GPU Comparison
GEFORCE
NVIDIA GeForce GTX 650
CORE STATE
GK106
VRAM
1024 MB
CLOCK SPEED
—
TDP
65 W
BUS WIDTH
128 bit
ARCHITECTURE
Kepler
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce MX330
CORE STATE
GP108B
VRAM
2 GB
CLOCK SPEED
1594 MHz
TDP
10 W
BUS WIDTH
64 bit
ARCHITECTURE
Pascal
PROCESS
14 nm
LAUNCH DATE
2020
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 650
MX330
Core Specs
Shading Units
384
384
0.0%
Shaders
384
384
0.0%
TMUs
32
24
-25.0%
ROPs
16
16
0.0%
SM Count
—
3
Clocks
Base Clock
—
1531 MHz
Boost Clock
—
1594 MHz
GPU Clock
1058 MHz
—
Memory Clock
1250 MHz
5 Gbps effective
1752 MHz
7 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048
+100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
128 bit
64 bit
Bandwidth
80.00 GB/s
56.06 GB/s
Cache
L1 Cache
16 KB (per SMX)
48 KB (per SM)
L2 Cache
256 KB
512 KB
Performance
Pixel Rate
8.464 GPixel/s
25.50 GPixel/s
Texture Rate
33.86 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
812.5 GFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
33.86 GFLOPS (1:24)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
—
19.13 GFLOPS (1:64)
Power
TDP
65 W
10 W
TDP (W)
65
10
-84.6%
Suggested PSU
250 W
—
Power Connectors
1x 6-pin
None
Architecture
Architecture
Kepler
Pascal
GPU Name
GK106
GP108B
Generation
GeForce 600
GeForce MX
(3xx)
Process Size
28 nm
14 nm
Transistors
2,540 million
1,800 million
Die Size
221 mm²
74 mm²
Foundry
TSMC
Samsung
Density
11.5M / mm²
24.3M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.2.175
1.4
OpenCL
3.0
3.0
CUDA
3.0
6.1
Shader Model
6.5 (5.1)
6.8
Physical
Slot Width
Single-slot
IGP
Length
147 mm
5.8 inches
—
Outputs
1x DVI2x DisplayPort 1.2
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x4
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 500
—
Successor
GeForce 700
—