NVIDIA GeForce GTX 1080 vs NVIDIA GeForce GTX TITAN Comparison
NVIDIA GeForce GTX 1080
GeForce GTX TITAN
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce GTX 1080 vs NVIDIA GeForce GTX TITAN
The NVIDIA GeForce GTX TITAN and the NVIDIA GeForce GTX 1080 represent two distinct eras of GPU design. The TITAN, launched in early 2013, was the flagship of the Kepler generation, while the GTX 1080, arriving in mid-2016, spearheaded the Pascal architecture. The benchmark data shows a decisive generational shift. Across the three shared tests, the GTX 1080 wins every single comparison, with deltas ranging from 51.4% to 67%. The GTX TITAN, despite its older architecture and higher launch MSRP, simply cannot keep pace with the efficiency and raw throughput of the newer card.
The Verdict
The data unequivocally favors the NVIDIA GeForce GTX 1080. In the head-to-head benchmarks, it outperforms the GTX TITAN by a massive margin. In Geekbench Metal, the GTX 1080 scores 23,824 versus the TITAN's 8,218, a delta of 65.5%. The OpenCL result is similarly lopsided: 51,204 for the 1080 against 24,873 for the TITAN, a 51.4% advantage. The Vulkan test shows the largest gap, with the GTX 1080 scoring 30,398 compared to the TITAN's 10,027, a 67% difference.
For any user considering these two cards, the GTX 1080 is the only logical choice based on performance. It is faster in every measurable way, consumes less power at 180 W versus 250 W, and features a newer memory interface with higher bandwidth. The GTX TITAN, while historically significant, is outclassed. Its average benchmark score of 14,373 places it in the 56th percentile of all GPUs, while the GTX 1080's average of 11,960 sits in the 51st percentile. This discrepancy is due to the fact that the GTX 1080 has many more benchmark entries in the database, including tests like Passmark and 3DMark, which drag its average down despite its clear superiority in the shared tests.
The GTX TITAN should only be considered by someone specifically interested in the Kepler architecture as a collector's item. From a pure performance standpoint, the GTX 1080 is the definitive winner. The GTX 1080's nearest rivals include the GTX 1660, which it beats by 2.4%, and the RX 7800 XT, which it leads by 2.9%, showing that even against newer cards, the 1080 remains competitive. The TITAN, on the other hand, sits in a statistical dead heat with integrated graphics solutions like the AMD Radeon RX Vega 11 and Intel Iris Xe MAX Graphics, with deltas of only 0.1% to 0.4%.
Architecture Differences
The architectural gap between these two cards is stark and explains the performance chasm. The GTX TITAN is built on the GK110 chip using the Kepler architecture, fabricated on a 28 nm process at TSMC. It packs 7,080 million transistors onto a massive 561 mm² die, resulting in a transistor density of 12.6 million per square millimeter. The GTX 1080 uses the GP104 chip with the Pascal architecture, also from TSMC, but on a much more advanced 16 nm process. It contains 7,200 million transistors on a 314 mm² die, achieving a density of 22.9 million per square millimeter.
The core configurations differ significantly. The TITAN features 2,688 shading units, 224 texture mapping units, and 48 ROPs. The GTX 1080 has 2,560 shading units, 160 TMUs, and 64 ROPs. While the TITAN has more shading units and TMUs, the GTX 1080 compensates with much higher clock speeds. The TITAN runs at a base clock of 836 MHz with a boost of 876 MHz, while the GTX 1080 starts at 1,607 MHz and boosts to 1,733 MHz. This clock advantage gives the GTX 1080 a massive lead in compute throughput.
Memory is another major differentiator. The TITAN uses 6 GB of GDDR5 memory on a 384-bit bus, providing 288.4 GB/s of bandwidth. The GTX 1080 uses 8 GB of GDDR5X memory on a 256-bit bus, but achieves higher bandwidth at 320.3 GB/s thanks to a 10 Gbps effective memory speed. The newer memory technology and higher clocks more than compensate for the narrower bus.
The feature set also reflects the generational leap. The TITAN supports DirectX 12 (11_0), while the GTX 1080 supports DirectX 12 (12_1), enabling more advanced rendering features. In Vulkan, the TITAN supports version 1.2.175, while the GTX 1080 supports 1.4. The GTX 1080 also offers superior display outputs, including HDMI 2.0 and three DisplayPort 1.4a connectors, compared to the TITAN's HDMI 1.4a and single DisplayPort 1.2. The GTX 1080's pixel rate of 110.9 GPixel/s and texture rate of 277.3 GTexel/s dwarf the TITAN's 49.06 GPixel/s and 196.2 GTexel/s. The FP32 performance tells the same story: 8.873 TFLOPS for the 1080 versus 4.709 TFLOPS for the TITAN.
Head-to-Head Benchmarks
The three shared benchmarks paint a clear picture of generational dominance. The Geekbench Metal test is a measure of GPU compute performance in Apple's Metal API. Here, the GTX 1080 scores 23,824, which is 65.5% higher than the GTX TITAN's 8,218. This is not a marginal improvement; it is a complete overhaul of performance capabilities. The TITAN's older Kepler architecture was not designed with modern compute APIs in mind, and the results show it.
In Geekbench OpenCL, the gap narrows slightly but remains decisive. The GTX 1080 achieves 51,204 points, while the TITAN manages 24,873. This represents a 51.4% advantage for the Pascal card. OpenCL is a more universal compute standard, and while the TITAN performs better here relative to Metal, it still falls far short of the newer card's output. The GTX 1080's higher clock speeds and faster memory are the primary drivers of this result.
The Vulkan benchmark shows the most dramatic difference. The GTX 1080 scores 30,398, while the TITAN scores 10,027. The delta here is 67%, the largest of the three tests. Vulkan is a low-overhead API that benefits greatly from architectural efficiency, and Pascal's design clearly executes it far better than Kepler. The TITAN's score is less than a third of the GTX 1080's, making it nearly irrelevant in modern Vulkan workloads.
Beyond these shared tests, the GTX 1080 has additional entries in the database. Its Passmark G3D score is 15,586, and its GPU compute score is 7,614. It also scores 888 in Passmark G2D. These results further cement its position as a capable performer. The GTX TITAN has no equivalent data, meaning the only direct comparisons available are the three Geekbench tests, all of which the GTX 1080 wins by overwhelming margins.
FAQ
Q: Which card has a higher average benchmark score?
A: The GTX TITAN has a higher average benchmark score of 14,373 compared to the GTX 1080's 11,960. However, this is misleading because the GTX 1080 has many more benchmark results in the database, including lower-scoring tests like Passmark DirectX 9 and 3DMark Steel Nomad, which pull its average down.
Q: What is the memory configuration difference between the two cards?
A: The GTX TITAN uses 6 GB of GDDR5 memory on a 384-bit bus, yielding 288.4 GB/s of bandwidth. The GTX 1080 uses 8 GB of GDDR5X memory on a 256-bit bus, but achieves higher bandwidth at 320.3 GB/s due to a faster effective memory speed of 10 Gbps.
Q: How do the power requirements compare?
A: The GTX TITAN has a TDP of 250 W and requires a 600 W power supply, using both a 6-pin and an 8-pin power connector. The GTX 1080 has a lower TDP of 180 W, recommends a 450 W power supply, and uses a single 8-pin connector.
Q: What is the difference in FP32 compute performance?
A: The GTX 1080 delivers 8.873 TFLOPS of FP32 performance, which is nearly double the GTX TITAN's 4.709 TFLOPS. This is a direct result of the Pascal architecture's much higher clock speeds.
Q: Which card has better Vulkan API support?
A: The GTX 1080 supports Vulkan 1.4, while the GTX TITAN supports Vulkan 1.2.175. This is reflected in the benchmarks, where the GTX 1080 scores 30,398 versus the TITAN's 10,027 in the Geekbench Vulkan test.
Q: What are the release dates and launch MSRPs?
A: The GTX TITAN was released on February 18, 2013, with a launch MSRP of 999 USD. The GTX 1080 was released on May 26, 2016, with a launch MSRP of 599 USD.
Where Each One Wins
The GTX 1080 wins in every category that matters for modern computing. In raw compute performance, it is superior across all three shared benchmarks: Metal, OpenCL, and Vulkan. The data shows a minimum 51.4% advantage and a maximum 67% advantage. This makes it the clear choice for any workload involving GPU acceleration, whether that is gaming, content creation, or scientific computing. Its higher texture rate of 277.3 GTexel/s and pixel rate of 110.9 GPixel/s make it far more capable in graphics-intensive tasks.
The GTX 1080 also wins on efficiency. It achieves these results while consuming 180 W, which is 70 W less than the TITAN's 250 W TDP. It also requires a smaller power supply, 450 W versus 600 W, making it easier to integrate into existing systems. Its memory bandwidth is higher at 320.3 GB/s, and it has more memory at 8 GB versus 6 GB, which is beneficial for high-resolution textures and large datasets. The newer display outputs, including HDMI 2.0 and three DisplayPort 1.4a, support modern monitors and VR headsets better than the TITAN's older ports.
The GTX TITAN has no benchmark wins in the head-to-head data. Its only advantages are historical. It has more shading units at 2,688 versus 2,560, and more TMUs at 224 versus 160. These additional units do not translate into performance wins due to the massive clock speed disadvantage. The TITAN's 384-bit memory bus is wider, but the GDDR5 memory cannot match the bandwidth of the GDDR5X in the GTX 1080.
For a user building a system today, the GTX 1080 is the only rational choice. The GTX TITAN's performance is so far behind that it would bottleneck any modern workload. The GTX 1080, despite being from 2016, still holds its own against newer cards like the RX 6500 XT and GTX 1660, beating them by 1% and 2.4% respectively. The TITAN, meanwhile, is statistically tied with integrated graphics solutions like the Vega 11, making it effectively obsolete for anything beyond basic tasks. The verdict is clear: the GTX 1080 is the superior card in every measurable way.