NVIDIA GeForce GTX 950M vs NVIDIA GeForce GTX TITAN BLACK Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 950M

CORE STATE GM107
VRAM 4 GB
CLOCK SPEED 1124 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE Maxwell
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

GeForce GTX TITAN BLACK

CORE STATE GK110B
VRAM 6 GB
CLOCK SPEED 980 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2014

PERFORMANCE BENCHMARKS

geekbench_opencl
9,745
27,218
geekbench_vulkan
6,525
29,561
geekbench_metal
N/A
24,172
passmark_directx_10
N/A
47
passmark_directx_11
N/A
73
passmark_directx_12
N/A
34
passmark_directx_9
N/A
133
passmark_g2d
N/A
595
passmark_g3d
N/A
9,184
passmark_gpu_compute
N/A
3,726

Analysis: NVIDIA GeForce GTX 950M vs NVIDIA GeForce GTX TITAN BLACK

Head-to-Head Benchmarks

The data in the database is unambiguous: the NVIDIA GeForce GTX TITAN BLACK dominates the NVIDIA GeForce GTX 950M in every recorded head-to-head benchmark. The two cards were tested in Geekbench OpenCL and Geekbench Vulkan, and the TITAN BLACK wins both with substantial margins.

In Geekbench OpenCL, the TITAN BLACK scores 27,218 points against the GTX 950M's 9,745 points. This is a delta of 179.3%, meaning the TITAN BLACK delivers nearly three times the compute throughput in this API. The OpenCL test stresses raw parallel processing, and the TITAN BLACK's larger execution resource pool is immediately visible in the results. The GTX 950M's score of 9,745 is not trivial, but it operates in a completely different performance class.

The Geekbench Vulkan result is even more lopsided. The TITAN BLACK posts 29,561 points, while the GTX 950M manages 6,525 points. The delta here reaches 353%, a staggering gap that indicates the TITAN BLACK is over four times faster in this workload. Vulkan is a low-overhead API that scales with raw hardware capability, and the TITAN BLACK's advantage in shading units and memory bandwidth becomes decisive. The GTX 950M's 6,525 score places it far behind, and no amount of driver optimization could close a gap of this magnitude.

Looking at the broader average benchmark scores, the TITAN BLACK holds a 9,474 average across all recorded tests, while the GTX 950M averages 8,135. That is a 16.5% advantage for the TITAN BLACK in aggregate, though the head-to-head tests show a far wider spread. The average includes tests where the GTX 950M was not measured, so the head-to-head deltas are the more reliable comparison for direct performance.

In terms of percentile ranking among all GPUs, the TITAN BLACK sits at the 46th percentile, while the GTX 950M sits at the 42nd. Both cards are in the mid-range of the database's GPU population, but the TITAN BLACK edges ahead even in this relative measure. The TITAN BLACK's nearest rivals include the NVIDIA GeForce GTX 760 (average score 9,458, delta 0.2%) and the NVIDIA Quadro K5000 (average score 9,637, delta -1.7%). The GTX 950M's nearest rivals include the AMD Radeon R9 M360 (average score 8,129, delta 0.1%) and the NVIDIA GeForce GTX 980 (average score 8,167, delta -0.4%). These rival comparisons show that each card is competitive within its own performance tier, but the tiers themselves are far apart.

Where Each One Wins

The TITAN BLACK wins every benchmark category where both cards have recorded data. It takes the Geekbench OpenCL and Geekbench Vulkan tests outright, with no countervailing win for the GTX 950M. The database records 2 wins for the TITAN BLACK and 0 wins for the GTX 950M in direct comparisons. This is a clean sweep.

The TITAN BLACK's strengths lie in compute-heavy and API-diverse workloads. Its OpenCL score of 27,218 and Vulkan score of 29,561 indicate that it handles general-purpose GPU compute and modern graphics APIs with authority. The GTX 950M, by contrast, shows a more modest profile. Its OpenCL score of 9,745 is roughly one-third of the TITAN BLACK's, and its Vulkan score of 6,525 is less than one-quarter. For users running OpenCL acceleration in content creation or Vulkan-based games, the TITAN BLACK is the clear choice.

The GTX 950M's only advantage is indirect. It has no benchmark wins, but its lower power draw and compact form factor make it suitable for portable systems. The database lists the GTX 950M as an IGP (integrated graphics processor) with a 75 W TDP and no power connectors, whereas the TITAN BLACK is a dual-slot card requiring 1x 6-pin and 1x 8-pin connectors with a 250 W TDP and a 600 W suggested PSU. For a laptop or small form factor system, the GTX 950M is the only feasible option, but that is a system integration consideration, not a performance victory.

Users who need raw throughput in compute benchmarks should choose the TITAN BLACK without hesitation. Users who need a low-power, mobile-friendly GPU should consider the GTX 950M, but they must accept a significant performance deficit in every measured workload.

Architecture Differences

The two GPUs come from different architectural generations and have fundamentally different chip designs. The TITAN BLACK uses the GK110B chip based on the Kepler architecture, built on a 28 nm process at TSMC. The GTX 950M uses the GM107 chip based on the Maxwell architecture, also on a 28 nm process at TSMC. Both chips share the same transistor density of 12.6M per square millimeter, but the physical scale differs enormously.

The TITAN BLACK's GK110B packs 7,080 million transistors on a 561 mm² die. The GTX 950M's GM107 contains 1,870 million transistors on a 148 mm² die. The TITAN BLACK has roughly 3.8 times the transistor count and a die that is 3.8 times larger. This scale difference explains the performance gap: more transistors, more shading units, more memory interface width.

The TITAN BLACK features 2,880 shading units, 240 texture mapping units, and 48 raster operation units. The GTX 950M has 640 shading units, 40 TMUs, and 16 ROPs. The TITAN BLACK's shading unit count is 4.5 times higher, its TMU count is 6 times higher, and its ROP count is 3 times higher. These are not incremental differences; they are generationally distinct configurations.

Memory is another major divider. The TITAN BLACK uses 6 GB of GDDR5 on a 384-bit bus, delivering 336.0 GB/s of bandwidth. The GTX 950M uses 4 GB of DDR3 on a 128-bit bus, delivering 28.80 GB/s. The bandwidth difference is a factor of 11.7. The TITAN BLACK's memory clock is listed at 1750 MHz (7 Gbps effective), while the GTX 950M's is 900 MHz (1800 Mbps effective). For texture-heavy and bandwidth-sensitive workloads, the TITAN BLACK's memory subsystem is in a different league.

Clock speeds tell a different story. The GTX 950M has a higher base clock at 993 MHz versus the TITAN BLACK's 889 MHz, and a higher boost clock at 1124 MHz versus 980 MHz. The GTX 950M's Maxwell architecture achieves better clock-for-clock efficiency, but the TITAN BLACK's massive resource pool overwhelms the clock advantage. Pixel rate and texture rate confirm this: the TITAN BLACK posts 58.80 GPixel/s and 235.2 GTexel/s, while the GTX 950M posts 17.98 GPixel/s and 44.96 GTexel/s. FP32 compute is listed at 5.645 TFLOPS for the TITAN BLACK and 1,438.7 GFLOPS (roughly 1.44 TFLOPS) for the GTX 950M.

API support differs slightly. The TITAN BLACK supports DirectX 12 (11_1), OpenGL 4.6, and Vulkan 1.2.175. The GTX 950M supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.4. The GTX 950M has a newer Vulkan version, but the TITAN BLACK has a higher DirectX feature level. In practice, the TITAN BLACK's hardware advantage outweighs these API version differences.

The Verdict

The NVIDIA GeForce GTX TITAN BLACK is the superior GPU by every measured performance metric. The database shows a 179.3% lead in Geekbench OpenCL and a 353% lead in Geekbench Vulkan. Its average benchmark score of 9,474 exceeds the GTX 950M's 8,135 by 16.5%. The wins tally is 2-0 in favor of the TITAN BLACK.

The TITAN BLACK is built for desktop workstations and high-end gaming rigs. It requires a dual-slot footprint, a 250 W TDP, and external power connectors. It was released on 2014-02-17 with a launch MSRP of 999 USD. Its production status is end-of-life, and it belongs to the GeForce 700 generation, succeeding the GeForce 600 and preceding the GeForce 900.

The GTX 950M is a mobile-class GPU. It was released on 2015-03-12, belongs to the GeForce 900M generation, and has no launch MSRP recorded. It draws only 75 W, uses no power connectors, and operates as an IGP. It is end-of-life as well, with the GeForce 800M as its predecessor and GeForce 10 Mobile as its successor.

Pick the TITAN BLACK if you need maximum compute throughput in OpenCL or Vulkan workloads, or if you are building a desktop system with adequate power delivery and cooling. The data shows no scenario where the GTX 950M outperforms it. Pick the GTX 950M only if your system constraints, such as a laptop chassis or a low-wattage power supply, preclude the TITAN BLACK entirely. The GTX 950M is a capable mobile GPU, but it is not a competitor to the TITAN BLACK in raw performance.

FAQ

Q: Which GPU has the higher Geekbench OpenCL score?

A: The NVIDIA GeForce GTX TITAN BLACK scores 27,218, while the NVIDIA GeForce GTX 950M scores 9,745. The TITAN BLACK leads by 179.3%.

Q: How large is the Vulkan performance gap?

A: The TITAN BLACK scores 29,561 in Geekbench Vulkan versus 6,525 for the GTX 950M, a delta of 353%.

Q: What are the power requirements for each card?

A: The TITAN BLACK has a 250 W TDP and requires 1x 6-pin and 1x 8-pin power connectors, with a 600 W suggested PSU. The GTX 950M has a 75 W TDP and uses no power connectors.

Q: How do the memory bandwidths compare?

A: The TITAN BLACK offers 336.0 GB/s over a 384-bit bus with 6 GB of GDDR5. The GTX 950M offers 28.80 GB/s over a 128-bit bus with 4 GB of DDR3.

Q: Which card has more shading units?

A: The TITAN BLACK has 2,880 shading units, while the GTX 950M has 640. The TITAN BLACK also has 240 TMUs and 48 ROPs versus 40 TMUs and 16 ROPs for the GTX 950M.

Q: What is the average benchmark score difference?

A: The TITAN BLACK averages 9,474 across all recorded tests, while the GTX 950M averages 8,135. The TITAN BLACK is ahead by 16.5%.

Specification Differences

| Specification | NVIDIA GeForce GTX TITAN BLACK | NVIDIA GeForce GTX 950M |

|---|---|---|

| Chip | GK110B | GM107 |

| Architecture | Kepler | Maxwell |

| Generation | GeForce 700 | GeForce 900M |

| Transistors | 7,080 million | 1,870 million |

| Die Size | 561 mm² | 148 mm² |

| Base Clock | 889 MHz | 993 MHz |

| Boost Clock | 980 MHz | 1124 MHz |

| Memory Clock | 1750 MHz (7 Gbps effective) | 900 MHz (1800 Mbps effective) |

| Memory Size | 6 GB | 4 GB |

| Memory Type | GDDR5 | DDR3 |

| Memory Bus Width | 384 bit | 128 bit |

| Memory Bandwidth | 336.0 GB/s | 28.80 GB/s |

| Shading Units | 2880 | 640 |

| TMUs | 240 | 40 |

| ROPs | 48 | 16 |

| Pixel Rate | 58.80 GPixel/s | 17.98 GPixel/s |

| Texture Rate | 235.2 GTexel/s | 44.96 GTexel/s |

| FP32 | 5.645 TFLOPS | 1,438.7 GFLOPS |

| TDP | 250 W | 75 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 1x 6-pin + 1x 8-pin | None |

| Suggested PSU | 600 W | None |

| Bus Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |

| Display Outputs | 2x DVI, 1x HDMI 1.4a, 1x DisplayPort 1.2 | Portable Device Dependent |

| DirectX | 12 (11_1) | 12 (11_0) |

| Vulkan | 1.2.175 | 1.4 |

| Release Date | 2014-02-17 | 2015-03-12 |

| Launch MSRP | 999 USD | None |

| Predecessor | GeForce 600 | GeForce 800M |

| Successor | GeForce 900 | GeForce 10 Mobile |

| Percentile vs All GPUs | 46 | 42 |

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 950M
GTX TITAN BLACK
Core Specs
Shading Units
640
2,880 +350.0%
Shaders
640
2,880 +350.0%
TMUs
40
240 +500.0%
ROPs
16
48 +200.0%
Clocks
Base Clock
993 MHz
889 MHz
Boost Clock
1124 MHz
980 MHz
Memory Clock
900 MHz 1800 Mbps effective
1750 MHz 7 Gbps effective
Memory
Memory Size
4 GB
6 GB
VRAM (MB)
4,096
6,144 +50.0%
Memory Type
DDR3
GDDR5
Memory Bus
128 bit
384 bit
Bandwidth
28.80 GB/s
336.0 GB/s
Cache
L1 Cache
64 KB (per SMM)
16 KB (per SMX)
L2 Cache
2 MB
1536 KB
Performance
Pixel Rate
17.98 GPixel/s
58.80 GPixel/s
Texture Rate
44.96 GTexel/s
235.2 GTexel/s
FP32 (TFLOPS)
1,438.7 GFLOPS
5.645 TFLOPS
FP64 (TFLOPS)
44.96 GFLOPS (1:32)
1.882 TFLOPS (1:3)
Power
TDP
75 W
250 W
TDP (W)
75
250 +233.3%
Suggested PSU
—
600 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
Maxwell
Kepler
GPU Name
GM107
GK110B
Generation
GeForce 900M
GeForce 700
Process Size
28 nm
28 nm
Transistors
1,870 million
7,080 million
Die Size
148 mm²
561 mm²
Foundry
TSMC
TSMC
Density
12.6M / mm²
12.6M / mm²
API Support
DirectX
12 (11_0)
12 (11_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.175
OpenCL
3.0
3.0
CUDA
5.0
3.5
Shader Model
6.7 (5.1)
6.5 (5.1)
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Bus Interface
PCIe 3.0 x8
PCIe 3.0 x16
Other
Launch Price
—
999 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 800M
GeForce 600
Successor
GeForce 10 Mobile
GeForce 900
View GeForce GTX 950M Details View GeForce GTX TITAN BLACK Details