GPU Comparison
GEFORCE
NVIDIA GeForce GTX 465
CORE STATE
GF100
VRAM
1024 MB
CLOCK SPEED
—
TDP
200 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2010
VS
GEFORCE
GeForce GTX 960M
CORE STATE
GM107
VRAM
4 GB
CLOCK SPEED
1176 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 465
GTX 960M
Core Specs
Shading Units
352
640
+81.8%
Shaders
352
640
+81.8%
TMUs
44
40
-9.1%
ROPs
32
16
-50.0%
SM Count
11
—
Clocks
Base Clock
—
1097 MHz
Boost Clock
—
1176 MHz
GPU Clock
608 MHz
—
Shader Clock
1215 MHz
—
Memory Clock
802 MHz
3.2 Gbps effective
1253 MHz
5 Gbps effective
Memory
Memory Size
1024 MB
4 GB
VRAM (MB)
1,024
4,096
+300.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
128 bit
Bandwidth
102.7 GB/s
80.19 GB/s
Cache
L1 Cache
64 KB (per SM)
64 KB (per SMM)
L2 Cache
512 KB
2 MB
Performance
Pixel Rate
13.38 GPixel/s
18.82 GPixel/s
Texture Rate
26.75 GTexel/s
47.04 GTexel/s
FP32 (TFLOPS)
855.4 GFLOPS
1.505 TFLOPS
FP64 (TFLOPS)
106.9 GFLOPS (1:8)
47.04 GFLOPS (1:32)
Power
TDP
200 W
75 W
TDP (W)
200
75
-62.5%
Suggested PSU
550 W
—
Power Connectors
2x 6-pin
None
Architecture
Architecture
Fermi
Maxwell
GPU Name
GF100
GM107
Generation
GeForce 400
GeForce 900M
Process Size
40 nm
28 nm
Transistors
3,100 million
1,870 million
Die Size
529 mm²
148 mm²
Foundry
TSMC
TSMC
Density
5.9M / mm²
12.6M / mm²
API Support
DirectX
12 (11_0)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
2.0
5.0
Shader Model
5.1
6.7 (5.1)
Physical
Slot Width
Dual-slot
MXM Module
Length
241 mm
9.5 inches
—
Outputs
2x DVI1x mini-HDMI 1.3a
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
MXM-B (3.0)
Other
Launch Price
279 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 200
GeForce 800M
Successor
GeForce 500
GeForce 10 Mobile