capacity, bus width, and raw pixel throughput. The T600 Mobile has twice the VRAM (4 GB versus 2 GB), double the bus width (128 bit versus 64 bit), and exactly double the memory bandwidth (192.0 GB/s versus 96.00 GB/s). Yet benchmark results do not confirm that these translate into real-world wins in the two tests captured. The MX570 A instead wins on compute-oriented metrics: 2048 shading units against 896, 64 TMUs against 56, and FP32 throughput of 4.731 TFLOPS versus 2.527 TFLOPS.

The use-case split, based strictly on the measurements, favors the MX570 A for any workload that leans on OpenCL or Vulkan compute. The T600 Mobile's only plausible edge would be in memory-heavy tasks where 4 GB and 192.0 GB/s matter more than raw shader count, but no benchmark in the database verifies that edge.

Architecture Differences

The two GPUs come from different NVIDIA architectures and different foundries. The MX570 A is built on Ampere, using the GA107SB chip, manufactured by Samsung on an 8 nm process. The T600 Mobile is Turing, using the TU117 chip, manufactured by TSMC on a 12 nm process. The process node difference is significant: 8 nm versus 12 nm, which helps explain the MX570 A's higher transistor density of 43.5M per mm² against the T600 Mobile's 23.5M per mm². Both dies measure 200 mm², but the MX570 A packs 8,700 million transistors into that space while the T600 Mobile fits only 4,700 million. That is nearly double the transistor count on the same die area, an architectural leap that shows up directly in the FP32 compute numbers.

The MX570 A includes hardware features the T600 Mobile lacks entirely: 16 RT cores and 64 tensor cores. The T600 Mobile has neither, as its Turing implementation in this mobile variant does not include ray tracing or tensor core hardware. This aligns with the DirectX support difference: the MX570 A supports DirectX 12 Ultimate (12_2), while the T600 Mobile is limited to DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4, so API coverage is otherwise equal.

Clock behavior also differs. The MX570 A has a lower boost clock at 1155 MHz, but a higher base clock at 832 MHz. The T600 Mobile boosts much higher at 1410 MHz, with a lower base of 780 MHz. Despite the T600 Mobile's higher boost, the MX570 A's vastly larger shader count and higher FP32 rate win out in the recorded benchmarks. The T600 Mobile does have a higher pixel rate (45.12 GPixel/s versus 36.96 GPixel/s) and a slightly higher texture rate (78.96 GTexel/s versus 73.92 GTexel/s), which suggests it may handle fill-rate-bound work better, but that does not appear in the two benchmark results.

Memory clocks are identical at 1500 MHz with 12 Gbps effective, but the T600 Mobile's 128-bit bus gives it double the bandwidth. The MX570 A's 64-bit bus caps it at 96.00 GB/s. Power draw also differs: the MX570 A is rated at 25 W, the T600 Mobile at 40 W. The MX570 A's lower TDP combined with higher performance in these tests points to a substantial efficiency advantage from the newer 8 nm process.

The Verdict

The database is unambiguous: the NVIDIA GeForce MX570 A outperforms the NVIDIA T600 Mobile in every recorded benchmark. Its average benchmark score of 38691 places it at the 81st percentile among all GPUs, while the T600 Mobile's 32849 sits at the 77th percentile. The MX570 A is 17.8% higher in average score (computed from 38691 versus 32849). In head-to-head tests, the MX570 A wins Geekbench OpenCL by 12.1% and Geekbench Vulkan by 24.5%.

Who should pick the MX570 A? Anyone whose workloads run through OpenCL or Vulkan, which covers most modern compute and gaming scenarios. The data shows it also has the architectural future-proofing: DirectX 12 Ultimate, RT cores, and tensor cores are all present, while the T600 Mobile lacks them. The T600 Mobile, by contrast, should only be selected by someone who specifically needs 4 GB of VRAM or the wider 128-bit memory bus, and who is willing to accept lower compute performance and higher power draw. The T600 Mobile's 40 W TDP is 60% higher than the MX570 A's 25 W, yet it delivers less performance in both recorded tests. The T600 Mobile's predecessor is Quadro Pascal-M and its successor is Ampere-MW, meaning it sits in an older product lineage. The MX570 A's release date is later (December 2021 versus April 2021) and it belongs to the GeForce MX (5xx) generation.

For the vast majority of use cases represented by the data, the MX570 A is the stronger choice. The only defensible reason to favor the T600 Mobile is the memory configuration, and the benchmarks do not show that configuration producing any wins.

FAQ

Q: Which GPU has the higher benchmark score?

A: The NVIDIA GeForce MX570 A has an average benchmark score of 38691, while the NVIDIA T600 Mobile scores 32849. The MX570 A also wins both head-to-head tests: Geekbench OpenCL (39780 versus 35486) and Geekbench Vulkan (37601 versus 30211).

Q: How much faster is the MX570 A in Vulkan?

A: The MX570 A scores 37601 in Geekbench Vulkan versus the T600 Mobile's 30211, a 24.5% advantage. This is the largest performance gap between the two in any recorded test.

Q: Does the T600 Mobile have more memory?

A: Yes, the T600 Mobile has 4 GB of GDDR6 memory on a 128-bit bus with 192.0 GB/s bandwidth. The MX570 A has 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth.

Q: Which GPU supports ray tracing?

A: The NVIDIA GeForce MX570 A includes 16 RT cores and supports DirectX 12 Ultimate (12_2). The NVIDIA T600 Mobile has no RT cores and is limited to DirectX 12 (12_1).

Q: Are the power requirements different?

A: Yes, the MX570 A is rated at 25 W, while the T600 Mobile is rated at 40 W. Both are IGP slot width with no power connectors and portable device dependent display outputs.

Q: What are the closest rivals for each GPU?

A: The MX570 A's nearest rival is the AMD Radeon Pro 580X with an average score of 38706 (0% difference). The T600 Mobile's nearest rival is the NVIDIA T550 Mobile with an average score of 33161 (0.9% higher than the T600 Mobile).

Head-to-Head Benchmarks

The two recorded head-to-head benchmarks both favor the NVIDIA GeForce MX570 A, but the margin tells an interesting story. In Geekbench OpenCL, the MX570 A scores 39780 against 35486 for the T600 Mobile, a 12.1% difference. This is a solid win, but not overwhelming. The MX570 A's 2048 shading units and 4.731 TFLOPS FP32 performance are roughly double the T600 Mobile's 896 shading units and 2.527 TFLOPS, so a 12.1% OpenCL lead might seem modest given the hardware disparity. The OpenCL workload may be limited by other factors, possibly memory bandwidth, where the T600 Mobile has a 2x advantage (192.0 GB/s versus 96.00 GB/s). That bandwidth could be closing the gap in memory-sensitive OpenCL operations.

The Vulkan test tells a different story. Here the MX570 A wins by 24.5%, scoring 37601 versus 30211. Vulkan is a lower-level API that can better expose the underlying hardware differences, and the data suggests the MX570 A's Ampere architecture with RT cores and tensor cores provides a more complete feature set for modern Vulkan workloads. The T600 Mobile's higher boost clock (1410 MHz versus 1155 MHz) and higher pixel rate (45.12 GPixel/s versus 36.96 GPixel/s) do not compensate in this test. The 24.5% gap is nearly double the OpenCL gap, indicating that the MX570 A's architectural advantages become more pronounced as the API allows more direct hardware access.

The T600 Mobile's highest recorded score is 35486 in OpenCL, which is still lower than the MX570 A's lowest recorded score of 37601 in Vulkan. Even the T600 Mobile's best case does not reach the MX570 A's worst case in these two tests. The T600 Mobile's average benchmark score of 32849 is 15.1% below the MX570 A's average of 38691. The percentile ranking reinforces this: 81st percentile for the MX570 A versus 77th for the T600 Mobile. While both are above the median, the MX570 A sits clearly higher in the overall distribution.

The nearest rival data provides context. The MX570 A's rivals include the NVIDIA GeForce RTX 5080 Mobile at 38349 (0.9% lower), meaning the MX570 A actually edges out a much newer high-end mobile GPU in average score. The T600 Mobile's rivals include the NVIDIA P104-100 at 32982 (0.4% higher), placing the T600 Mobile in a lower performance tier. The MX570 A also has a non-A variant, the NVIDIA GeForce MX570, scoring 38299 (1% lower), so the A version is slightly faster than its sibling.

Specification Differences

The specification sheets for these two GPUs diverge in nearly every major category. The MX570 A uses the GA107SB chip on an 8 nm Samsung process with 8,700 million transistors. The T600 Mobile uses the TU117 chip on a 12 nm TSMC process with 4,700 million transistors. Both have a 200 mm² die size, but the MX570 A achieves a transistor density of 43.5M per mm² versus 23.5M per mm² for the T600 Mobile.

Memory is a clear differentiator. The MX570 A has 2 GB of GDDR6 on a 64-bit bus with 96.00 GB/s bandwidth. The T600 Mobile has 4 GB of GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth. Both run memory at 1500 MHz with 12 Gbps effective, so the bandwidth difference comes entirely from the bus width.

Compute resources strongly favor the MX570 A. It has 2048 shading units, 64 TMUs, and 32 ROPs, plus 16 RT cores and 64 tensor cores. The T600 Mobile has 896 shading units, 56 TMUs, and 32 ROPs, with no RT cores or tensor cores. The MX570 A's FP32 throughput is 4.731 TFLOPS, nearly double the T600 Mobile's 2.527 TFLOPS. The T600 Mobile does have a higher FP16 rate at 5.053 TFLOPS (2:1 ratio) versus the MX570 A's 4.731 TFLOPS (1:1 ratio), meaning the T600 Mobile can process FP16 faster than FP32, while the MX570 A processes them at the same rate.

Clock speeds differ. The MX570 A has a base clock of 832 MHz and a boost of 1155 MHz. The T600 Mobile has a base of 780 MHz and a boost of 1410 MHz. The pixel rates are 36.96 GPixel/s for the MX570 A and 45.12 GPixel/s for the T600 Mobile. Texture rates are 73.92 GTexel/s and 78.96 GTexel/s respectively, a small edge for the T600 Mobile.

Power and interface also differ. The MX570 A is rated at 25 W with a PCIe 4.0 x8 interface. The T600 Mobile is rated at 40 W with a PCIe 3.0 x16 interface. Both are IGP slot width, have no power connectors, and use portable device dependent display outputs. DirectX support favors the MX570 A with 12 Ultimate (12_2) versus 12 (12_1) for the T600 Mobile. Both support OpenGL 4.6 and Vulkan 1.4. The MX570 A was released on December 16, 2021, while the T600 Mobile came out on April 11, 2021. Both are end-of-life products.

DETAILED SPECIFICATIONS

SPECIFICATION
MX570 A
T600 Mobile
Core Specs
Shading Units
2,048
896 -56.3%
Shaders
2,048
896 -56.3%
TMUs
64
56 -12.5%
ROPs
32
32 0.0%
SM Count
16
14 -12.5%
Clocks
Base Clock
832 MHz
780 MHz
Boost Clock
1155 MHz
1410 MHz
Memory Clock
1500 MHz 12 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
2 GB
4 GB
VRAM (MB)
2,048
4,096 +100.0%
Memory Type
GDDR6
GDDR6
Memory Bus
64 bit
128 bit
Bandwidth
96.00 GB/s
192.0 GB/s
Cache
L1 Cache
128 KB (per SM)
64 KB (per SM)
L2 Cache
2 MB
1024 KB
Performance
Pixel Rate
36.96 GPixel/s
45.12 GPixel/s
Texture Rate
73.92 GTexel/s
78.96 GTexel/s
FP32 (TFLOPS)
4.731 TFLOPS
2.527 TFLOPS
FP64 (TFLOPS)
73.92 GFLOPS (1:64)
78.96 GFLOPS (1:32)
FP16 (TFLOPS)
4.731 TFLOPS (1:1)
5.053 TFLOPS (2:1)
AI/RT
RT Cores
16
Tensor Cores
64
Power
TDP
25 W
40 W
TDP (W)
25
40 +60.0%
Power Connectors
None
None
Architecture
Architecture
Ampere
Turing
GPU Name
GA107SB
TU117
Generation
GeForce MX (5xx)
Quadro Turing-M (Tx000)
Process Size
8 nm
12 nm
Transistors
8,700 million
4,700 million
Die Size
200 mm²
200 mm²
Foundry
Samsung
TSMC
Density
43.5M / mm²
23.5M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
8.6
7.5
Shader Model
6.8
6.8
Physical
Slot Width
IGP
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Quadro Pascal-M
Successor
Ampere-MW
View GeForce MX570 A Details View T600 Mobile Details