NVIDIA GeForce GTX 570 vs NVIDIA RTX PRO 6000D Blackwell Max-Q Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 570

CORE STATE GF110
VRAM 1280 MB
CLOCK SPEED —
TDP 219 W
BUS WIDTH 320 bit
ARCHITECTURE Fermi 2.0
nm
PROCESS 40 nm
LAUNCH DATE 2010
VS
NVIDIA
GEFORCE

RTX PRO 6000D Blackwell Max-Q

CORE STATE GB202
VRAM 96 GB
CLOCK SPEED 2288 MHz
TDP 300 W
BUS WIDTH 512 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
13,515
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
11,088

Analysis: NVIDIA GeForce GTX 570 vs NVIDIA RTX PRO 6000D Blackwell Max-Q

The NVIDIA GeForce GTX 570 and the NVIDIA RTX PRO 6000D Blackwell Max-Q represent two entirely different eras of GPU design. The GTX 570, launched in December 2010, is built on the Fermi 2.0 architecture with a 40 nm process. The RTX PRO 6000D Blackwell Max-Q, released in March 2025, uses the Blackwell 2.0 architecture on a 5 nm node. Benchmark data in the database shows these two cards rarely share a common test, making direct numerical comparison difficult. The GTX 570 has a recorded Geekbench OpenCL score of 13,515, while the RTX PRO 6000D has a 3DMark Steel Nomad DX12 score of 11,088. These tests measure different workloads, so the data does not support a single head-to-head score. Instead, the analysis must rely on architectural specifications, memory capabilities, and the percentile rankings recorded for each card.

Head-to-Head Benchmarks

The database lists no common benchmark between the two cards. The GTX 570 appears in the Geekbench OpenCL test with a score of 13,515, placing it in the 54th percentile of all GPUs. Its nearest rivals in that test include the AMD Radeon HD 7770M with an average score of 13,536, which is 0.2% higher, and the AMD Radeon RX 9070 XT at 13,543, also 0.2% higher. The NVIDIA P106-090 scores 13,470, which is 0.3% lower than the GTX 570, and the AMD Radeon Pro 555 scores 13,407, 0.8% lower. These deltas are tiny, indicating that the GTX 570 sits in a crowded performance band for OpenCL workloads. The data shows the GTX 570 is competitive with those four cards, but none of them represent a modern high-end GPU.

The RTX PRO 6000D Blackwell Max-Q records a 3DMark Steel Nomad DX12 score of 11,088, placing it in the 50th percentile. Its nearest rivals include the NVIDIA RTX PRO 6000 Blackwell Max-Q with an identical score of 11,088 (0.0% delta), the AMD Radeon RX 550 at 11,075 (0.1% higher), the NVIDIA GeForce GTX 1650 SUPER at 11,047 (0.4% higher), and the AMD FirePro W4300 at 11,225 (1.2% lower). The RTX PRO 6000D is within 1.2% of all four rivals, which suggests that the Steel Nomad test at this particular setting does not differentiate heavily among these cards. The percentile rank of 50 indicates it sits at the median of all GPUs in that database, a notable position for a card with 96 GB of memory and a 512-bit bus.

Because there is no shared benchmark, a direct win-loss tally cannot be established. The database records zero wins for both cards in head-to-head comparisons. This means the analysis must shift to what each card excels at based on its recorded metrics. The GTX 570 has a pixel rate of 21.96 GPixel/s and a texture rate of 43.92 GTexel/s, while the RTX PRO 6000D delivers 439.3 GPixel/s and 1,720.6 GTexel/s. The RTX PRO 6000D is roughly 20 times faster in pixel throughput and about 39 times faster in texture throughput, based on the recorded numbers. These figures come from the specification tables, not from a common benchmark, but they illustrate the scale of the generational gap.

Where Each One Wins

The GTX 570 wins in scenarios where legacy API compatibility and low power draw are priorities. It supports DirectX 12 (11_0) and OpenGL 4.6, but it lacks Vulkan support. Its power consumption is recorded at 219 W, which is lower than the RTX PRO 6000D's 300 W. It also requires only a 550 W suggested power supply, compared to 700 W for the RTX PRO 6000D. For systems with older PCIe 2.0 slots, the GTX 570 is a direct fit, while the RTX PRO 6000D requires PCIe 5.0. The GTX 570 also uses two 6-pin power connectors, a common standard for that era, whereas the RTX PRO 6000D uses a single 16-pin connector. The GTX 570's 1,280 MB of GDDR5 memory is minuscule by modern standards, but for applications written for that generation, it functions as intended. Its OpenCL score of 13,515 places it in the 54th percentile, meaning it outperforms roughly half of all GPUs in that specific test, including the AMD Radeon Pro 555 by 0.8%.

The RTX PRO 6000D wins in nearly every other measurable category. Its 96 GB of GDDR7 memory is 76.8 times larger than the GTX 570's 1,280 MB. Memory bandwidth is 1.79 TB/s versus 152.0 GB/s, a difference of approximately 11.8 times. The bus width is 512-bit versus 320-bit. The RTX PRO 6000D has 24,064 shading units compared to 480, 752 texture mapping units versus 60, and 192 ROPs versus 40. It also includes 188 ray tracing cores and 752 tensor cores, features absent from the GTX 570. The FP32 compute is 110.1 TFLOPS versus 1,405.4 GFLOPS, which is roughly 78 times higher. The RTX PRO 6000D supports DirectX 12 Ultimate (12_2) and Vulkan 1.4, both of which are absent from the GTX 570's feature set. Its display outputs are four DisplayPort 2.1b connections, while the GTX 570 offers two DVI and one mini-HDMI 1.3a.

For use cases involving modern 3D rendering, ray tracing, AI inference via tensor cores, or large dataset manipulation, the RTX PRO 6000D is the clear choice. The 96 GB memory pool allows loading models and scenes that would exhaust the GTX 570's 1,280 MB instantly. The 1.79 TB/s bandwidth ensures those large datasets stream quickly. The 188 ray tracing cores accelerate path tracing workloads, a feature the GTX 570 cannot provide. The 752 tensor cores enable FP16 and mixed-precision operations, which the GTX 570 lacks entirely. The RTX PRO 6000D also has a boost clock of 2,288 MHz and a base clock of 1,590 MHz, while the GTX 570 has no recorded base or boost clocks, only a memory clock of 950 MHz (3.8 Gbps effective).

Architecture Differences

The GTX 570 uses the GF110 chip, based on the Fermi 2.0 architecture, fabricated by TSMC on a 40 nm process. It contains 3,000 million transistors on a 520 mm² die, resulting in a transistor density of 5.8M per mm². The RTX PRO 6000D uses the GB202 chip, based on the Blackwell 2.0 architecture, also fabricated by TSMC but on a 5 nm process. It contains 92,200 million transistors on a 750 mm² die, giving a density of 122.9M per mm². The density difference is roughly 21 times, reflecting the massive leap in fabrication technology.

Memory architecture differs fundamentally. The GTX 570 has a 320-bit memory bus with GDDR5 memory running at 950 MHz, yielding 152.0 GB/s bandwidth. The RTX PRO 6000D has a 512-bit bus with GDDR7 memory running at 1,750 MHz (28 Gbps effective), yielding 1.79 TB/s. The memory type change from GDDR5 to GDDR7 allows higher data rates per pin, and the wider bus doubles the potential throughput. The GTX 570's memory size of 1,280 MB is insufficient for modern operating systems with large display buffers, while the RTX PRO 6000D's 96 GB can hold entire scientific datasets.

Compute resources differ by orders of magnitude. The GTX 570 has 480 shading units, 60 TMUs, and 40 ROPs. The RTX PRO 6000D has 24,064 shading units, 752 TMUs, and 192 ROPs. The shading unit count is 50 times higher, the TMU count is 12.5 times higher, and the ROP count is 4.8 times higher. The RTX PRO 6000D also has dedicated hardware for ray tracing (188 cores) and tensor operations (752 cores), which are entirely missing from the GTX 570. The FP32 throughput of the RTX PRO 6000D is 110.1 TFLOPS, while the GTX 570 delivers 1,405.4 GFLOPS, a factor of 78.3. The RTX PRO 6000D also supports FP16 at 110.1 TFLOPS (1:1 ratio), which the GTX 570 does not list.

Power delivery and interface differ as well. The GTX 570 has a TDP of 219 W and uses two 6-pin connectors, while the RTX PRO 6000D has a TDP of 300 W and uses a single 16-pin connector. The suggested power supply is 550 W for the GTX 570 and 700 W for the RTX PRO 6000D. The GTX 570 uses PCIe 2.0 x16, while the RTX PRO 6000D uses PCIe 5.0 x16. The physical dimensions are identical in length at 267 mm (10.5 inches), but the RTX PRO 6000D also has recorded height and width specifications of 111 mm and 40 mm, which the GTX 570 lacks.

The GTX 570 supports DirectX 12 (11_0) and OpenGL 4.6, but no Vulkan. The RTX PRO 6000D supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. DirectX 12 Ultimate includes features like mesh shaders and variable rate shading, which are not available on the GTX 570. The display output capabilities also differ: the GTX 570 has two DVI ports and one mini-HDMI 1.3a, while the RTX PRO 6000D has four DisplayPort 2.1b ports. The RTX PRO 6000D supports modern display standards with higher bandwidth for multiple high-resolution monitors.

The production status is another differentiator. The GTX 570 is end-of-life, with a successor in the GeForce 600 series. The RTX PRO 6000D is active, with no recorded successor. The release dates are 14 years apart, and the GTX 570's predecessor is the GeForce 400 series, while the RTX PRO 6000D's predecessor is Workstation Ada.

The Verdict

From the recorded data, the RTX PRO 6000D Blackwell Max-Q is the superior card for any workload that demands high compute throughput, large memory capacity, or modern API support. Its 96 GB GDDR7 memory, 1.79 TB/s bandwidth, and 110.1 TFLOPS FP32 performance dwarf the GTX 570's 1,280 MB GDDR5, 152.0 GB/s bandwidth, and 1,405.4 GFLOPS. The RTX PRO 6000D also includes ray tracing and tensor cores, which the GTX 570 lacks entirely. For tasks like 3D rendering with ray tracing, AI model training or inference, and processing large scientific datasets, the RTX PRO 6000D is the only viable choice. Its DirectX 12 Ultimate and Vulkan 1.4 support ensure compatibility with current software, while the GTX 570 is limited to older DirectX 12 (11_0) titles.

However, the GTX 570 has its niche. Its lower TDP of 219 W and 550 W suggested PSU make it easier to integrate into legacy systems with older power supplies. Its PCIe 2.0 interface means it can function in motherboards that lack PCIe 5.0 slots. The GTX 570's OpenCL score of 13,515 places it in the 54th percentile, meaning it outperforms a slight majority of all GPUs in that specific test. For retro computing, running older games that have no modern equivalents, or maintaining a system that requires DVI outputs, the GTX 570 remains functional. Its memory clock of 950 MHz and 320-bit bus provide 152.0 GB/s, which is more than enough for the era's games.

The percentile rankings tell a broader story. The GTX 570 sits in the 54th percentile of all GPUs, while the RTX PRO 6000D sits in the 50th percentile. This seems counterintuitive given the massive specification advantage of the RTX PRO 6000D, but the percentiles are tied to different benchmark tests. The Geekbench OpenCL test used for the GTX 570 is a compute-oriented workload, while the 3DMark Steel Nomad DX12 test used for the RTX PRO 6000D is a gaming workload. The RTX PRO 6000D's 50th percentile in Steel Nomad indicates it is average among all GPUs in that test, which includes many gaming cards. The GTX 570's 54th percentile in OpenCL indicates it is slightly above average among all GPUs in that compute test.

The nearest rival data reinforces the position of each card. The GTX 570's closest rival, the AMD Radeon HD 7770M, scores 13,536, just 0.2% higher. The RTX PRO 6000D's closest rival, the RTX PRO 6000 Blackwell Max-Q, scores identically at 11,088. These rival comparisons show that both cards are near the middle of their respective performance distributions. Neither card is an outlier in its benchmark.

The launch MSRP for the GTX 570 is 349 USD, while the RTX PRO 6000D has a launch MSRP of 8,565 USD. These figures are recorded in the database but should not be used to infer value. The choice between the two depends entirely on the workload. If the task requires modern features like ray tracing, tensor cores, or more than 2 GB of memory, the RTX PRO 6000D is the only option. If the task is limited to legacy software that predates 2015, the GTX 570 can suffice, provided the system has appropriate power and PCIe 2.0 support.

FAQ

Q: Which card has more memory?

A: The RTX PRO 6000D Blackwell Max-Q has 96 GB of GDDR7 memory, while the GTX 570 has 1,280 MB of GDDR5 memory. The RTX PRO 6000D has 76.8 times more memory capacity.

Q: Does the GTX 570 support ray tracing?

A: No, the GTX 570 has no ray tracing cores. The RTX PRO 6000D has 188 ray tracing cores. The GTX 570 is based on the Fermi 2.0 architecture, which predates ray tracing hardware.

Q: What is the memory bandwidth difference?

A: The RTX PRO 6000D has a memory bandwidth of 1.79 TB/s, while the GTX 570 has 152.0 GB/s. The RTX PRO 6000D provides approximately 11.8 times higher bandwidth.

Q: Which card supports Vulkan?

A: Only the RTX PRO 6000D supports Vulkan, with version 1.4 support. The GTX 570 has no Vulkan support recorded in the database. Both cards support OpenGL 4.6.

Q: What are the percentile rankings?

A: The GTX 570 is in the 54th percentile of all GPUs based on its Geekbench OpenCL score of 13,515. The RTX PRO 6000D is in the 50th percentile based on its 3DMark Steel Nomad DX12 score of 11,088.

Q: Are the physical dimensions the same?

A: Both cards have a length of 267 mm (10.5 inches). The RTX PRO 6000D also has recorded height of 111 mm and width of 40 mm, while the GTX 570 has no height or width recorded. Both are dual-slot cards.

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 570
RTX PRO 6000D Blackwell Max-Q
Core Specs
Shading Units
480
24,064 +4913.3%
Shaders
480
24,064 +4913.3%
TMUs
60
752 +1153.3%
ROPs
40
192 +380.0%
SM Count
15
188 +1153.3%
Clocks
Base Clock
—
1590 MHz
Boost Clock
—
2288 MHz
GPU Clock
732 MHz
—
Shader Clock
1464 MHz
—
Memory Clock
950 MHz 3.8 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
1280 MB
96 GB
VRAM (MB)
1,280
98,304 +7580.0%
Memory Type
GDDR5
GDDR7
Memory Bus
320 bit
512 bit
Bandwidth
152.0 GB/s
1.79 TB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
640 KB
128 MB
Performance
Pixel Rate
21.96 GPixel/s
439.3 GPixel/s
Texture Rate
43.92 GTexel/s
1,720.6 GTexel/s
FP32 (TFLOPS)
1,405.4 GFLOPS
110.1 TFLOPS
FP64 (TFLOPS)
175.7 GFLOPS (1:8)
1.721 TFLOPS (1:64)
FP16 (TFLOPS)
—
110.1 TFLOPS (1:1)
AI/RT
RT Cores
—
188
Tensor Cores
—
752
Power
TDP
219 W
300 W
TDP (W)
219
300 +37.0%
Suggested PSU
550 W
700 W
Power Connectors
2x 6-pin
1x 16-pin
Architecture
Architecture
Fermi 2.0
Blackwell 2.0
GPU Name
GF110
GB202
Generation
GeForce 500
Blackwell PRO W (x000)
Process Size
40 nm
5 nm
Transistors
3,000 million
92,200 million
Die Size
520 mm²
750 mm²
Foundry
TSMC
TSMC
Density
5.8M / mm²
122.9M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
2.0
12.0
Shader Model
5.1
6.9
Physical
Slot Width
Dual-slot
Dual-slot
Length
267 mm 10.5 inches
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
2x DVI1x mini-HDMI 1.3a
4x DisplayPort 2.1b
Bus Interface
PCIe 2.0 x16
PCIe 5.0 x16
Other
Launch Price
349 USD
8,565 USD
Production
End-of-life
Active
Predecessor
GeForce 400
Workstation Ada
Successor
GeForce 600
—
View GeForce GTX 570 Details View RTX PRO 6000D Blackwell Max-Q Details