NVIDIA GeForce GTX TITAN X vs NVIDIA GeForce RTX 3050 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX TITAN X

CORE STATE GM200
VRAM 12 GB
CLOCK SPEED 1089 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce RTX 3050 Mobile

CORE STATE GA107
VRAM 4 GB
CLOCK SPEED 1343 MHz
TDP 45 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2021

PERFORMANCE BENCHMARKS

geekbench_metal
18,723
N/A
geekbench_opencl
41,471
50,038
geekbench_vulkan
49,397
49,051
3dmark_3dmark_steel_nomad_dx12
N/A
421

Analysis: NVIDIA GeForce GTX TITAN X vs NVIDIA GeForce RTX 3050 Mobile

The NVIDIA GeForce GTX TITAN X and NVIDIA GeForce RTX 3050 Mobile represent two vastly different eras of GPU design, yet their benchmark scores place them in a closer contest than their release dates suggest. The GTX TITAN X, a 2015 desktop flagship built on Maxwell 2.0, holds a 1-1 split in head-to-head tests against the 2021 Ampere-based mobile chip, with the RTX 3050 Mobile winning OpenCL by a significant margin while the TITAN X edges out a narrow Vulkan victory.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce GTX TITAN X has an average benchmark score of 36530, while the NVIDIA GeForce RTX 3050 Mobile scores 33170, a difference of approximately 10.1% in favor of the desktop card.

Q: How does the GTX TITAN X compare to its nearest rivals?

A: The GTX TITAN X sits at the 80th percentile among all GPUs. Its nearest rival, the AMD Radeon RX 5300M, scores 36529 with a delta of 0%, while the NVIDIA T1000 is 0.7% behind at 36289, and the AMD Radeon PRO W6400 is 1.7% ahead at 37157.

Q: What is the RTX 3050 Mobile's standing relative to other GPUs?

A: The RTX 3050 Mobile is at the 78th percentile overall. Its closest competitor, the NVIDIA T550 Mobile, scores 33161 (0% delta), while the AMD Radeon Pro 570 is 0.1% behind at 33207, and the NVIDIA P104-100 is 0.6% ahead at 32982.

Q: Which GPU wins in Geekbench OpenCL?

A: The RTX 3050 Mobile wins Geekbench OpenCL with a score of 50038 against the GTX TITAN X's 41471. This represents a 17.1% advantage for the mobile chip.

Q: Which GPU wins in Geekbench Vulkan?

A: The GTX TITAN X wins Geekbench Vulkan with a score of 49397 versus 49051 for the RTX 3050 Mobile, a slim 0.7% lead for the older desktop card.

Q: What is the transistor density difference between these two GPUs?

A: The RTX 3050 Mobile has a transistor density of 43.5M per mm², more than three times the 13.3M per mm² of the GTX TITAN X, despite having only 700 million more total transistors (8,700 million vs 8,000 million).

Architecture Differences

The GTX TITAN X uses the GM200 chip built on Maxwell 2.0 architecture, manufactured on a 28 nm process at TSMC. It packs 8,000 million transistors into a massive 601 mm² die. The RTX 3050 Mobile uses the GA107 chip on Ampere architecture, fabricated by Samsung on an 8 nm process, with 8,700 million transistors in a much smaller 200 mm² package. This represents a transistor density of 13.3M per mm² for the TITAN X versus 43.5M per mm² for the RTX 3050 Mobile, showing how process improvements enabled dramatically denser designs.

The TITAN X features 3072 shading units, 192 texture mapping units, and 96 ROPs. The RTX 3050 Mobile has 2048 shading units, 64 TMUs, and 32 ROPs. Critically, the RTX 3050 Mobile introduces 16 ray tracing cores and 64 tensor cores, features entirely absent from the Maxwell-based TITAN X. This hardware difference enables the RTX 3050 Mobile to support DirectX 12 Ultimate (12_2) compared to the TITAN X's DirectX 12 (12_1). Both cards support OpenGL 4.6 and Vulkan 1.4.

Memory architectures differ substantially. The TITAN X uses 12 GB of GDDR5 on a 384-bit bus, achieving 336.6 GB/s bandwidth. The RTX 3050 Mobile uses 4 GB of GDDR6 on a 128-bit bus, providing 192.0 GB/s bandwidth. Clock speeds also differ: the TITAN X runs at a 1000 MHz base and 1089 MHz boost, while the RTX 3050 Mobile boosts higher at 1343 MHz from a 1065 MHz base. The memory clock is 1753 MHz (7 Gbps effective) for the TITAN X versus 1500 MHz (12 Gbps effective) for the RTX 3050 Mobile.

Head-to-Head Benchmarks

The two available head-to-head benchmarks show a split decision. In Geekbench OpenCL, the RTX 3050 Mobile delivers a decisive victory with a score of 50038 against the GTX TITAN X's 41471. This 17.1% advantage is substantial and appears counterintuitive given the TITAN X's higher FP32 rating of 6.691 TFLOPS versus 5.501 TFLOPS for the RTX 3050 Mobile. The result suggests that the Ampere architecture's efficiency and the mobile chip's newer design translate into better OpenCL performance despite lower theoretical peak compute.

However, in Geekbench Vulkan, the GTX TITAN X reclaims the lead with a score of 49397 versus 49051 for the RTX 3050 Mobile. The margin is razor-thin at 0.7%, essentially a statistical tie. This near-parity in Vulkan performance indicates that the TITAN X's raw compute advantages—higher pixel rate of 104.5 GPixel/s versus 42.98 GPixel/s, and texture rate of 209.1 GTexel/s versus 85.95 GTexel/s—can still matter in certain workloads.

The average benchmark scores further contextualize these results. The TITAN X averages 36530 across all tests, placing it at the 80th percentile. The RTX 3050 Mobile averages 33170, sitting at the 78th percentile. This 3360-point gap in average scores shows that while the RTX 3050 Mobile excels in OpenCL, the TITAN X maintains an overall edge across a broader benchmark suite. The TITAN X's nearest rival, the AMD Radeon RX 5300M, scores 36529—nearly identical to the TITAN X's average—while the RTX 3050 Mobile's closest competitor, the NVIDIA T550 Mobile, scores 33161.

Specification Differences

| Specification | GTX TITAN X | RTX 3050 Mobile |

|---|---|---|

| Architecture | Maxwell 2.0 | Ampere |

| Process Node | 28 nm | 8 nm |

| Foundry | TSMC | Samsung |

| Transistors | 8,000 million | 8,700 million |

| Die Size | 601 mm² | 200 mm² |

| Transistor Density | 13.3M / mm² | 43.5M / mm² |

| Base Clock | 1000 MHz | 1065 MHz |

| Boost Clock | 1089 MHz | 1343 MHz |

| Memory Clock | 1753 MHz (7 Gbps) | 1500 MHz (12 Gbps) |

| Memory Size | 12 GB | 4 GB |

| Memory Type | GDDR5 | GDDR6 |

| Memory Bus Width | 384 bit | 128 bit |

| Memory Bandwidth | 336.6 GB/s | 192.0 GB/s |

| Shading Units | 3072 | 2048 |

| TMUs | 192 | 64 |

| ROPs | 96 | 32 |

| RT Cores | None | 16 |

| Tensor Cores | None | 64 |

| Pixel Rate | 104.5 GPixel/s | 42.98 GPixel/s |

| Texture Rate | 209.1 GTexel/s | 85.95 GTexel/s |

| FP32 | 6.691 TFLOPS | 5.501 TFLOPS |

| FP16 | None | 5.501 TFLOPS (1:1) |

| TDP | 250 W | 45 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 6-pin + 1x 8-pin | None |

| Bus Interface | PCIe 3.0 x16 | PCIe 4.0 x8 |

| Display Outputs | 1x DVI, 1x HDMI 2.0, 3x DisplayPort 1.2 | Portable Device Dependent |

| DirectX | 12 (12_1) | 12 Ultimate (12_2) |

| Release Date | 2015-03-16 | 2021-05-10 |

The GTX TITAN X has a 250 W TDP and requires dual-slot cooling with both 6-pin and 8-pin power connectors, plus a 600 W suggested PSU. The RTX 3050 Mobile is an integrated GPU package with a 45 W TDP, no power connectors, and no suggested PSU. The TITAN X measures 267 mm in length, 111 mm in height, and 38 mm in width, while the RTX 3050 Mobile has no listed dimensions due to its mobile nature.

Where Each One Wins

The GTX TITAN X wins in scenarios that demand raw memory bandwidth and high fill rates. Its 336.6 GB/s bandwidth on a 384-bit bus, combined with 96 ROPs and a pixel rate of 104.5 GPixel/s, makes it suited for high-resolution rendering where texture and pixel throughput dominate. The 12 GB memory capacity also provides significant headroom for large datasets. Its Vulkan victory, though narrow at 0.7%, demonstrates that its compute resources remain competitive even against newer architecture. The dual-slot design and 250 W TDP indicate it was built for sustained desktop workloads with adequate power delivery.

The RTX 3050 Mobile wins in efficiency-driven scenarios and modern API workloads. Its 17.1% OpenCL advantage shows that Ampere's architecture extracts more performance from the same API calls. The 45 W TDP makes it dramatically more power-efficient than the 250 W TITAN X—a 5.6x reduction in power consumption. The presence of 16 RT cores and 64 tensor cores enables hardware-accelerated ray tracing and AI features that the TITAN X cannot perform. Its FP16 capability of 5.501 TFLOPS (1:1 ratio) doubles the effective compute for half-precision workloads compared to the TITAN X, which lacks FP16 support entirely. The PCIe 4.0 x8 interface provides newer connectivity options.

The Verdict

The data supports a clear split based on use case. The GTX TITAN X is the choice for users prioritizing maximum memory capacity, highest memory bandwidth, and superior fill rates. Its 12 GB frame buffer and 336.6 GB/s bandwidth serve workloads involving large textures or high-resolution framebuffers. Its higher average benchmark score of 36530 versus 33170 indicates broader overall performance strength. The 80th percentile ranking places it above the RTX 3050 Mobile's 78th percentile. However, its 250 W TDP and dual-slot footprint limit it to desktop systems with robust power supplies.

The RTX 3050 Mobile is the choice for users needing modern features and efficiency. The 17.1% OpenCL win shows that Ampere's architecture delivers superior compute performance in that API. The 45 W TDP makes it suitable for laptops and compact systems where power consumption is critical. The inclusion of RT cores and tensor cores provides hardware support for ray tracing and DLSS-type workloads that the TITAN X cannot handle. Its 78th percentile ranking, while lower than the TITAN X, is notable given the massive difference in power envelope. The 12 Gbps effective memory clock on GDDR6 partially compensates for the narrower 128-bit bus.

For pure compute performance in older APIs, the GTX TITAN X retains value with its higher FP32 rating of 6.691 TFLOPS. For modern workloads leveraging OpenCL, ray tracing, or FP16 precision, the RTX 3050 Mobile is the superior option. The 0.7% Vulkan margin between them suggests that for Vulkan-specific tasks, the choice between these two GPUs makes little practical difference. The final decision hinges on whether the user prioritizes raw legacy compute and memory bandwidth (TITAN X) or architectural efficiency and modern features (RTX 3050 Mobile).

DETAILED SPECIFICATIONS

SPECIFICATION
GTX TITAN X
RTX 3050 Mobile
Core Specs
Shading Units
3,072
2,048 -33.3%
Shaders
3,072
2,048 -33.3%
TMUs
192
64 -66.7%
ROPs
96
32 -66.7%
SM Count
—
16
Clocks
Base Clock
1000 MHz
1065 MHz
Boost Clock
1089 MHz
1343 MHz
Memory Clock
1753 MHz 7 Gbps effective
1500 MHz 12 Gbps effective
Memory
Memory Size
12 GB
4 GB
VRAM (MB)
12,288
4,096 -66.7%
Memory Type
GDDR5
GDDR6
Memory Bus
384 bit
128 bit
Bandwidth
336.6 GB/s
192.0 GB/s
Cache
L1 Cache
48 KB (per SMM)
128 KB (per SM)
L2 Cache
3 MB
2 MB
Performance
Pixel Rate
104.5 GPixel/s
42.98 GPixel/s
Texture Rate
209.1 GTexel/s
85.95 GTexel/s
FP32 (TFLOPS)
6.691 TFLOPS
5.501 TFLOPS
FP64 (TFLOPS)
209.1 GFLOPS (1:32)
85.95 GFLOPS (1:64)
FP16 (TFLOPS)
—
5.501 TFLOPS (1:1)
AI/RT
RT Cores
—
16
Tensor Cores
—
64
Power
TDP
250 W
45 W
TDP (W)
250
45 -82.0%
Suggested PSU
600 W
—
Power Connectors
1x 6-pin + 1x 8-pin
None
Architecture
Architecture
Maxwell 2.0
Ampere
GPU Name
GM200
GA107
Generation
GeForce 900
GeForce 30 Mobile
Process Size
28 nm
8 nm
Transistors
8,000 million
8,700 million
Die Size
601 mm²
200 mm²
Foundry
TSMC
Samsung
Density
13.3M / mm²
43.5M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.2
8.6
Shader Model
6.8
6.8
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
—
Height
111 mm 4.4 inches
—
Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Launch Price
999 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 700
GeForce 20 Mobile
Successor
GeForce 10
—
View GeForce GTX TITAN X Details View GeForce RTX 3050 Mobile Details