GPU Comparison
RADEON
AMD Radeon R7 240
CORE STATE
Oland
VRAM
2 GB
CLOCK SPEED
780 MHz
TDP
30 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce GTX 580
CORE STATE
GF110
VRAM
1536 MB
CLOCK SPEED
—
TDP
244 W
BUS WIDTH
384 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2010
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
R7 240
GTX 580
Core Specs
Shading Units
320
512
+60.0%
Shaders
320
512
+60.0%
TMUs
20
64
+220.0%
ROPs
8
48
+500.0%
Compute Units
5
—
SM Count
—
16
Clocks
Base Clock
730 MHz
—
Boost Clock
780 MHz
—
GPU Clock
—
772 MHz
Shader Clock
—
1544 MHz
Memory Clock
900 MHz
1800 Mbps effective
1002 MHz
4 Gbps effective
Memory
Memory Size
2 GB
1536 MB
VRAM (MB)
2,048
1,536
-25.0%
Memory Type
DDR3
GDDR5
Memory Bus
128 bit
384 bit
Bandwidth
28.80 GB/s
192.4 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
768 KB
Performance
Pixel Rate
6.240 GPixel/s
24.70 GPixel/s
Texture Rate
15.60 GTexel/s
49.41 GTexel/s
FP32 (TFLOPS)
499.2 GFLOPS
1.581 TFLOPS
FP64 (TFLOPS)
—
197.6 GFLOPS (1:8)
Power
TDP
30 W
244 W
TDP (W)
30
244
+713.3%
Suggested PSU
200 W
550 W
Power Connectors
None
1x 6-pin + 1x 8-pin
Architecture
Architecture
GCN 1.0
Fermi 2.0
GPU Name
Oland
GF110
Generation
Volcanic Islands
(R7 200)
GeForce 500
Process Size
28 nm
40 nm
Transistors
950 million
3,000 million
Die Size
77 mm²
520 mm²
Foundry
TSMC
TSMC
Density
12.3M / mm²
5.8M / mm²
API Support
DirectX
12 (11_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.2.170
—
OpenCL
2.1 (1.2)
1.1
CUDA
—
2.0
Shader Model
6.5 (5.1)
5.1
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm
6.6 inches
267 mm
10.5 inches
Height
69 mm
2.7 inches
111 mm
4.4 inches
Outputs
1x DVI1x HDMI 1.4a1x VGA
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 3.0 x8
PCIe 2.0 x16
Other
Launch Price
69 USD
499 USD
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 400
Successor
Pirate Islands
GeForce 600