NVIDIA GeForce GTX 770 vs NVIDIA GeForce RTX 3050 OEM Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 770

CORE STATE GK104
VRAM 2 GB
CLOCK SPEED 1085 MHz
TDP 230 W
BUS WIDTH 256 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2013
VS
NVIDIA
GEFORCE

GeForce RTX 3050 OEM

CORE STATE GA106
VRAM 8 GB
CLOCK SPEED 1755 MHz
TDP 130 W
BUS WIDTH 128 bit
ARCHITECTURE Ampere
nm
PROCESS 8 nm
LAUNCH DATE 2022

PERFORMANCE BENCHMARKS

geekbench_metal
9,369
N/A
geekbench_opencl
15,707
60,740
geekbench_vulkan
19,166
57,103
passmark_directx_10
N/A
61
passmark_directx_11
N/A
86
passmark_directx_12
N/A
58
passmark_directx_9
N/A
137
passmark_g2d
N/A
973
passmark_g3d
N/A
11,857
passmark_gpu_compute
N/A
5,779

Analysis: NVIDIA GeForce GTX 770 vs NVIDIA GeForce RTX 3050 OEM

The data in this comparison is decisively one-sided. Across the two shared benchmark tests, the NVIDIA GeForce RTX 3050 OEM outscores the NVIDIA GeForce GTX 770 by an average margin of over 240%. The RTX 3050 OEM delivers 286.7% higher performance in Geekbench OpenCL and 197.9% higher performance in Geekbench Vulkan. While both cards occupy the same 57th percentile among all GPUs, that percentile ranking is misleading; the GTX 770's score is propped up by its inclusion in a different, smaller benchmark pool, whereas the RTX 3050 OEM's average benchmark score of 15199 sits 3.1% above the GTX 770's 14747. The generational leap from Kepler to Ampere is not an incremental step—it is a fundamental redefinition of what this performance class can do.

Where Each One Wins

The RTX 3050 OEM wins everywhere that matters. In the two benchmarks where both cards were tested, the RTX 3050 OEM takes both victories outright. The Geekbench OpenCL result shows the RTX 3050 OEM scoring 60740 against the GTX 770's 15707, a margin of 286.7%. The Geekbench Vulkan result is similarly lopsided: 57103 versus 19166, a 197.9% advantage. These are not close contests; the RTX 3050 OEM is in a different performance tier entirely.

The GTX 770 has no benchmark victories in this head-to-head. Its only competitive claims come from its era-specific strengths: it was built for a time when 2 GB of GDDR5 memory was sufficient and when DirectX 11 was the standard. In modern compute workloads, the GTX 770's 3.333 TFLOPS of FP32 performance is less than half the RTX 3050 OEM's 8.087 TFLOPS. The GTX 770 does retain a texture rate advantage—138.9 GTexel/s versus 126.4 GTexel/s—but this single metric does not translate into any actual win in the benchmark data. The verdict is clear: the RTX 3050 OEM wins every measurable test, and the GTX 770's only "win" is historical relevance.

Architecture Differences

The architectural gap between these two GPUs is the widest possible within NVIDIA's lineup. The RTX 3050 OEM is built on the Ampere architecture using the GA106 chip, fabricated on an 8 nm process at Samsung. The GTX 770 uses the Kepler architecture with the GK104 chip, fabricated on a 28 nm process at TSMC. The process node difference alone—8 nm versus 28 nm—explains much of the performance disparity, as the RTX 3050 OEM packs 12,000 million transistors into a 276 mm² die, achieving a transistor density of 43.5M per mm². The GTX 770 manages only 3,540 million transistors on a larger 294 mm² die, with a density of 12.0M per mm². That is a 3.6x density advantage for the newer card.

The compute resources tell the same story. The RTX 3050 OEM features 2304 shading units, 72 TMUs, and 32 ROPs, alongside 18 RT cores and 72 tensor cores. The GTX 770 has 1536 shading units, 128 TMUs, and 32 ROPs, with no ray tracing or tensor cores at all. The RTX 3050 OEM's FP32 throughput of 8.087 TFLOPS is 2.4x the GTX 770's 3.333 TFLOPS. Memory technology also diverges sharply: the RTX 3050 OEM uses 8 GB of GDDR6 on a 128-bit bus, while the GTX 770 uses 2 GB of GDDR5 on a 256-bit bus. The bandwidth is almost identical—224.0 GB/s versus 224.4 GB/s—but the RTX 3050 OEM has four times the capacity. The RTX 3050 OEM also supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the GTX 770 is limited to DirectX 12 (11_0) and Vulkan 1.2.175. The RTX 3050 OEM's 130 W TDP is 100 W lower than the GTX 770's 230 W, despite delivering far more performance.

The Verdict

Pick the RTX 3050 OEM if you want a card that is competitive in modern workloads. The benchmark data leaves no room for debate: the RTX 3050 OEM is 286.7% ahead in OpenCL and 197.9% ahead in Vulkan. It offers 8 GB of GDDR6 memory versus 2 GB of GDDR5, which alone disqualifies the GTX 770 for any current gaming or compute use case that exceeds 2 GB of memory. The RTX 3050 OEM also brings ray tracing and tensor cores, features the GTX 770 lacks entirely. Its lower TDP of 130 W versus 230 W means it is easier to cool and requires a smaller power supply—300 W versus 550 W.

Pick the GTX 770 only if you are building a period-correct system from 2013 or require its specific feature set. Its 256-bit memory bus and higher texture rate of 138.9 GTexel/s are technically superior to the RTX 3050 OEM's 128-bit bus and 126.4 GTexel/s, but these advantages do not appear in any benchmark result. The GTX 770's launch MSRP was 399 USD, but that historical price does not translate into current value. The GTX 770's 28 nm process and Kepler architecture are obsolete, and its 2 GB memory capacity is a hard ceiling for modern applications. The data is unambiguous: the RTX 3050 OEM is the only sensible choice for any workload measured here.

FAQ

Q: How much faster is the RTX 3050 OEM than the GTX 770 in OpenCL?

A: The RTX 3050 OEM scores 60740 in Geekbench OpenCL, which is 286.7% higher than the GTX 770's 15707.

Q: Does the GTX 770 win any benchmark in this comparison?

A: No. The GTX 770 has zero wins across the two head-to-head tests. The RTX 3050 OEM wins both Geekbench OpenCL and Geekbench Vulkan.

Q: What memory capacity does each card have?

A: The RTX 3050 OEM has 8 GB of GDDR6 memory on a 128-bit bus, while the GTX 770 has 2 GB of GDDR5 memory on a 256-bit bus. Their bandwidths are nearly identical at 224.0 GB/s and 224.4 GB/s, respectively.

Q: What are the architectural differences in compute cores?

A: The RTX 3050 OEM uses 2304 shading units with 18 RT cores and 72 tensor cores on the Ampere architecture. The GTX 770 uses 1536 shading units on the Kepler architecture, with no RT or tensor cores.

Q: How do their power requirements compare?

A: The RTX 3050 OEM has a 130 W TDP and requires a 300 W power supply, while the GTX 770 has a 230 W TDP and requires a 550 W power supply.

Q: Which card has better API support?

A: The RTX 3050 OEM supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The GTX 770 supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175.

Head-to-Head Benchmarks

The Geekbench OpenCL test is the single largest victory for the RTX 3050 OEM. It scores 60740, which is 45033 points higher than the GTX 770's 15707. That 286.7% delta is not a marginal improvement; it represents a complete generational overhaul. The RTX 3050 OEM's FP32 throughput of 8.087 TFLOPS is more than double the GTX 770's 3.333 TFLOPS, and its 8 GB GDDR6 memory eliminates the capacity bottleneck that would cripple the GTX 770's 2 GB GDDR5 buffer in any modern compute task. OpenCL workloads that are memory-bound or compute-bound both favor the RTX 3050 OEM overwhelmingly.

The Geekbench Vulkan test is closer in percentage terms but still decisively in the RTX 3050 OEM's favor. The RTX 3050 OEM scores 57103 versus the GTX 770's 19166, a 197.9% advantage. The GTX 770's Vulkan support is limited to version 1.2.175, while the RTX 3050 OEM supports Vulkan 1.4, giving it access to newer features and optimizations. The RTX 3050 OEM's 2304 shading units and 72 tensor cores provide the raw compute that Vulkan workloads can leverage, whereas the GTX 770's 1536 shading units without tensor cores are simply outclassed. The GTX 770's only consolation is its higher texture rate of 138.9 GTexel/s, but this does not translate into a win in either benchmark.

Specification Differences

The RTX 3050 OEM and GTX 770 differ on nearly every specification that matters. The RTX 3050 OEM uses the Ampere architecture on an 8 nm Samsung process, while the GTX 770 uses Kepler on a 28 nm TSMC process. The transistor count is 12,000 million versus 3,540 million, with die sizes of 276 mm² and 294 mm² respectively. The RTX 3050 OEM's base clock is 1515 MHz with a boost of 1755 MHz, compared to the GTX 770's 1046 MHz base and 1085 MHz boost. Memory speeds are 14 Gbps effective for the RTX 3050 OEM versus 7 Gbps effective for the GTX 770.

The compute configuration diverges sharply: 2304 shading units, 72 TMUs, and 32 ROPs for the RTX 3050 OEM, versus 1536 shading units, 128 TMUs, and 32 ROPs for the GTX 770. The RTX 3050 OEM adds 18 RT cores and 72 tensor cores, which the GTX 770 lacks entirely. Pixel rate is 56.16 GPixel/s for the RTX 3050 OEM versus 34.72 GPixel/s for the GTX 770. Texture rate is 126.4 GTexel/s versus 138.9 GTexel/s—one of the few specs where the GTX 770 is higher. FP32 compute is 8.087 TFLOPS versus 3.333 TFLOPS. TDP is 130 W versus 230 W, with power connectors of 1x 8-pin versus 1x 6-pin + 1x 8-pin. The RTX 3050 OEM uses PCIe 4.0 x8, while the GTX 770 uses PCIe 3.0 x16. Display outputs are 1x HDMI 2.1 plus 3x DisplayPort 1.4a for the RTX 3050 OEM, versus 2x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2 for the GTX 770. The RTX 3050 OEM is 242 mm long, while the GTX 770 is 267 mm long and 38 mm wide. The GTX 770's launch MSRP was 399 USD; the RTX 3050 OEM has no listed launch MSRP.

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 770
RTX 3050 OEM
Core Specs
Shading Units
1,536
2,304 +50.0%
Shaders
1,536
2,304 +50.0%
TMUs
128
72 -43.8%
ROPs
32
32 0.0%
SM Count
—
18
Clocks
Base Clock
1046 MHz
1515 MHz
Boost Clock
1085 MHz
1755 MHz
Memory Clock
1753 MHz 7 Gbps effective
1750 MHz 14 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192 +300.0%
Memory Type
GDDR5
GDDR6
Memory Bus
256 bit
128 bit
Bandwidth
224.4 GB/s
224.0 GB/s
Cache
L1 Cache
16 KB (per SMX)
128 KB (per SM)
L2 Cache
512 KB
2 MB
Performance
Pixel Rate
34.72 GPixel/s
56.16 GPixel/s
Texture Rate
138.9 GTexel/s
126.4 GTexel/s
FP32 (TFLOPS)
3.333 TFLOPS
8.087 TFLOPS
FP64 (TFLOPS)
138.9 GFLOPS (1:24)
126.4 GFLOPS (1:64)
FP16 (TFLOPS)
—
8.087 TFLOPS (1:1)
AI/RT
RT Cores
—
18
Tensor Cores
—
72
Power
TDP
230 W
130 W
TDP (W)
230
130 -43.5%
Suggested PSU
550 W
300 W
Power Connectors
1x 6-pin + 1x 8-pin
1x 8-pin
Architecture
Architecture
Kepler
Ampere
GPU Name
GK104
GA106
Generation
GeForce 700
GeForce 30
Process Size
28 nm
8 nm
Transistors
3,540 million
12,000 million
Die Size
294 mm²
276 mm²
Foundry
TSMC
Samsung
Density
12.0M / mm²
43.5M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
8.6
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
242 mm 9.5 inches
Height
111 mm 4.4 inches
112 mm 4.4 inches
Outputs
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
1x HDMI 2.13x DisplayPort 1.4a
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x8
Other
Launch Price
399 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 600
GeForce 20
Successor
GeForce 900
GeForce 40
View GeForce GTX 770 Details View GeForce RTX 3050 OEM Details