NVIDIA GeForce GTX 670M vs NVIDIA GeForce RTX 5070 Ti SUPER Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 670M

CORE STATE GF114
VRAM 1536 MB
CLOCK SPEED —
TDP 75 W
BUS WIDTH 192 bit
ARCHITECTURE Fermi 2.0
nm
PROCESS 40 nm
LAUNCH DATE 2012
VS
NVIDIA
GEFORCE

GeForce RTX 5070 Ti SUPER

CORE STATE GB203
VRAM 16 GB
CLOCK SPEED 2452 MHz
TDP 350 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

PERFORMANCE BENCHMARKS

geekbench_opencl
6,513
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
6,269.5

Analysis: NVIDIA GeForce GTX 670M vs NVIDIA GeForce RTX 5070 Ti SUPER

The NVIDIA GeForce GTX 670M and the NVIDIA GeForce RTX 5070 Ti SUPER represent two distinct eras of mobile and desktop graphics, separated by over a decade of architectural evolution. The GTX 670M, a Fermi-based mobile part from 2012, targets legacy laptops with a 75 W TDP, while the RTX 5070 Ti SUPER, a Blackwell 2.0 desktop flagship, delivers a 350 W powerhouse with modern ray tracing and AI acceleration. Benchmark data shows the newer card achieving an average score of 6270 in 3DMark Steel Nomad DX12, whereas the older card posts 6513 in Geekbench OpenCL—a direct comparison is complicated by different tests, but the architectural chasm is clear. The following analysis breaks down the specifications, performance context, and use cases strictly from the provided data.

FAQ

Q: What is the performance percentile ranking of each GPU?

A: The GTX 670M sits at the 38th percentile among all GPUs, while the RTX 5070 Ti SUPER ranks at the 36th percentile. Despite the massive generational gap, both cards occupy similar mid-tier percentile positions in their respective benchmark pools.

Q: How do the nearest rivals compare to the GTX 670M?

A: The GTX 670M’s closest competitor is the NVIDIA GeForce GT 555M, which scores 6493—just 0.3% lower. The AMD Radeon Vega 10 Mobile trails by 0.6%, while the Intel UHD Graphics P750 is actually 0.6% ahead. The Quadro M5000M is 0.5% behind.

Q: What are the nearest rivals to the RTX 5070 Ti SUPER?

A: The NVIDIA GeForce RTX 4070 Ti SUPER AD102 matches the RTX 5070 Ti SUPER with an identical average score of 6270 (0% delta). The AMD FirePro W600 is 0.8% lower, while the Quadro K620 and Radeon R7 M350 are 0.2% and 0.9% ahead, respectively.

Q: What memory configurations do the two cards use?

A: The GTX 670M has 1536 MB of GDDR5 memory on a 192-bit bus, yielding 72.00 GB/s bandwidth. The RTX 5070 Ti SUPER features 16 GB of GDDR7 on a 256-bit bus, delivering 896.0 GB/s—over 12 times the bandwidth.

Q: Which card supports modern graphics APIs?

A: The RTX 5070 Ti SUPER supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, while the GTX 670M only reaches DirectX 12 (11_0) and lacks Vulkan support entirely. Both cards offer OpenGL 4.6.

Q: What is the launch MSRP for the RTX 5070 Ti SUPER?

A: The RTX 5070 Ti SUPER has a launch MSRP of 749 USD. The GTX 670M has no listed launch MSRP in the data.

The Verdict

The data presents a clear choice based on workload and platform. The RTX 5070 Ti SUPER is the only option for modern gaming and compute workloads, offering 70 ray tracing cores, 280 tensor cores, and 43.94 TFLOPS of FP32 performance. Its 16 GB GDDR7 memory and 896.0 GB/s bandwidth dwarf the GTX 670M’s 1.5 GB GDDR5 at 72.00 GB/s. For any task involving current DirectX 12 Ultimate or Vulkan 1.4 titles, the RTX 5070 Ti SUPER is the definitive pick, despite its 350 W TDP and dual-slot cooler.

Conversely, the GTX 670M serves a niche legacy role. Its 75 W TDP and MXM Module form factor make it suitable for older laptops where power and space are constrained. With a 38th percentile ranking, it outperforms its immediate rivals like the GT 555M by 0.3%, but it is strictly an end-of-life product. The RTX 5070 Ti SUPER, despite a slightly lower 36th percentile in its own benchmark pool, absolutely eclipses the older card in raw specifications—43.94 TFLOPS versus 803.7 GFLOPS is a 54-fold difference in FP32 throughput. Users requiring ray tracing, high-resolution textures, or AI features have no choice but the RTX 5070 Ti SUPER. The GTX 670M is only relevant for maintaining vintage systems, where its performance relative to peers like the Vega 10 Mobile (0.6% higher) is adequate.

Head-to-Head Benchmarks

Direct head-to-head benchmark data is not available, as the two cards were tested with different workloads—Geekbench OpenCL for the GTX 670M and 3DMark Steel Nomad DX12 for the RTX 5070 Ti SUPER. However, the specification deltas provide a proxy for performance scaling. The RTX 5070 Ti SUPER delivers 43.94 TFLOPS of FP32 compute, a 54.7-fold increase over the GTX 670M’s 803.7 GFLOPS. Pixel fill rate jumps from 8.372 GPixel/s to 235.4 GPixel/s, a 28.1-fold improvement, while texture rate rises from 33.49 GTexel/s to 686.6 GTexel/s, a 20.5-fold gain.

Memory bandwidth is the most extreme divergence: the RTX 5070 Ti SUPER’s 896.0 GB/s is 12.4 times higher than the GTX 670M’s 72.00 GB/s. This directly impacts high-resolution texture streaming and large dataset handling. The RTX 5070 Ti SUPER also benefits from 8960 shading units versus 336, a 26.7-fold increase, and 280 TMUs versus 56, a 5-fold jump. ROPs improve from 24 to 96, a 4-fold increase.

In terms of competitive positioning, the GTX 670M’s nearest rival, the GT 555M, scores 6493—just 20 points lower—indicating tight competition among 2012-era mobile GPUs. The RTX 5070 Ti SUPER, meanwhile, is exactly matched by the RTX 4070 Ti SUPER AD102 at 6270, showing parity within NVIDIA’s modern lineup. The RTX 5070 Ti SUPER’s 36th percentile versus the GTX 670M’s 38th percentile is misleading; the newer card’s benchmark environment (Steel Nomad DX12) is far more demanding, so its score of 6270 represents a vastly higher absolute workload capability.

Specification Differences

The two cards differ across nearly every measurable specification. The GTX 670M uses a 40 nm process with 1,950 million transistors on a 332 mm² die, while the RTX 5070 Ti SUPER uses a 5 nm node with 45,600 million transistors on a 378 mm² die. Transistor density is 5.9M / mm² versus 120.6M / mm²—a 20.4-fold increase. Clock speeds are only listed for the RTX 5070 Ti SUPER: base 2295 MHz and boost 2452 MHz, with memory at 1750 MHz (28 Gbps effective). The GTX 670M lists only memory at 750 MHz (3 Gbps effective).

Memory configurations are starkly different: 1536 MB GDDR5 on a 192-bit bus versus 16 GB GDDR7 on a 256-bit bus. The RTX 5070 Ti SUPER features 70 ray tracing cores and 280 tensor cores, while the GTX 670M has none. Shader unit counts are 336 versus 8960, and ROPs are 24 versus 96. The TDP figures are 75 W versus 350 W. Form factors also diverge: the GTX 670M is an MXM Module with no power connectors, while the RTX 5070 Ti SUPER is a Dual-slot card with a 1x 16-pin connector and dimensions of 304 mm x 137 mm x 48 mm.

Bus interfaces differ, with the GTX 670M using MXM-B (3.0) and the RTX 5070 Ti SUPER using PCIe 5.0 x16. Display outputs are "Portable Device Dependent" for the older card, versus 1x HDMI 2.1b and 3x DisplayPort 2.1b for the newer one. Production status is End-of-life for the GTX 670M and Active for the RTX 5070 Ti SUPER. The release dates are 2012-03-21 for the GTX 670M and 2025-12-31 for the RTX 5070 Ti SUPER.

Architecture Differences

The architectural divide is fundamental. The GTX 670M is built on the GF114 chip using Fermi 2.0 architecture, part of the GeForce 600M generation. It lacks dedicated ray tracing or tensor cores, and its DirectX 12 support is limited to the 11_0 feature level. The RTX 5070 Ti SUPER uses the GB203 chip with Blackwell 2.0 architecture, part of the GeForce 50-series. It supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, enabling hardware ray tracing and variable rate shading.

The RTX 5070 Ti SUPER’s 280 tensor cores provide AI acceleration for DLSS-style features, while its 70 RT cores handle real-time ray tracing workloads. The GTX 670M has no such dedicated hardware, relying purely on its 336 shading units for all compute. The FP16 capability of the RTX 5070 Ti SUPER is 43.94 TFLOPS (1:1 with FP32), while the GTX 670M lists no FP16 support. The transistor count difference—45,600 million versus 1,950 million—reflects the addition of these specialized units and the massive increase in shading hardware.

Foundry and process node changes are pivotal: TSMC’s 40 nm process for Fermi versus 5 nm for Blackwell. This enables the RTX 5070 Ti SUPER to achieve a 120.6M / mm² transistor density, compared to 5.9M / mm² on the older chip. The GTX 670M’s predecessor is the GeForce 500M, with the GeForce 700M as its successor; the RTX 5070 Ti SUPER has no listed predecessor or successor in the data, marking it as a current-generation flagship. The die sizes are similar (332 mm² versus 378 mm²), but the RTX 5070 Ti SUPER packs 23.4 times more transistors into that space, underscoring the architectural leap from Fermi 2.0 to Blackwell 2.0.

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 670M
RTX 5070 Ti SUPER
Core Specs
Shading Units
336
8,960 +2566.7%
Shaders
336
8,960 +2566.7%
TMUs
56
280 +400.0%
ROPs
24
96 +300.0%
SM Count
7
—
Clocks
Base Clock
—
2295 MHz
Boost Clock
—
2452 MHz
GPU Clock
598 MHz
—
Shader Clock
1196 MHz
—
Memory Clock
750 MHz 3 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
1536 MB
16 GB
VRAM (MB)
1,536
16,384 +966.7%
Memory Type
GDDR5
GDDR7
Memory Bus
192 bit
256 bit
Bandwidth
72.00 GB/s
896.0 GB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
384 KB
48 MB
Performance
Pixel Rate
8.372 GPixel/s
235.4 GPixel/s
Texture Rate
33.49 GTexel/s
686.6 GTexel/s
FP32 (TFLOPS)
803.7 GFLOPS
43.94 TFLOPS
FP64 (TFLOPS)
66.98 GFLOPS (1:12)
686.6 GFLOPS (1:64)
FP16 (TFLOPS)
—
43.94 TFLOPS (1:1)
AI/RT
RT Cores
—
70
Tensor Cores
—
280
Power
TDP
75 W
350 W
TDP (W)
75
350 +366.7%
Power Connectors
None
1x 16-pin
Architecture
Architecture
Fermi 2.0
Blackwell 2.0
GPU Name
GF114
GB203
Generation
GeForce 600M
GeForce 50
Process Size
40 nm
5 nm
Transistors
1,950 million
45,600 million
Die Size
332 mm²
378 mm²
Foundry
TSMC
TSMC
Density
5.9M / mm²
120.6M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
2.1
—
Shader Model
5.1
6.8
Physical
Slot Width
MXM Module
Dual-slot
Length
—
304 mm 12 inches
Height
—
137 mm 5.4 inches
Outputs
Portable Device Dependent
1x HDMI 2.1b 3x DisplayPort 2.1b
Bus Interface
MXM-B (3.0)
PCIe 5.0 x16
Other
Launch Price
—
749 USD
Production
End-of-life
Active
Predecessor
GeForce 500M
—
Successor
GeForce 700M
—
View GeForce GTX 670M Details View GeForce RTX 5070 Ti SUPER Details