NVIDIA GeForce GTX TITAN X vs NVIDIA RTX A6000 Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX TITAN X

CORE STATE GM200
VRAM 12 GB
CLOCK SPEED 1089 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

RTX A6000

CORE STATE GA102
VRAM 48 GB
CLOCK SPEED 1800 MHz
TDP 300 W
BUS WIDTH 384 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_metal
18,723
N/A
geekbench_opencl
41,471
193,937
geekbench_vulkan
49,397
164,462
passmark_directx_10
N/A
155
passmark_directx_11
N/A
191
passmark_directx_12
N/A
87
passmark_directx_9
N/A
245
passmark_g2d
N/A
913
passmark_g3d
N/A
22,577
passmark_gpu_compute
N/A
14,110

Analysis: NVIDIA GeForce GTX TITAN X vs NVIDIA RTX A6000

The NVIDIA RTX A6000 and the NVIDIA GeForce GTX TITAN X represent two very different eras of GPU design. The data in the database shows a generational chasm between the workstation Ampere part and the Maxwell 2.0 enthusiast card. The A6000 dominates in every recorded comparison, but the TITAN X remains a relevant baseline for understanding how far architectures have progressed.

Head-to-Head Benchmarks

The database includes two direct head-to-head benchmark results, and the RTX A6000 wins both decisively. In Geekbench OpenCL, the A6000 scores 193,937 against the TITAN X's 41,471. That is a delta of 367.6% in favor of the A6000, meaning it delivers roughly four and a half times the raw compute performance in this test. The result is not just a win, it is a category difference.

In Geekbench Vulkan, the gap narrows slightly but remains enormous. The A6000 scores 164,462, while the TITAN X scores 49,397. The delta here is 232.9%. While the TITAN X does not support Vulkan in the same mature way as modern drivers, the recorded data still shows the A6000 at over three times the performance level. The A6000 also records a Passmark G3D score of 22,577 and a Passmark GPU Compute score of 14,110, which are not directly compared to the TITAN X in the head-to-head but place the A6000 far above the older card's average.

The TITAN X does record a Geekbench Metal score of 18,723, but the A6000 has no Metal entry in the database. The A6000's average benchmark score is 44,075, while the TITAN X's average is 36,530. That still represents a 20% advantage for the A6000, but the head-to-head tests show the true peak difference: the A6000 is 367.6% ahead in OpenCL and 232.9% ahead in Vulkan. The wins column is 2 to 0, with no recorded test where the TITAN X takes the lead.

Where Each One Wins

The RTX A6000 wins in every scenario where the database has direct comparison data. The OpenCL result is the most relevant for compute-heavy workloads like rendering, scientific simulation, and machine learning inference. A 367.6% lead in OpenCL means the A6000 is not just faster, it is in a different performance tier. The Vulkan result, a 232.9% lead, matters for modern game engines and emerging workstation applications that offload rendering to the GPU. The A6000's Passmark DirectX 12 score of 87 and DirectX 11 score of 191 further reinforce its lead in modern API workloads.

The TITAN X does have a niche. Its Geekbench Metal score of 18,723 shows it can still handle Apple ecosystem compute tasks, which is a platform where the A6000 has no recorded presence. The TITAN X also wins on the basis of its 80th percentile vs all GPUs, compared to the A6000's 84th percentile. That 4-percentile gap is small, suggesting the TITAN X is still a capable part for its era, but the raw score differences are too large to ignore.

Where the TITAN X truly wins is in compatibility with older software. Its DirectX 12 (12_1) and OpenGL 4.6 support covers legacy workloads, and its PCIe 3.0 x16 interface works in older systems. The A6000 with PCIe 4.0 x16 is backward compatible, but the TITAN X has no such modern dependencies. For a builder with a 2015-era motherboard, the TITAN X is plug-and-play, while the A6000 requires a platform that can feed its bandwidth.

Architecture Differences

The two cards are built on opposite ends of the GPU design spectrum. The RTX A6000 uses the GA102 chip on a Samsung 8 nm process, packing 28,300 million transistors into a 628 mm² die. The transistor density is 45.1 million per mm². The TITAN X uses the GM200 chip on a TSMC 28nm process, with 8,000 million transistors on a 601 mm² die. The density is only 13.3 million per mm². The A6000 has 3.5 times the transistor count, and the 8nm process allows it to double the transistor density despite a similar die size.

The core configuration differences are stark. The A6000 has 10,752 shading units, 336 TMUs, and 112 ROPs. The TITAN X has 3,072 shading units, 192 TMUs, and 96 ROPs. The A6000 also has 84 ray tracing cores and 336 tensor cores, both of which are absent from the TITAN X. The A6000's pixel rate is 201.6 GPixel/s, and the TITAN X is at 104.5 GPixel/s. The texture rate for the A6000 is 604.8 GTexel/s, versus the TITAN X's 209.1 GTexel/s. FP32 compute is 38.71 TFLOPS for the A6000, versus 6.691 TFLOPS for the TITAN X, a 5.8x difference. The A6000 also supports FP16 at 38.71 TFLOPS, while the TITAN X has no FP16 record.

Memory is another major split. The A6000 has 48 GB of GDDR6 on a 384-bit bus, for 768.0 GB/s bandwidth. The TITAN X has 12 GB of GDDR5 on a 384-bit bus, for 336.6 GB/s. The A6000 has four times the capacity and 128% more bandwidth. The A6000's memory runs at 2000 MHz (16 Gbps effective), while the TITAN X's runs at 1753 MHz (7 Gbps effective).

The A6000 is the only one with ray tracing (84 RT cores) and tensor cores (80). It supports DirectX 12 Ultimate (12_2), while the TITAN X tops out at DirectX 12 (12_1). Vulkan support is equal at 1.4, and OpenGL is equal at 4.6. The A6000 has four DisplayPort 1.4a outputs, while the TITAN X has one DVI, one HDMI 2.0, and three DisplayPort 1.2 outputs. The A6000 uses an 8-pin EPS connector, while the TITAN X uses one 6-pin and one 8-pin. The TITAN X is the older design, with the A6000 being a Workstation Ampere generation part, and the TITAN X being a GeForce 900.

The Verdict

The data is unambiguous: the RTX A6000 is the only choice for any modern workload where performance matters. Its 367.6% lead in OpenCL and 232.9% lead in Vulkan mean it is not a matter of "which is better" but "is the TITAN X competitive at all." The A6000 is also the only one with RT cores and tensor cores, making it the only option for ray-traced rendering or AI inference in this comparison. The 48 GB memory capacity is 4 times the TITAN X's 12 GB, which matters for large datasets. The A6000's percentile rank of 84 vs the TITAN X's 80 confirms the A6000 sits in a higher performance bracket.

For anyone building a new workstation, the TITAN X is not a consideration. The A6000 is the correct choice for compute, rendering, and any future-proofing. The TITAN X is only relevant for ultra-budget legacy builds where the 250W TDP and 600W PSU requirement are tolerable, and where the user accepts its 80th percentile performance. The TITAN X's Geekbench Metal score of 18,723 gives it a narrow niche for Apple ecosystem workflows, but that is the only scenario where it is not completely outclassed. The A6000 is the benchmark reference; the TITAN X is a legacy part that the data shows as 367.7% behind in the most important tests.

FAQ

Q: How much faster is the RTX A6000 in OpenCL?

A: The RTX A6000 scores 193,937 in Geekbench OpenCL, which is 367.6% higher than the GTX TITAN X's 41,471.

Q: Can the GTX TITAN X do ray tracing?

A: No. The TITAN X has no RT cores, while the A6000 has 84 RT cores. The A6000 also has 336 tensor cores for AI workloads.

Q: What is the memory capacity difference?

A: The RTX A6000 has 48 GB of GDDR6 , while the GTX TITAN X has 12 GB of GDDR5. The A6000 has 4 times the capacity.

Q: Which card has a higher memory bandwidth?

A: The A6000 has 768.0 GB/s bandwidth, compared to the TITAN X's 336.6 GB/s. The A6000 is 128% higher.

Q: How do their average benchmark scores compare?

A: The A6000 has an average benchmark score of 44,075, while the TITAN X has an average of 36,530. The A6000 is 21% higher.

Q: Is the GTX TITAN X still usable for gaming?

A: The TITAN X records a Geekbench Vulkan score of 49,397, which is 232.9% lower than the A6000's 164,462. It can run directx 12 (12_1) games, but the A6000 is faster.

Specification Differences

| Field | NVIDIA RTX A6000 | NVIDIA GeForce GTX TITAN X |

|-------|------------------|----------------------------|

| Architecture | Ampere | Maxwell 2.0 |

| Generation | Workstation Ampere (Ax000) | GeForce 900 |

| Process Node | 8 nm | 28 nm |

| Foundry | Samsung | TSMC |

| Transistors | 28,300 million | 8,000 million |

| Die Size | 628 mm² | 601 mm² |

| Transistor Density | 45.1M / mm² | 13.3M / mm² |

| Base Clock | 1410 MHz | 1000 MHz |

| Boost Clock | 1800 MHz | 1089 MHz |

| Memory Clock | 2000 MHz (16 Gbps) | 1753 MHz (7 Gbps) |

| Memory Size | 48 GB | 12 GB |

| Memory Type | GDDR6 | GDDR5 |

| Memory Bus Width | 384 bit | 384 bit |

| Memory Bandwidth | 768.0 GB/s | 336.6 GB/s |

| Shading Units | 10752 | 3072 |

| TMUs | 336 | 192 |

| ROPs | 112 | 96 |

| RT Cores | 84 | null |

| Tensor Cores | 336 | null |

| Pixel Rate | 201.6 GPixel/s | 104.5 GPixel/s |

| Texture Rate | 604.8 GTexel/s | 209.1 GTexel/s |

| FP32 | 38.71 TFLOPS | 6.691 TFLOPS |

| FP16 | 38.71 TFLOPS | null |

| TDP | 300 W | 250 W |

| Power Connectors | 8-pin EPS | 1x 6-pin + 1x 8-pin |

| Suggested PSU | 700 W | 600 W |

| Bus Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |

| Display Outputs | 4x DisplayPort 1.4a | 1x DVI, 1x HDMI 2.0, 3x DisplayPort 1.2 |

| DirectX | 12 Ultimate (12_2) | 12 (12_1) |

| OpenGL | 4.6 | 4.6 |

| Vulkan | 1.4 | 1.4 |

| Slot Width | Dual-slot | Dual-slot |

| Length | 267 mm (10.5 inches) | 267 mm (10.5 inches) |

| Height | 112 mm (4.4 inches) | 111 mm (4.4 inches) |

| Width | null | 38 mm (1.5 inches) |

| Release Date | 2020-10-04 | 2015-03-16 |

| Launch MSRP | 4,649 USD | 999 USD |

| Production Status | End-of-life | End-of-life |

DETAILED SPECIFICATIONS

SPECIFICATION
GTX TITAN X
RTX A6000
Core Specs
Shading Units
3,072
10,752 +250.0%
Shaders
3,072
10,752 +250.0%
TMUs
192
336 +75.0%
ROPs
96
112 +16.7%
SM Count
84
Clocks
Base Clock
1000 MHz
1410 MHz
Boost Clock
1089 MHz
1800 MHz
Memory Clock
1753 MHz 7 Gbps effective
2000 MHz 16 Gbps effective
Memory
Memory Size
12 GB
48 GB
VRAM (MB)
12,288
49,152 +300.0%
Memory Type
GDDR5
GDDR6
Memory Bus
384 bit
384 bit
Bandwidth
336.6 GB/s
768.0 GB/s
Cache
L1 Cache
48 KB (per SMM)
128 KB (per SM)
L2 Cache
3 MB
6 MB
Performance
Pixel Rate
104.5 GPixel/s
201.6 GPixel/s
Texture Rate
209.1 GTexel/s
604.8 GTexel/s
FP32 (TFLOPS)
6.691 TFLOPS
38.71 TFLOPS
FP64 (TFLOPS)
209.1 GFLOPS (1:32)
604.8 GFLOPS (1:64)
FP16 (TFLOPS)
38.71 TFLOPS (1:1)
AI/RT
RT Cores
84
Tensor Cores
336
Power
TDP
250 W
300 W
TDP (W)
250
300 +20.0%
Suggested PSU
600 W
700 W
Power Connectors
1x 6-pin + 1x 8-pin
8-pin EPS
Architecture
Architecture
Maxwell 2.0
Ampere
GPU Name
GM200
GA102
Generation
GeForce 900
Workstation Ampere (Ax000)
Process Size
28 nm
8 nm
Transistors
8,000 million
28,300 million
Die Size
601 mm²
628 mm²
Foundry
TSMC
Samsung
Density
13.3M / mm²
45.1M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.2
8.6
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
267 mm 10.5 inches
Height
111 mm 4.4 inches
112 mm 4.4 inches
Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.2
4x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x16
Other
Launch Price
999 USD
4,649 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 700
Quadro Turing
Successor
GeForce 10
Workstation Ada
View GeForce GTX TITAN X Details View RTX A6000 Details