GPU Comparison
GEFORCE
NVIDIA GeForce MX330
CORE STATE
GP108B
VRAM
2 GB
CLOCK SPEED
1594 MHz
TDP
10 W
BUS WIDTH
64 bit
ARCHITECTURE
Pascal
PROCESS
14 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce RTX 3090 Ti
CORE STATE
GA102
VRAM
24 GB
CLOCK SPEED
1860 MHz
TDP
450 W
BUS WIDTH
384 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2022
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
3dmark_3dmark_steel_nomad_dx12
DETAILED SPECIFICATIONS
SPECIFICATION
MX330
RTX 3090 Ti
Core Specs
Shading Units
384
10,752
+2700.0%
Shaders
384
10,752
+2700.0%
TMUs
24
336
+1300.0%
ROPs
16
112
+600.0%
SM Count
3
84
+2700.0%
Clocks
Base Clock
1531 MHz
1560 MHz
Boost Clock
1594 MHz
1860 MHz
Memory Clock
1752 MHz
7 Gbps effective
1313 MHz
21 Gbps effective
Memory
Memory Size
2 GB
24 GB
VRAM (MB)
2,048
24,576
+1100.0%
Memory Type
GDDR5
GDDR6X
Memory Bus
64 bit
384 bit
Bandwidth
56.06 GB/s
1.01 TB/s
Cache
L1 Cache
48 KB (per SM)
128 KB (per SM)
L2 Cache
512 KB
6 MB
Performance
Pixel Rate
25.50 GPixel/s
208.3 GPixel/s
Texture Rate
38.26 GTexel/s
625.0 GTexel/s
FP32 (TFLOPS)
1,224.2 GFLOPS
40.00 TFLOPS
FP64 (TFLOPS)
38.26 GFLOPS (1:32)
625.0 GFLOPS (1:64)
FP16 (TFLOPS)
19.13 GFLOPS (1:64)
40.00 TFLOPS (1:1)
AI/RT
RT Cores
—
84
Tensor Cores
—
336
Power
TDP
10 W
450 W
TDP (W)
10
450
+4400.0%
Suggested PSU
—
850 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Pascal
Ampere
GPU Name
GP108B
GA102
Generation
GeForce MX
(3xx)
GeForce 30
Process Size
14 nm
8 nm
Transistors
1,800 million
28,300 million
Die Size
74 mm²
628 mm²
Foundry
Samsung
Samsung
Density
24.3M / mm²
45.1M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
6.1
8.6
Shader Model
6.8
6.8
Physical
Slot Width
IGP
Triple-slot
Length
—
336 mm
13.2 inches
Height
—
140 mm
5.5 inches
Outputs
Portable Device Dependent
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x4
PCIe 4.0 x16
Other
Launch Price
—
1,999 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 20
Successor
—
GeForce 40