GPU Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GTX 550 Ti

CORE STATE GF116
VRAM 1024 MB
CLOCK SPEED
TDP 116 W
BUS WIDTH 192 bit
ARCHITECTURE Fermi 2.0
nm
PROCESS 40 nm
LAUNCH DATE 2011
VS
NVIDIA
GEFORCE

GeForce MX330

CORE STATE GP108B
VRAM 2 GB
CLOCK SPEED 1594 MHz
TDP 10 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2020

PERFORMANCE BENCHMARKS

geekbench_opencl
5,731
9,196
geekbench_vulkan
N/A
9,019

DETAILED SPECIFICATIONS

SPECIFICATION
GTX 550 Ti
MX330
Core Specs
Shading Units
192
384 +100.0%
Shaders
192
384 +100.0%
TMUs
32
24 -25.0%
ROPs
24
16 -33.3%
SM Count
4
3 -25.0%
Clocks
Base Clock
1531 MHz
Boost Clock
1594 MHz
GPU Clock
900 MHz
Shader Clock
1800 MHz
Memory Clock
1026 MHz 4.1 Gbps effective
1752 MHz 7 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048 +100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
192 bit
64 bit
Bandwidth
98.50 GB/s
56.06 GB/s
Cache
L1 Cache
64 KB (per SM)
48 KB (per SM)
L2 Cache
384 KB
512 KB
Performance
Pixel Rate
7.200 GPixel/s
25.50 GPixel/s
Texture Rate
28.80 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
691.2 GFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
57.60 GFLOPS (1:12)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
19.13 GFLOPS (1:64)
Power
TDP
116 W
10 W
TDP (W)
116
10 -91.4%
Suggested PSU
300 W
Power Connectors
1x 6-pin
None
Architecture
Architecture
Fermi 2.0
Pascal
GPU Name
GF116
GP108B
Generation
GeForce 500
GeForce MX (3xx)
Process Size
40 nm
14 nm
Transistors
1,170 million
1,800 million
Die Size
238 mm²
74 mm²
Foundry
TSMC
Samsung
Density
4.9M / mm²
24.3M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
OpenCL
1.1
3.0
CUDA
2.1
6.1
Shader Model
5.1
6.8
Physical
Slot Width
Dual-slot
IGP
Length
210 mm 8.3 inches
Outputs
2x DVI1x mini-HDMI 1.3a
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x4
Other
Launch Price
149 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 400
Successor
GeForce 600
View GeForce GTX 550 Ti Details View GeForce MX330 Details