GPU Comparison
RADEON
AMD Radeon R7 250
CORE STATE
Cape Verde
VRAM
1024 MB
CLOCK SPEED
—
TDP
55 W
BUS WIDTH
128 bit
ARCHITECTURE
GCN 1.0
PROCESS
28 nm
LAUNCH DATE
2013
VS
GEFORCE
GeForce GTX 560 Ti
CORE STATE
GF114
VRAM
1024 MB
CLOCK SPEED
—
TDP
170 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi 2.0
PROCESS
40 nm
LAUNCH DATE
2011
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
R7 250
GTX 560 Ti
Core Specs
Shading Units
512
384
-25.0%
Shaders
512
384
-25.0%
TMUs
32
64
+100.0%
ROPs
16
32
+100.0%
Compute Units
8
—
SM Count
—
8
Clocks
GPU Clock
925 MHz
823 MHz
Shader Clock
—
1645 MHz
Memory Clock
900 MHz
1800 Mbps effective
1002 MHz
4 Gbps effective
Memory
Memory Size
1024 MB
1024 MB
VRAM (MB)
1,024
1,024
0.0%
Memory Type
DDR3
GDDR5
Memory Bus
128 bit
256 bit
Bandwidth
28.80 GB/s
128.3 GB/s
Cache
L1 Cache
16 KB (per CU)
64 KB (per SM)
L2 Cache
256 KB
512 KB
Performance
Pixel Rate
14.80 GPixel/s
13.17 GPixel/s
Texture Rate
29.60 GTexel/s
52.67 GTexel/s
FP32 (TFLOPS)
947.2 GFLOPS
1,263.4 GFLOPS
FP64 (TFLOPS)
59.20 GFLOPS (1:16)
105.3 GFLOPS (1:12)
Power
TDP
55 W
170 W
TDP (W)
55
170
+209.1%
Suggested PSU
250 W
450 W
Power Connectors
None
2x 6-pin
Architecture
Architecture
GCN 1.0
Fermi 2.0
GPU Name
Cape Verde
GF114
Generation
Volcanic Islands
(R7 200)
GeForce 500
Process Size
28 nm
40 nm
Transistors
1,500 million
1,950 million
Die Size
123 mm²
332 mm²
Foundry
TSMC
TSMC
Density
12.2M / mm²
5.9M / mm²
API Support
DirectX
12 (11_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.2.170
—
OpenCL
2.1 (1.2)
1.1
CUDA
—
2.1
Shader Model
6.5 (5.1)
5.1
Physical
Slot Width
Single-slot
Dual-slot
Length
168 mm
6.6 inches
229 mm
9 inches
Outputs
1x DVI1x HDMI 1.4a1x DisplayPort 1.2
2x DVI1x mini-HDMI 1.3a
Bus Interface
PCIe 3.0 x16
PCIe 2.0 x16
Other
Launch Price
—
249 USD
Production
End-of-life
End-of-life
Predecessor
Sea Islands
GeForce 400
Successor
Pirate Islands
GeForce 600