GPU Comparison
GEFORCE
NVIDIA GeForce GTX 960A
CORE STATE
GM107
VRAM
2 GB
CLOCK SPEED
1176 MHz
TDP
75 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 960A
RTX 5050 Mobile
Core Specs
Shading Units
640
2,560
+300.0%
Shaders
640
2,560
+300.0%
TMUs
40
80
+100.0%
ROPs
16
32
+100.0%
SM Count
—
20
Clocks
Base Clock
1097 MHz
1020 MHz
Boost Clock
1176 MHz
1500 MHz
Memory Clock
1253 MHz
5 Gbps effective
1500 MHz
24 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192
+300.0%
Memory Type
GDDR5
GDDR7
Memory Bus
128 bit
128 bit
Bandwidth
80.19 GB/s
384.0 GB/s
Cache
L1 Cache
64 KB (per SMM)
128 KB (per SM)
L2 Cache
2 MB
32 MB
Performance
Pixel Rate
18.82 GPixel/s
48.00 GPixel/s
Texture Rate
47.04 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
1.505 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
47.04 GFLOPS (1:32)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
75 W
50 W
TDP (W)
75
50
-33.3%
Power Connectors
None
None
Architecture
Architecture
Maxwell
Blackwell 2.0
GPU Name
GM107
GB207
Generation
GeForce 900A
GeForce 50 Mobile
Process Size
28 nm
5 nm
Transistors
1,870 million
16,900 million
Die Size
148 mm²
149 mm²
Foundry
TSMC
TSMC
Density
12.6M / mm²
113.4M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.0
12.0
Shader Model
6.7 (5.1)
6.8
Physical
Slot Width
MXM Module
IGP
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-B (3.0)
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 800A
GeForce 40 Mobile