NVIDIA GeForce GTX TITAN X vs NVIDIA GeForce MX570 Comparison
NVIDIA GeForce GTX TITAN X
GeForce MX570
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GTX TITAN X vs NVIDIA GeForce MX570
# NVIDIA GeForce MX570 vs NVIDIA GeForce GTX TITAN X
The NVIDIA GeForce MX570 and NVIDIA GeForce GTX TITAN X represent two drastically different eras of GPU design, separated by six years of architectural evolution. The MX570, built on Samsung's 8 nm process with the GA107S chip, is a low-power integrated graphics solution from the Ampere generation, while the GTX TITAN X, using TSMC's 28 nm process with the GM200 chip, is a dual-slot desktop behemoth from the Maxwell 2.0 era. In the single head-to-head benchmark available—Geekbench OpenCL—the GTX TITAN X wins with a score of 41471 against the MX570's 38299, a delta of -7.6% for the MX570. However, the MX570's average benchmark score of 38299 places it at the 81st percentile of all GPUs, while the GTX TITAN X's average of 36530 sits at the 80th percentile. This near-parity in percentile ranking, despite the TITAN X's head-to-head victory, reveals a more nuanced picture: the MX570 is the newer, more efficient design, while the TITAN X is the raw compute powerhouse.
The Verdict
The data paints a clear picture for two distinct user profiles. For users constrained by power and physical space, the NVIDIA GeForce MX570 is the only rational choice: it consumes 15 W, requires no power connectors, and occupies an IGP slot width. Its 8 nm process node and 43.5 million transistors per mm² density (against the TITAN X's 13.3M / mm²) represent a 3.3x improvement in transistor density, making it a marvel of modern engineering for compact, portable systems. The MX570's nearest rivals include the RTX 5080 Mobile (deltaPct -0.1) and RTX 4080 Mobile (deltaPct 0.4), placing it within 1% of flagship mobile parts in average score—an extraordinary result for a 15 W part.
For users who need maximum raw throughput in a desktop environment, the GTX TITAN X wins. Its 6.691 TFLOPS FP32 performance, 104.5 GPixel/s pixel rate, and 209.1 GTexel/s texture rate dwarf the MX570's 4.731 TFLOPS, 36.96 GPixel/s, and 73.92 GTexel/s respectively. The TITAN X also offers 12 GB of memory versus 2 GB, a 384-bit bus versus 64-bit, and 336.6 GB/s bandwidth versus 96.00 GB/s. In the Geekbench OpenCL test, it leads by 7.6%, and its Geekbench Vulkan score of 49397 demonstrates strong API support. However, the TITAN X's 250 W TDP, dual-slot form factor, and requirement for a 600 W suggested PSU make it unsuitable for anything but a full desktop tower.
Where Each One Wins
The MX570 wins decisively in efficiency and modern feature support. Its FP32 to FP16 ratio of 1:1 (4.731 TFLOPS for both) indicates full-rate half-precision compute, a feature entirely absent from the TITAN X (which has no FP16 data listed). The MX570 also includes 16 RT cores and 64 tensor cores, enabling hardware-accelerated ray tracing and AI workloads—capabilities the TITAN X lacks entirely. The MX570 supports DirectX 12 Ultimate (12_2), while the TITAN X is limited to DirectX 12 (12_1), a generational gap in API feature level. For portable devices, the MX570's display outputs are "Portable Device Dependent," signaling flexibility for laptop and mini-PC integration.
The TITAN X wins in memory capacity, bandwidth, and raw pixel throughput. Its 12 GB GDDR5 frame buffer is 6x larger than the MX570's 2 GB GDDR6, a crucial advantage for high-resolution textures and large datasets. The 336.6 GB/s bandwidth is 3.5x higher than the MX570's 96.00 GB/s, and the 384-bit bus width versus 64-bit allows for substantially faster data streaming. The TITAN X's 96 ROPs and 192 TMUs outnumber the MX570's 32 ROPs and 64 TMUs by 3x, explaining its 104.5 GPixel/s and 209.1 GTexel/s rates—2.8x and 2.8x higher than the MX570 respectively. In the Geekbench OpenCL head-to-head, the TITAN X's 41471 score beats the MX570's 38299 by 7.6%, and its Vulkan score of 49397 suggests even stronger performance in modern graphics APIs.
Architecture Differences
The architectural gulf between these two GPUs is vast. The MX570 uses the GA107S chip on Samsung's 8 nm process, packing 8,700 million transistors into a 200 mm² die—a density of 43.5 million transistors per mm². The TITAN X uses the GM200 chip on TSMC's 28 nm process, with 8,000 million transistors spread across a massive 601 mm² die, yielding just 13.3 million transistors per mm². Despite having 700 million fewer transistors, the TITAN X's larger die area allows for 3072 shading units, 192 TMUs, and 96 ROPs—versus the MX570's 2048 shading units, 64 TMUs, and 32 ROPs. This is a fundamental trade-off: the MX570 leverages density for efficiency, while the TITAN X uses area for parallelism.
The MX570's Ampere architecture introduces features the Maxwell 2.0 TITAN X cannot match: 16 RT cores and 64 tensor cores enable ray tracing and AI acceleration, while the TITAN X has null values for both, indicating no such hardware exists. The MX570's memory runs at 1500 MHz (12 Gbps effective) on GDDR6, while the TITAN X runs at 1753 MHz (7 Gbps effective) on GDDR5—the newer memory type gives the MX570 a frequency advantage, but the TITAN X's 384-bit bus overwhelms it with 3.5x the bandwidth. The MX570's 64-bit bus is a severe bottleneck for its 2 GB frame buffer, while the TITAN X's 384-bit bus supports its 12 GB capacity. Clock speeds also differ: the TITAN X has a higher base clock (1000 MHz vs 832 MHz) and boost clock (1089 MHz vs 1155 MHz), though the MX570's boost clock is actually higher—a sign of the efficiency gains from the 8 nm process.
The MX570 connects via PCIe 4.0 x8, doubling the per-lane bandwidth of the TITAN X's PCIe 3.0 x16, though the TITAN X has more total lanes. The TITAN X's dimensions (267 mm length, 111 mm height, 38 mm width) and dual-slot design contrast sharply with the MX570's IGP slot width and no power connectors. The TITAN X requires a 600 W suggested PSU and 1x 6-pin + 1x 8-pin connectors, while the MX570 draws all power from the motherboard. The TITAN X offers 1x DVI, 1x HDMI 2.0, and 3x DisplayPort 1.2 outputs, whereas the MX570's outputs are dependent on the host portable device. Both support OpenGL 4.6 and Vulkan 1.4, but the MX570's DirectX 12 Ultimate (12_2) exceeds the TITAN X's DirectX 12 (12_1). The TITAN X launched on 2015-03-16 with a launch MSRP of 999 USD, while the MX570 launched on 2021-12-16 with no MSRP listed. The TITAN X's predecessor is GeForce 700 and successor is GeForce 10, while the MX570 has no listed predecessor or successor. Both are end-of-life products.
FAQ
Q: Which GPU has higher raw compute performance?
A: The GTX TITAN X leads in FP32 with 6.691 TFLOPS versus the MX570's 4.731 TFLOPS, a 41.4% advantage. Its pixel rate (104.5 GPixel/s) and texture rate (209.1 GTexel/s) also exceed the MX570's 36.96 GPixel/s and 73.92 GTexel/s respectively.
Q: Does the MX570 support ray tracing?
A: Yes, the MX570 includes 16 RT cores and 64 tensor cores, enabling hardware-accelerated ray tracing and AI workloads. The GTX TITAN X has no RT or tensor cores, so it cannot perform these tasks in hardware.
Q: How do their memory configurations compare?
A: The TITAN X offers 12 GB GDDR5 on a 384-bit bus with 336.6 GB/s bandwidth, while the MX570 has 2 GB GDDR6 on a 64-bit bus with 96.00 GB/s. The TITAN X provides 6x more capacity and 3.5x more bandwidth.
Q: What is the power consumption difference?
A: The MX570 draws just 15 W with no power connectors, while the TITAN X consumes 250 W and requires a 600 W suggested PSU with 1x 6-pin and 1x 8-pin connectors. This makes the MX570 suitable for battery-powered devices, whereas the TITAN X demands a robust desktop power supply.
Q: Which GPU performs better in Geekbench OpenCL?
A: The GTX TITAN X wins the head-to-head with 41471 against the MX570's 38299, a -7.6% delta for the MX570. However, the MX570's average benchmark score (38299) is higher than the TITAN X's average (36530), indicating the MX570 is more consistent across all its benchmark runs.
Q: What are the API support differences?
A: The MX570 supports DirectX 12 Ultimate (12_2), while the TITAN X supports DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4. The MX570 also has full-rate FP16 (1:1 ratio), which the TITAN X lacks (FP16 is null).
Head-to-Head Benchmarks
The single head-to-head benchmark between these two GPUs is the Geekbench OpenCL test, where the GTX TITAN X records 41471 points against the MX570's 38299 points. This represents a -7.6% delta for the MX570, meaning the TITAN X outperforms by 7.6% in this compute-oriented workload. This result aligns with the TITAN X's higher FP32 throughput (6.691 TFLOPS vs 4.731 TFLOPS, a 41.4% advantage) and 3.5x memory bandwidth (336.6 GB/s vs 96.00 GB/s). The TITAN X's 3072 shading units, 192 TMUs, and 96 ROPs provide substantial parallel execution resources that the MX570's 2048 shading units, 64 TMUs, and 32 ROPs cannot match in raw throughput.
However, the MX570's nearest rival data reveals it is far from a weak performer. Its average benchmark score of 38299 places it within 0.1% of the RTX 5080 Mobile (38349) and 0.4% ahead of the RTX 4080 Mobile (38135). The MX570 A variant scores 38691 (1% higher), and the AMD Radeon Pro 580X scores 38706 (1.1% higher). This cluster of rivals around the 38,000-38,700 range suggests the MX570 delivers exceptional performance for its power envelope. The TITAN X's nearest rivals include the AMD Radeon RX 5300M (36529, 0% delta), NVIDIA T1000 (36289, 0.7% higher for TITAN X), AMD Radeon PRO W6400 (37157, 1.7% higher for the rival), and AMD Radeon Pro Duo (35860, 1.9% higher for TITAN X). This places the TITAN X in a mid-range performance tier among modern GPUs, which is remarkable given its 2015 release date.
The TITAN X also has Geekbench Metal and Vulkan scores: 18723 and 49397 respectively. The Vulkan score of 49397 is notably higher than its OpenCL score of 41471, suggesting the TITAN X performs better in Vulkan workloads than OpenCL. The MX570 has no Metal or Vulkan benchmark scores in the data, so a direct comparison in those APIs is not possible. Given the TITAN X's Vulkan advantage, users running Vulkan-based applications might see even larger performance deltas in favor of the TITAN X than the 7.6% observed in OpenCL. Conversely, the MX570's support for DirectX 12 Ultimate and full-rate FP16 could provide advantages in modern DX12 games and compute workloads that leverage half-precision arithmetic, areas where the TITAN X's lack of FP16 support (null value) would be a significant handicap.