GPU Comparison
GEFORCE
NVIDIA GeForce GTX 1650 Max-Q
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1125 MHz
TDP
30 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
GTX 1650 Max-Q
GTX 1650 Mobile
Core Specs
Shading Units
1,024
1,024
0.0%
Shaders
1,024
1,024
0.0%
TMUs
64
64
0.0%
ROPs
32
32
0.0%
SM Count
16
16
0.0%
Clocks
Base Clock
930 MHz
1395 MHz
Boost Clock
1125 MHz
1560 MHz
Memory Clock
1250 MHz
10 Gbps effective
2001 MHz
8 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
GDDR6
GDDR5
Memory Bus
128 bit
128 bit
Bandwidth
160.0 GB/s
128.1 GB/s
Cache
L1 Cache
64 KB (per SM)
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
Performance
Pixel Rate
36.00 GPixel/s
49.92 GPixel/s
Texture Rate
72.00 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
2.304 TFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
72.00 GFLOPS (1:32)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
4.608 TFLOPS (2:1)
6.390 TFLOPS (2:1)
Power
TDP
30 W
50 W
TDP (W)
30
50
+66.7%
Power Connectors
None
None
Architecture
Architecture
Turing
Turing
GPU Name
TU117
TU117
Generation
GeForce 16 Mobile
GeForce 16 Mobile
Process Size
12 nm
12 nm
Transistors
4,700 million
4,700 million
Die Size
200 mm²
200 mm²
Foundry
TSMC
TSMC
Density
23.5M / mm²
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
7.5
Shader Model
6.8
6.8
Physical
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
GeForce 10 Mobile
Successor
GeForce 20 Mobile
GeForce 20 Mobile