GPU Comparison
GEFORCE
NVIDIA GeForce GTX 460 SE
CORE STATE
GF104
VRAM
1024 MB
CLOCK SPEED
—
TDP
150 W
BUS WIDTH
256 bit
ARCHITECTURE
Fermi
PROCESS
40 nm
LAUNCH DATE
2010
VS
GEFORCE
GeForce MX330
CORE STATE
GP108B
VRAM
2 GB
CLOCK SPEED
1594 MHz
TDP
10 W
BUS WIDTH
64 bit
ARCHITECTURE
Pascal
PROCESS
14 nm
LAUNCH DATE
2020
PERFORMANCE BENCHMARKS
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 460 SE
MX330
Core Specs
Shading Units
288
384
+33.3%
Shaders
288
384
+33.3%
TMUs
48
24
-50.0%
ROPs
32
16
-50.0%
SM Count
6
3
-50.0%
Clocks
Base Clock
—
1531 MHz
Boost Clock
—
1594 MHz
GPU Clock
650 MHz
—
Shader Clock
1300 MHz
—
Memory Clock
850 MHz
3.4 Gbps effective
1752 MHz
7 Gbps effective
Memory
Memory Size
1024 MB
2 GB
VRAM (MB)
1,024
2,048
+100.0%
Memory Type
GDDR5
GDDR5
Memory Bus
256 bit
64 bit
Bandwidth
108.8 GB/s
56.06 GB/s
Cache
L1 Cache
64 KB (per SM)
48 KB (per SM)
L2 Cache
512 KB
512 KB
Performance
Pixel Rate
7.800 GPixel/s
25.50 GPixel/s
Texture Rate
31.20 GTexel/s
38.26 GTexel/s
FP32 (TFLOPS)
748.8 GFLOPS
1,224.2 GFLOPS
FP64 (TFLOPS)
62.40 GFLOPS (1:12)
38.26 GFLOPS (1:32)
FP16 (TFLOPS)
—
19.13 GFLOPS (1:64)
Power
TDP
150 W
10 W
TDP (W)
150
10
-93.3%
Suggested PSU
450 W
—
Power Connectors
2x 6-pin
None
Architecture
Architecture
Fermi
Pascal
GPU Name
GF104
GP108B
Generation
GeForce 400
GeForce MX
(3xx)
Process Size
40 nm
14 nm
Transistors
1,950 million
1,800 million
Die Size
332 mm²
74 mm²
Foundry
TSMC
Samsung
Density
5.9M / mm²
24.3M / mm²
API Support
DirectX
12 (11_0)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
—
1.4
OpenCL
1.1
3.0
CUDA
2.1
6.1
Shader Model
5.1
6.8
Physical
Slot Width
Dual-slot
IGP
Length
210 mm
8.3 inches
—
Outputs
2x DVI1x mini-HDMI 1.3a
Portable Device Dependent
Bus Interface
PCIe 2.0 x16
PCIe 3.0 x4
Other
Launch Price
160 USD
—
Production
End-of-life
End-of-life
Predecessor
GeForce 200
—
Successor
GeForce 500
—