GPU Comparison
NVIDIA GeForce GTX 590
RTX A2000 Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GTX 590 vs NVIDIA RTX A2000 Mobile
The benchmark data delivers a clear verdict: the NVIDIA RTX A2000 Mobile is in a different performance class than the GeForce GTX 590. In the only directly comparable test, Geekbench OpenCL, the RTX A2000 Mobile scores 56,518 versus 12,830 for the GTX 590, a 77.3% advantage for the newer card. The GTX 590, a 2011-era dual-GPU flagship, is thoroughly outclassed by a mobile workstation part released a decade later. The data shows no benchmark category where the GTX 590 wins; the RTX A2000 Mobile takes the sole head-to-head test and also carries a higher overall percentile ranking.
The Verdict
From the data alone, the choice is unambiguous for anyone prioritizing raw compute performance: the RTX A2000 Mobile. Its Geekbench OpenCL score of 56,518 places it in the 55th percentile of all GPUs, while the GTX 590’s 12,830 score sits at the 52nd percentile. The delta is massive, 77.3%, and no benchmark result in the the benchmark database shows the GTX 590 competitive.
The GTX 590 is a historical artifact. Its 1,536 MB of memory and 164.0 GB/s bandwidth are dwarfed by the RTX A2000 Mobile’s 4 GB and 192.0 GB/s. The GTX 590 does retain one practical edge: it is a desktop card with 3x DVI and 1x mini-DisplayPort outputs, whereas the RTX A2000 Mobile’s display outputs are listed as "Portable Device Dependent," meaning it is tied to a laptop chassis. If you need a standalone desktop GPU for legacy systems, the GTX 590 exists; if you need compute throughput, the RTX A2000 Mobile is the only rational pick.
For a laptop buyer, the RTX A2000 Mobile is the obvious choice, given its 95 W TDP versus the GTX 590’s 365 W, the latter requiring a 750 W suggested PSU and dual 8-pin connectors, which are impossible in a mobile form factor. The GTX 590’s dual-slot, 279 mm length also makes it physically incompatible with any portable system. The verdict: the RTX A2000 Mobile wins on every measurable performance metric, and the GTX 590 only makes sense as a legacy desktop curiosity.
Architecture Differences
The two GPUs come from entirely different eras and designs. The GTX 590 uses the GF110 chip built on Fermi 2.0 architecture, fabricated on a 40 nm process at TSMC. It packs 3,000 million transistors into a 520 mm² die, yielding a transistor density of 5.8M / mm². The RTX A2000 Mobile uses the GA107 chip on Ampere architecture, built on an 8 nm process at Samsung. It contains 8,700 million transistors on a much smaller 200 mm² die, achieving 43.5M / mm² density, a 7.5x improvement in density.
The compute resources differ sharply. The GTX 590 has 512 shading units, 64 TMUs, and 48 ROPs. The RTX A2000 Mobile has 2,560 shading units, 80 TMUs, and 48 ROPs. The newer card also adds dedicated hardware the GTX 590 lacks entirely: 20 ray tracing cores and 80 tensor cores. The GTX 590’s FP32 throughput is 1,244.2 GFLOPS; the RTX A2000 Mobile’s is 8.637 TFLOPS, roughly 7x higher. The RTX A2000 Mobile also supports FP16 at 8.637 TFLOPS (1:1), while the GTX 590 has no listed FP16 capability.
Memory architecture is another generational leap. The GTX 590 uses 1,536 MB of GDDR5 on a 384-bit bus, while the RTX A2000 Mobile uses 4 GB of GDDR6 on a 128-bit bus. Despite the narrower bus, the newer card’s memory runs at 12 Gbps effective versus 3.4 Gbps, delivering 192.0 GB/s versus 164.0 GB/s. The API support also differs: the GTX 590 maxes out at DirectX 12 (11_0), while the RTX A2000 Mobile supports DirectX 12 Ultimate (12_2) and Vulkan 1.4; the GTX 590 has no Vulkan listing.
Where Each One Wins
Based strictly on the benchmark data, the RTX A2000 Mobile wins everywhere. The sole head-to-head test, Geekbench OpenCL, shows a 77.3% lead for the RTX A2000 Mobile. Beyond that single comparison, the broader benchmark suite for the RTX A2000 Mobile shows strengths across multiple API generations: it scores 57 in Passmark DirectX 10, 68 in DirectX 11, 47 in DirectX 12, and 115 in DirectX 9. Its Passmark G3D score is 9,611, and its Passmark GPU Compute score is 4,334. The GTX 590 has no comparable scores in these tests, so no direct win can be claimed for it.
The GTX 590’s only theoretical advantage is its desktop form factor. It has fixed display outputs (3x DVI, 1x mini-DisplayPort) and a dual-slot cooler, making it a plug-and-play desktop component. The RTX A2000 Mobile is an IGP (integrated graphics processor) with no slot width, no power connectors, and portable-device-dependent outputs, it cannot be installed in a desktop. For a use case requiring a legacy desktop GPU with DVI outputs, the GTX 590 is the only option of the two, but that is a connectivity advantage, not a performance one.
In terms of raw scores, the RTX A2000 Mobile’s Geekbench Vulkan score of 53,146 is also notable, though the GTX 590 has no Vulkan score to compare. The RTX A2000 Mobile’s average benchmark score across all its listed tests is 13,821, which is higher than the GTX 590’s single average of 12,830. The RTX A2000 Mobile also edges out the GTX 590 in percentile rank (55th vs 52nd).
FAQ
Q: Which GPU has the higher Geekbench OpenCL score?
A: The NVIDIA RTX A2000 Mobile scores 56,518, which is 77.3% higher than the NVIDIA GeForce GTX 590’s 12,830.
Q: Does the GTX 590 win any benchmark against the RTX A2000 Mobile?
A: No. The head-to-head data lists only one test, Geekbench OpenCL, and the RTX A2000 Mobile wins it. The GTX 590 has zero documented wins.
Q: What are the memory capacities and types of each card?
A: The GTX 590 has 1,536 MB of GDDR5 on a 384-bit bus with 164.0 GB/s bandwidth. The RTX A2000 Mobile has 4 GB of GDDR6 on a 128-bit bus with 192.0 GB/s bandwidth.
Q: Does the RTX A2000 Mobile support ray tracing or tensor cores?
A: Yes. The RTX A2000 Mobile has 20 ray tracing cores and 80 tensor cores. The GTX 590 has none of either.
Q: What is the power consumption difference?
A: The GTX 590 has a 365 W TDP and requires a 750 W suggested PSU with 2x 8-pin connectors. The RTX A2000 Mobile has a 95 W TDP and uses no power connectors, being an IGP.
Q: Which card has a higher transistor density?
A: The RTX A2000 Mobile achieves 43.5M transistors per mm², versus 5.8M / mm² for the GTX 590. The RTX A2000 Mobile also has more total transistors (8,700 million vs 3,000 million).
Head-to-Head Benchmarks
The only direct comparison available is Geekbench OpenCL, and it is a rout. The RTX A2000 Mobile scores 56,518 against the GTX 590’s 12,830, a delta of -77.3% from the perspective of the older card. This is not a marginal improvement; it is a 4.4x increase in raw compute throughput. The GTX 590’s nearest rivals in the database (AMD Radeon Pro 455 at 12,831, AMD FirePro W5100 at 12,847) all cluster near its score, confirming it sits in a low-to-mid performance tier. The RTX A2000 Mobile’s rivals (AMD Radeon 660M at 13,812, AMD Radeon RX 570X at 13,871) are all far closer to its average benchmark score of 13,821, but its peak Geekbench OpenCL result of 56,518 shows a much higher ceiling.
The GTX 590’s single benchmark score also reveals its age: it has no Vulkan, Passmark DirectX 10/11/12, or G2D/G3D results listed, meaning the database only has one data point for it. The RTX A2000 Mobile, by contrast, has nine benchmark entries spanning OpenCL, Vulkan, and multiple Passmark API tests. The widest gap in the entire dataset is the Geekbench OpenCL result, which is the definitive metric for compute-heavy workloads. The RTX A2000 Mobile’s Passmark GPU Compute score of 4,334 further reinforces its compute strength, though no comparable GTX 590 figure exists to contrast.
Specification Differences
The two cards differ in nearly every measurable specification. The GTX 590 uses a 40 nm TSMC process with a 520 mm² die; the RTX A2000 Mobile uses an 8 nm Samsung process with a 200 mm² die. Transistor counts are 3,000 million versus 8,700 million. The GTX 590 has 512 shading units, 64 TMUs, and 48 ROPs; the RTX A2000 Mobile has 2,560 shading units, 80 TMUs, and 48 ROPs. The RTX A2000 Mobile adds 20 RT cores and 80 tensor cores; the GTX 590 has none.
Clock speeds: the GTX 590 lists only memory clocks (854 MHz, 3.4 Gbps effective), with no base or boost clocks. The RTX A2000 Mobile has a base clock of 1,215 MHz and a boost of 1,687 MHz, with memory at 1,500 MHz (12 Gbps effective). Memory capacity is 1,536 MB GDDR5 versus 4 GB GDDR6; bus widths are 384-bit versus 128-bit; bandwidth is 164.0 GB/s versus 192.0 GB/s. Pixel rate is 19.46 GPixel/s versus 80.98 GPixel/s; texture rate is 38.91 GTexel/s versus 135.0 GTexel/s. FP32 is 1,244.2 GFLOPS versus 8.637 TFLOPS; FP16 is absent on the GTX 590 but 8.637 TFLOPS (1:1) on the RTX A2000 Mobile.
Power and physical specs diverge completely: the GTX 590 has a 365 W TDP, dual-slot width, 2x 8-pin connectors, a 750 W suggested PSU, and dimensions of 279 mm x 111 mm x 40 mm. The RTX A2000 Mobile has a 95 W TDP, IGP slot width, no power connectors, no suggested PSU, and no listed dimensions. The bus interface is PCIe 2.0 x16 for the GTX 590 versus PCIe 4.0 x16 for the RTX A2000 Mobile. Display outputs are 3x DVI and 1x mini-DisplayPort versus "Portable Device Dependent." The GTX 590 supports DirectX 12 (11_0) and OpenGL 4.6; the RTX A2000 Mobile supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The GTX 590 launched on 2011-03-23 with an MSRP of 699 USD; the RTX A2000 Mobile launched on 2021-04-11 with no MSRP listed.