NVIDIA GeForce GTX 465 vs NVIDIA GeForce GTX 960M Comparison
NVIDIA GeForce GTX 465
GeForce GTX 960M
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GTX 465 vs NVIDIA GeForce GTX 960M
The GeForce GTX 960M and GeForce GTX 465 represent two distinct eras of NVIDIA mobile and desktop GPU design. The 960M is a Maxwell-based mobile part from 2015, while the 465 is a Fermi-based desktop card from 2010. Direct benchmark comparisons show a clear performance hierarchy, but the underlying hardware differences are substantial. This analysis uses the available data to break down their head-to-head results, architectural gaps, and practical use cases.
Head-to-Head Benchmarks
The only direct comparison available is the Geekbench OpenCL test, and it delivers a decisive win for the newer mobile GPU. The NVIDIA GeForce GTX 960M scores 11045 points, while the NVIDIA GeForce GTX 465 scores 9294 points. That is a delta of 18.8% in favor of the 960M. This is a significant margin, especially considering the 465 is a desktop card with a much larger physical footprint and power draw. The 960M achieves this advantage despite being a mobile MXM module, highlighting how architectural efficiency has improved over the five years separating their release dates.
Looking at the broader benchmark context, the 960M’s average benchmark score sits at 9645, which places it at the 46th percentile of all GPUs. Its nearest rival is the NVIDIA Quadro K5000, which scores 9637, putting the 960M just 0.1% ahead. The AMD Radeon Pro WX 2100 is essentially tied at 9653 (0.1% behind the 960M), and the NVIDIA Quadro P4000 is 0.2% behind. The 960M’s OpenCL score of 11045 is notably higher than its average score, suggesting it performs particularly well in compute workloads relative to its overall standing.
The GTX 465, by contrast, has an average benchmark score of 9294, also landing at the 46th percentile. Its closest rival is the NVIDIA GeForce GTX 850M at 9302, which is 0.1% faster. The AMD Radeon R7 M380 is 0.2% ahead, while the NVIDIA GeForce GTX 960 desktop card is just 0.2% behind the 465. The 465’s single OpenCL score matches its average exactly, indicating consistent performance across its limited testing. The 18.8% gap in the head-to-head test is substantial and reflects the generational leap in compute efficiency, not just clock speed or core count.
Where Each One Wins
The data is unambiguous: the GTX 960M wins the only direct benchmark, so it takes the single win in the head-to-head comparison. This means for any OpenCL-accelerated workload—such as video encoding, physics simulation, or general-purpose GPU computing—the 960M is the stronger choice. Its 11045 score is 18.8% higher than the 465’s 9294, making it the clear compute winner.
The GTX 465 does not win any benchmarks in this data set. However, it is not without merit in specific contexts. Its architecture, while older, is designed for desktop use and offers a much higher TDP of 200 W compared to the 960M’s 75 W. This power budget could theoretically allow for sustained loads, but the benchmark data does not show any test where the 465 outperforms the 960M. The 465 also has a wider memory bus at 256 bit versus the 960M’s 128 bit, and a higher memory bandwidth of 102.7 GB/s versus 80.19 GB/s. These memory advantages, however, do not translate into a benchmark win in the available data.
For gaming, the 960M’s higher pixel rate (18.82 GPixel/s vs. 13.38 GPixel/s) and texture rate (47.04 GTexel/s vs. 26.75 GTexel/s) suggest it would handle fill-rate-bound scenarios better. The 465’s higher ROP count (32 vs. 16) is offset by its lower clock-derived rates. The 960M also supports Vulkan 1.4, while the 465 has no Vulkan support listed, making the 960M the only option for modern cross-platform graphics APIs. The 465’s dual-link DVI and mini-HDMI outputs are desktop-oriented, but the 960M’s portable-device-dependent outputs reflect its mobile nature.
Architecture Differences
The architectural gap between these two GPUs is stark. The GTX 960M uses the GM107 chip built on TSMC’s 28 nm process, packing 1,870 million transistors into a 148 mm² die. The GTX 465 uses the GF100 chip on a 40 nm process, with 3,100 million transistors on a massive 529 mm² die. The transistor density tells the story: the 960M achieves 12.6 million transistors per mm², while the 465 manages only 5.9 million per mm². This means the 960M is more than twice as dense, a direct result of the smaller process node.
Core configuration differs significantly. The 960M has 640 shading units, 40 texture mapping units, and 16 ROPs. The 465 has 352 shading units, 44 TMUs, and 32 ROPs. While the 465 has more TMUs and ROPs, the 960M compensates with nearly double the shading units and much higher clock speeds: 1097 MHz base and 1176 MHz boost for the 960M, versus no listed base or boost clocks for the 465. The 960M’s FP32 compute is rated at 1.505 TFLOPS, while the 465 is at 855.4 GFLOPS, a 76% advantage for the 960M.
Memory systems are also divergent. The 960M comes with 4 GB of GDDR5 on a 128-bit bus, yielding 80.19 GB/s of bandwidth. The 465 has only 1024 MB of GDDR5 on a 256-bit bus, but achieves 102.7 GB/s due to the wider interface. The 465’s memory clock is 802 MHz (3.2 Gbps effective), while the 960M runs at 1253 MHz (5 Gbps effective). The 960M’s higher clock speed cannot overcome the 465’s wider bus, so the older card has a bandwidth advantage, but this does not help it in the compute benchmark.
Power and physical design are radically different. The 960M is a 75 W MXM module with no power connectors, designed for laptops. The 465 is a 200 W dual-slot desktop card requiring two 6-pin power connectors and a 550 W suggested PSU. It measures 241 mm (9.5 inches) in length. The 465 also uses PCIe 2.0 x16, while the 960M uses MXM-B (3.0). Both support DirectX 12 (11_0) and OpenGL 4.6, but only the 960M lists Vulkan 1.4 support. The 465’s display outputs are 2x DVI and 1x mini-HDMI 1.3a, while the 960M’s are portable-device dependent.
FAQ
Q: Which GPU is faster in OpenCL compute?
A: The NVIDIA GeForce GTX 960M scores 11045 in Geekbench OpenCL, which is 18.8% higher than the GTX 465’s 9294. The 960M wins the only head-to-head benchmark.
Q: Does the GTX 465 have any memory advantage?
A: Yes. The GTX 465 has a 256-bit memory bus and 102.7 GB/s bandwidth, compared to the 960M’s 128-bit bus and 80.19 GB/s. The 465 also has 32 ROPs versus the 960M’s 16, but this does not result in a benchmark win.
Q: What are the core counts for each GPU?
A: The GTX 960M has 640 shading units, 40 TMUs, and 16 ROPs. The GTX 465 has 352 shading units, 44 TMUs, and 32 ROPs. The 960M has nearly double the shading units.
Q: Which GPU supports Vulkan?
A: Only the GTX 960M lists Vulkan 1.4 support. The GTX 465 has no Vulkan support listed in the data.
Q: How do their power requirements differ?
A: The GTX 960M is a 75 W MXM module with no power connectors. The GTX 465 is a 200 W dual-slot card requiring two 6-pin connectors and a 550 W suggested PSU.
Q: What is the transistor density difference?
A: The GTX 960M has a transistor density of 12.6 million per mm² on a 28 nm process. The GTX 465 has 5.9 million per mm² on a 40 nm process, making the 960M over twice as dense.
The Verdict
Based strictly on the benchmark data, the NVIDIA GeForce GTX 960M is the superior GPU. It wins the only direct comparison by 18.8%, has a higher average benchmark score (9645 vs. 9294), and offers modern API support including Vulkan 1.4. The 960M achieves this with far lower power consumption (75 W vs. 200 W) and a smaller, mobile form factor. Any user prioritizing compute performance, modern software compatibility, or energy efficiency should choose the 960M without hesitation.
The GTX 465 is not without a niche. Its larger 256-bit memory bus and higher bandwidth (102.7 GB/s) could theoretically benefit memory-bound workloads, but no benchmark in the data confirms this. Its 44 TMUs and 32 ROPs are higher than the 960M’s 40 and 16, respectively, but the 960M’s higher clock rates compensate. The 465 also has a higher launch MSRP of 279 USD, yet it delivers less performance in the available tests. For anyone building a legacy desktop system or requiring dual-link DVI outputs, the 465 exists as a historical option, but the data shows the 960M is the clear winner for all practical purposes. The verdict is straightforward: the GTX 960M is the stronger performer, and the GTX 465 is an older, less efficient design that cannot match it in compute tasks.