NVIDIA GeForce GTX 765M vs NVIDIA Quadro M5000M Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 765M

CORE STATE GK106
VRAM 2 GB
CLOCK SPEED 863 MHz
TDP 75 W
BUS WIDTH 128 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2013
VS
NVIDIA
GEFORCE

Quadro M5000M

CORE STATE GM204
VRAM 8 GB
CLOCK SPEED 1051 MHz
TDP 100 W
BUS WIDTH 256 bit
ARCHITECTURE Maxwell 2.0
nm
PROCESS 28 nm
LAUNCH DATE 2015

PERFORMANCE BENCHMARKS

geekbench_metal
2,612
N/A
geekbench_opencl
7,176
22,920
geekbench_vulkan
6,714
24,875
passmark_directx_10
N/A
35
passmark_directx_11
N/A
54
passmark_directx_12
N/A
29
passmark_directx_9
N/A
119
passmark_g2d
N/A
476
passmark_g3d
N/A
7,062
passmark_gpu_compute
N/A
2,756

Analysis: NVIDIA GeForce GTX 765M vs NVIDIA Quadro M5000M

Head-to-Head Benchmarks

The benchmark data available for direct comparison is limited to two compute-oriented tests, but the results are decisive. In Geekbench OpenCL, the NVIDIA Quadro M5000M scores 22,920 points, while the NVIDIA GeForce GTX 765M manages 7,176 points. That is a 219.4% advantage for the Quadro M5000M, a margin that places it in an entirely different performance class for general-purpose GPU compute workloads.

The gap widens further in Geekbench Vulkan. Here, the Quadro M5000M posts 24,875 points against 6,714 points for the GTX 765M, a 270.5% lead. Vulkan is a low-level API that tends to expose raw hardware throughput, so the magnitude of this difference reflects fundamental architectural and resource disparities rather than just driver optimization or clock speed variance. The Quadro M5000M wins both head-to-head tests, securing 2 wins to 0 for the GTX 765M.

Context from the nearest rivals in the database helps interpret these scores. The Quadro M5000M has an average benchmark score of 6,481, placing it at the 37th percentile among all GPUs. Its closest competitor, the AMD Radeon Vega 10 Mobile, averages 6,476, a difference of just 0.1%. The Quadro M5000M also sits within 0.5% of the NVIDIA GeForce GTX 670M (6,513) and 1.1% of the Intel UHD Graphics P750 (6,554). This clustering suggests that while the Quadro M5000M dominates the older GTX 765M in compute tests, its overall benchmark average is competitive with a narrow band of contemporary and near-contemporary mobile parts.

The GTX 765M, by contrast, shows an average benchmark score of 5,501, placing it at the 32nd percentile. Its nearest rival, the NVIDIA GeForce MX130, averages 5,508, a negligible 0.1% difference. The AMD Radeon R7 M440 trails by 0.3%, and the NVIDIA Quadro M4000 is 0.6% behind, while the AMD FirePro M4000 leads by 0.7%. The GTX 765M sits in a tightly grouped cluster of low-to-midrange mobile GPUs, and its compute performance is clearly a generation or more behind the Quadro M5000M.

FAQ

Q: Which GPU has the higher compute performance in OpenCL?

A: The NVIDIA Quadro M5000M scores 22,920 in Geekbench OpenCL, which is 219.4% higher than the NVIDIA GeForce GTX 765M's score of 7,176.

Q: How do the two GPUs compare in Vulkan performance?

A: The Quadro M5000M achieves 24,875 points in Geekbench Vulkan, while the GTX 765M reaches 6,714 points. The Quadro M5000M leads by 270.5%.

Q: What are the average benchmark scores for each GPU?

A: The Quadro M5000M has an average benchmark score of 6,481, placing it at the 37th percentile of all GPUs. The GTX 765M averages 5,501, which puts it at the 32nd percentile.

Q: Which GPU has a higher transistor count?

A: The Quadro M5000M contains 5,200 million transistors on a 398 mm² die, while the GTX 765M has 2,540 million transistors on a 221 mm² die.

Q: What is the memory configuration difference?

A: The Quadro M5000M offers 8 GB of GDDR5 memory on a 256-bit bus with 160.4 GB/s bandwidth. The GTX 765M provides 2 GB of GDDR5 on a 128-bit bus with 64.13 GB/s bandwidth.

Q: Which GPU has a higher pixel rate?

A: The Quadro M5000M delivers 67.26 GPixel/s, compared to the GTX 765M's 13.81 GPixel/s. This reflects the Quadro's 64 ROPs against the GTX's 16 ROPs.

Architecture Differences

The two mobile GPUs come from different NVIDIA architectures and generations, which explains the substantial performance disparity. The Quadro M5000M uses the GM204 chip based on Maxwell 2.0 architecture, while the GTX 765M relies on the GK106 chip from the older Kepler architecture. Both are fabricated on a 28 nm process at TSMC, but the similarities end there.

The transistor budgets diverge sharply. The Quadro M5000M packs 5,200 million transistors onto a 398 mm² die, achieving a transistor density of 13.1M per mm². The GTX 765M contains 2,540 million transistors on a 221 mm² die, with a density of 11.5M per mm². The Quadro M5000M's larger die and higher density translate directly into more compute resources.

Compute unit counts amplify this difference. The Quadro M5000M features 1,536 shading units, 96 texture mapping units, and 64 ROPs. The GTX 765M has 768 shading units, 64 TMUs, and only 16 ROPs. That means the Quadro M5000M has exactly double the shading units, 50% more TMUs, and four times the ROPs. The pixel rate tells the story: 67.26 GPixel/s versus 13.81 GPixel/s. Texture rate also favors the Quadro M5000M at 100.9 GTexel/s versus 55.23 GTexel/s. FP32 throughput is 3.229 TFLOPS for the Quadro M5000M, while the GTX 765M manages 1,325.6 GFLOPS.

Clock speeds run in opposite directions. The Quadro M5000M has a base clock of 962 MHz and a boost clock of 1,051 MHz. The GTX 765M operates at a lower 797 MHz base and 863 MHz boost. Despite the Quadro M5000M's higher clocks and far more compute units, its TDP is only 100 W against 75 W for the GTX 765M. Both use MXM Module slot width, have no power connectors, and share the MXM-B (3.0) bus interface. Display outputs are portable-device dependent for both.

API support differs in key ways. The Quadro M5000M supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The GTX 765M supports DirectX 12 (11_0), OpenGL 4.6, and Vulkan 1.2.175. The newer Maxwell part carries a higher DirectX feature level and a more recent Vulkan version. The Quadro M5000M also has a Geekbench Metal score of 2,612 for the GTX 765M, though the Quadro M5000M's Metal support is not listed in the database.

Memory architecture creates another clear separation. The Quadro M5000M ships with 8 GB of GDDR5 on a 256-bit bus, providing 160.4 GB/s of bandwidth. Memory clocks run at 1,253 MHz with 5 Gbps effective speed. The GTX 765M has 2 GB of GDDR5 on a 128-bit bus, yielding 64.13 GB/s. Its memory clocks are 1,002 MHz with 4 Gbps effective speed. The Quadro M5000M offers four times the memory capacity and more than double the bandwidth.

Generation lineage also differs. The Quadro M5000M is part of the Quadro Maxwell-M generation, following the Quadro Kepler-M and succeeded by Quadro Pascal-M. The GTX 765M belongs to the GeForce 700M generation, with the GeForce 600M as predecessor and GeForce 800M as successor. Release dates reflect this gap: the Quadro M5000M launched on 2015-08-17, while the GTX 765M appeared earlier on 2013-05-29. Both are end-of-life products.

The Verdict

The data points to a clear hierarchy. The NVIDIA Quadro M5000M outperforms the NVIDIA GeForce GTX 765M in every directly comparable benchmark, with OpenCL and Vulkan margins exceeding 200%. The Quadro M5000M's average benchmark score of 6,481 versus 5,501 for the GTX 765M represents roughly an 18% overall advantage, and the percentile rankings (37th versus 32nd) confirm that the Quadro M5000M sits higher in the global GPU distribution.

For compute-heavy workloads, the choice is unambiguous. The Quadro M5000M's 3.229 TFLOPS of FP32 performance, 8 GB of memory, and 160.4 GB/s of bandwidth make it suitable for tasks that demand large working sets and sustained throughput. The GTX 765M, with 1,325.6 GFLOPS, 2 GB of memory, and 64.13 GB/s bandwidth, would struggle with the same workloads. The Vulkan delta of 270.5% suggests that the Quadro M5000M scales much better with modern low-level APIs.

However, the GTX 765M has its own merits. Its 75 W TDP is 25 W lower than the Quadro M5000M's 100 W, which could matter in thermally constrained laptops. The GTX 765M also has a release date two years earlier, making it a plausible option for older systems or those where power draw is a priority. The GTX 765M's nearest rivals cluster tightly around its average score, indicating that it remains competitive within its immediate peer group.

For users prioritizing raw compute, memory capacity, and modern API support, the Quadro M5000M is the superior part. For users with tight power budgets or systems designed around the older GTX 765M's specifications, the GTX 765M remains a reasonable, if less capable, option. The benchmark data does not support any scenario where the GTX 765M matches the Quadro M5000M in compute performance.

Specification Differences

| Specification | NVIDIA Quadro M5000M | NVIDIA GeForce GTX 765M |

| --- | --- | --- |

| Chip | GM204 | GK106 |

| Architecture | Maxwell 2.0 | Kepler |

| Generation | Quadro Maxwell-M (Mx000M) | GeForce 700M |

| Transistors | 5,200 million | 2,540 million |

| Die Size | 398 mm² | 221 mm² |

| Transistor Density | 13.1M / mm² | 11.5M / mm² |

| Base Clock | 962 MHz | 797 MHz |

| Boost Clock | 1,051 MHz | 863 MHz |

| Memory Clock | 1,253 MHz (5 Gbps effective) | 1,002 MHz (4 Gbps effective) |

| Memory Size | 8 GB | 2 GB |

| Memory Type | GDDR5 | GDDR5 |

| Memory Bus Width | 256 bit | 128 bit |

| Memory Bandwidth | 160.4 GB/s | 64.13 GB/s |

| Shading Units | 1,536 | 768 |

| TMUs | 96 | 64 |

| ROPs | 64 | 16 |

| Pixel Rate | 67.26 GPixel/s | 13.81 GPixel/s |

| Texture Rate | 100.9 GTexel/s | 55.23 GTexel/s |

| FP32 Performance | 3.229 TFLOPS | 1,325.6 GFLOPS |

| TDP | 100 W | 75 W |

| DirectX Support | 12 (12_1) | 12 (11_0) |

| Vulkan Support | 1.4 | 1.2.175 |

| Release Date | 2015-08-17 | 2013-05-29 |

| Predecessor | Quadro Kepler-M | GeForce 600M |

| Successor | Quadro Pascal-M | GeForce 800M |

| Production Status | End-of-life | End-of-life |

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 765M
Quadro M5000M
Core Specs
Shading Units
768
1,536 +100.0%
Shaders
768
1,536 +100.0%
TMUs
64
96 +50.0%
ROPs
16
64 +300.0%
Clocks
Base Clock
797 MHz
962 MHz
Boost Clock
863 MHz
1051 MHz
Memory Clock
1002 MHz 4 Gbps effective
1253 MHz 5 Gbps effective
Memory
Memory Size
2 GB
8 GB
VRAM (MB)
2,048
8,192 +300.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
64.13 GB/s
160.4 GB/s
Cache
L1 Cache
16 KB (per SMX)
48 KB (per SMM)
L2 Cache
256 KB
2 MB
Performance
Pixel Rate
13.81 GPixel/s
67.26 GPixel/s
Texture Rate
55.23 GTexel/s
100.9 GTexel/s
FP32 (TFLOPS)
1,325.6 GFLOPS
3.229 TFLOPS
FP64 (TFLOPS)
55.23 GFLOPS (1:24)
100.9 GFLOPS (1:32)
Power
TDP
75 W
100 W
TDP (W)
75
100 +33.3%
Power Connectors
None
None
Architecture
Architecture
Kepler
Maxwell 2.0
GPU Name
GK106
GM204
Generation
GeForce 700M
Quadro Maxwell-M (Mx000M)
Process Size
28 nm
28 nm
Transistors
2,540 million
5,200 million
Die Size
221 mm²
398 mm²
Foundry
TSMC
TSMC
Density
11.5M / mm²
13.1M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
5.2
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
MXM Module
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
MXM-B (3.0)
MXM-B (3.0)
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 600M
Quadro Kepler-M
Successor
GeForce 800M
Quadro Pascal-M
View GeForce GTX 765M Details View Quadro M5000M Details