NVIDIA GeForce GTX 460 v2 vs NVIDIA GeForce GTX 750 Comparison
NVIDIA GeForce GTX 460 v2
GeForce GTX 750
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GTX 460 v2 vs NVIDIA GeForce GTX 750
Head-to-Head Benchmarks
The only direct comparison in the database is the Geekbench OpenCL test, and it produces a clear, if modest, win for the newer card. The NVIDIA GeForce GTX 750 scores 9,315 points, while the NVIDIA GeForce GTX 460 v2 trails at 8,743 points. That works out to a 6.1% advantage for the GTX 750, a margin that flips the expected outcome if one were to judge purely on the older card’s higher-end positioning at launch.
The GTX 460 v2’s single recorded benchmark result of 8,743 places it at the 44th percentile of all GPUs in the database. Its nearest rivals in that metric are a tight cluster: the NVIDIA GeForce RTX 3050 A Mobile scores 8,746 (a 0% delta), the AMD Radeon R9 M265X scores 8,851 (1.2% higher), and the AMD Radeon Pro WX 5100 scores 8,863 (1.4% higher). The GTX 460 v2 is effectively a dead heat with the RTX 3050 A Mobile in this test, a result that underscores how much architectural efficiency can close generational gaps.
The GTX 750’s OpenCL score of 9,315 is its standout result, but the database also records two other benchmark runs. In Geekbench Metal, it posts 4,274 points, and in Geekbench Vulkan, it reaches 8,078. Its average benchmark score across all three tests is 7,222, which drags its percentile down to 40th overall. That average is dragged lower by the Metal result, a test that appears to favor other platforms or architectures. The GTX 750’s nearest rivals, based on average score, include the AMD Radeon Vega 8 Mobile at 7,203 (0.3% lower), the NVIDIA GeForce GTX 560 SE at 7,171 (0.7% lower), the Intel Iris Pro Graphics P580 at 7,170 (0.7% lower), and the NVIDIA GeForce GTX 970 at 7,157 (0.9% lower). The GTX 750’s average is thus a hair above a set of very different cards, from integrated graphics to a much higher-tier discrete GPU, which says less about absolute performance and more about the specific workload mix.
The head-to-head tally gives the GTX 750 one win and the GTX 460 v2 zero wins. That single data point is the only direct comparison available, but it is consistent with the broader architectural story: the Maxwell design extracts more usable performance per clock and per watt than the older Fermi part. The 6.1% OpenCL gap is not enormous, but it is present, and it is the only recorded measurement where the two cards face the same workload under identical conditions.
Architecture Differences
The GTX 460 v2 is built on the GF114 chip, an implementation of the Fermi 2.0 architecture, while the GTX 750 uses the GM107 chip, the first Maxwell part. The manufacturing process tells a large part of the story. The GTX 460 v2 uses a 40 nm process at TSMC, whereas the GTX 750 uses a 28 nm process, also at TSMC. That shrink allowed the GTX 750 to pack 1,870 million transistors into a 148 mm² die, producing a transistor density of 12.6 million per square millimeter. The GTX 460 v2, by contrast, contains 1,950 million transistors on a 332 mm² die, for a density of 5.9 million per square millimeter. Despite having slightly more transistors, the GTX 460 v2 takes up more than twice the silicon area.
The core configurations differ sharply. The GTX 460 v2 has 336 shading units, 56 texture mapping units, and 24 raster output units. The GTX 750 has 512 shading units, but only 32 TMUs and 16 ROPs. The shading unit count favors the GTX 750 by a wide margin, which helps explain its higher raw FP32 throughput: 1,111.0 GFLOPS versus 1,046.3 GFLOPS for the GTX 460 v2. The older card counters with more TMUs and ROPs, which shows up in its texture and pixel rates. The GTX 460 v2 achieves 43.62 GTexel/s and 10.91 GPixel/s, while the GTX 750 manages 34.72 GTexel/s and 17.36 GPixel/s. The GTX 750’s pixel rate is actually 59% higher, a consequence of its newer ROP design and higher clocks, even though it has fewer ROPs.
Clock behavior is another differentiator. The GTX 460 v2 has no recorded base or boost clock in the database, only a memory clock of 1,002 MHz, which translates to 4 Gbps effective. The GTX 750 runs at a base clock of 1,020 MHz and a boost clock of 1,085 MHz, with memory at 1,253 MHz (5 Gbps effective). The GTX 750’s higher core clocks, combined with its larger shading unit count, drive its FP32 advantage.
Memory subsystems also diverge. Both cards use 1,024 MB of GDDR5, but the GTX 460 v2 uses a 192-bit bus, yielding 96.19 GB/s of bandwidth, while the GTX 750 uses a 128-bit bus, capping at 80.19 GB/s. That is a 20% bandwidth deficit for the GTX 750, a real disadvantage in memory-heavy workloads, though the Maxwell architecture’s better cache behavior and compression techniques are not captured in the raw specs.
Feature support shows the generational gap. The GTX 460 v2 lists DirectX 12 (11_0) and OpenGL 4.6, with no Vulkan entry. The GTX 750 matches DirectX 12 (11_0) and OpenGL 4.6 but adds Vulkan 1.4 support. Display outputs differ modestly: the GTX 460 v2 offers 2x DVI and 1x mini-HDMI 1.3a, while the GTX 750 offers 2x DVI and 1x mini-HDMI 1.4a. The bus interface also advances, with the GTX 460 v2 on PCIe 2.0 x16 and the GTX 750 on PCIe 3.0 x16.
Power consumption is where the Maxwell design shines brightest. The GTX 460 v2 has a 160 W TDP, requires two 6-pin power connectors, and recommends a 450 W power supply. The GTX 750 draws only 55 W, needs no auxiliary power connectors, and runs on a 250 W suggested PSU. That is a 65% reduction in TDP, a massive difference that changes the physical design constraints: the GTX 460 v2 is a dual-slot card measuring 210 mm in length, while the GTX 750 is a single-slot card at 145 mm.
The Verdict
The data points to a straightforward split. For raw compute throughput in OpenCL, the NVIDIA GeForce GTX 750 is the better card, posting a 6.1% higher score than the GTX 460 v2. It also delivers more FP32 performance (1,111.0 GFLOPS versus 1,046.3 GFLOPS), a higher pixel rate (17.36 GPixel/s versus 10.91 GPixel/s), and much lower power draw (55 W versus 160 W). The GTX 750 also adds Vulkan 1.4 support, a feature the older card lacks entirely.
The GTX 460 v2 retains advantages in texture throughput (43.62 GTexel/s versus 34.72 GTexel/s) and memory bandwidth (96.19 GB/s versus 80.19 GB/s). It also has more TMUs and ROPs, which can matter in specific fill-rate-bound scenarios. However, its only recorded benchmark score is lower, its transistor density is roughly half that of the GTX 750, and it requires a much larger power envelope and physical footprint.
For a user choosing between these two on the basis of the recorded measurements alone, the GTX 750 offers the better compute performance, modern API support, and dramatically lower system requirements. The GTX 460 v2’s niche would be limited to workloads that heavily favor texture rate or memory bandwidth, and even then, the benchmark evidence does not show a case where it wins a direct comparison. The verdict from the database is clear: the GTX 750 is the superior part in the one test both cards share, and its architectural efficiency advantages extend well beyond that single score.
Specification Differences
| Specification | NVIDIA GeForce GTX 460 v2 | NVIDIA GeForce GTX 750 |
| --- | --- | --- |
| Chip | GF114 | GM107 |
| Architecture | Fermi 2.0 | Maxwell |
| Process Node | 40 nm | 28 nm |
| Transistors | 1,950 million | 1,870 million |
| Die Size | 332 mm² | 148 mm² |
| Transistor Density | 5.9M / mm² | 12.6M / mm² |
| Base Clock | Not recorded | 1020 MHz |
| Boost Clock | Not recorded | 1085 MHz |
| Memory Clock | 1002 MHz (4 Gbps effective) | 1253 MHz (5 Gbps effective) |
| Memory Bus Width | 192 bit | 128 bit |
| Memory Bandwidth | 96.19 GB/s | 80.19 GB/s |
| Shading Units | 336 | 512 |
| TMUs | 56 | 32 |
| ROPs | 24 | 16 |
| Pixel Rate | 10.91 GPixel/s | 17.36 GPixel/s |
| Texture Rate | 43.62 GTexel/s | 34.72 GTexel/s |
| FP32 | 1,046.3 GFLOPS | 1,111.0 GFLOPS |
| TDP | 160 W | 55 W |
| Slot Width | Dual-slot | Single-slot |
| Power Connectors | 2x 6-pin | None |
| Suggested PSU | 450 W | 250 W |
| Bus Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
| Display Outputs | 2x DVI, 1x mini-HDMI 1.3a | 2x DVI, 1x mini-HDMI 1.4a |
| Vulkan Support | Not recorded | 1.4 |
| Length | 210 mm (8.3 inches) | 145 mm (5.7 inches) |
| Launch MSRP | 199 USD | 119 USD |
| Release Date | 2011-09-23 | 2014-02-17 |
FAQ
Q: Which card is faster in the only direct benchmark comparison?
A: The NVIDIA GeForce GTX 750 wins the Geekbench OpenCL test with a score of 9,315 against 8,743 for the GTX 460 v2, a 6.1% advantage.
Q: How does the GTX 750 compare to its nearest rivals in average benchmark score?
A: The GTX 750’s average score of 7,222 puts it slightly ahead of the AMD Radeon Vega 8 Mobile (7,203, 0.3% lower), the NVIDIA GeForce GTX 560 SE (7,171, 0.7% lower), the Intel Iris Pro Graphics P580 (7,170, 0.7% lower), and the NVIDIA GeForce GTX 970 (7,157, 0.9% lower).
Q: What is the most significant power consumption difference?
A: The GTX 460 v2 has a 160 W TDP and requires two 6-pin power connectors, while the GTX 750 has a 55 W TDP and needs no auxiliary power connectors. The suggested PSU drops from 450 W to 250 W.
Q: Does the GTX 750 support Vulkan?
A: Yes, the GTX 750 lists Vulkan 1.4 support. The GTX 460 v2 has no recorded Vulkan support in the database.
Q: Which card has higher memory bandwidth?
A: The GTX 460 v2, with a 192-bit bus and 96.19 GB/s bandwidth. The GTX 750 has a 128-bit bus and 80.19 GB/s, a 20% deficit.
Q: How do the pixel rates compare?
A: The GTX 750 achieves 17.36 GPixel/s, substantially higher than the GTX 460 v2’s 10.91 GPixel/s, despite the older card having more ROPs (24 versus 16).