NVIDIA GeForce GT 1010 vs NVIDIA GeForce GTX 650 Ti Boost Comparison

NVIDIA
GEFORCE

NVIDIA GeForce GT 1010

CORE STATE GP108
VRAM 2 GB
CLOCK SPEED 1468 MHz
TDP 30 W
BUS WIDTH 64 bit
ARCHITECTURE Pascal
nm
PROCESS 14 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

GeForce GTX 650 Ti Boost

CORE STATE GK106
VRAM 2 GB
CLOCK SPEED 1032 MHz
TDP 134 W
BUS WIDTH 192 bit
ARCHITECTURE Kepler
nm
PROCESS 28 nm
LAUNCH DATE 2013

PERFORMANCE BENCHMARKS

geekbench_opencl
6,698
9,302
geekbench_metal
N/A
4,858
geekbench_vulkan
N/A
10,041

Analysis: NVIDIA GeForce GT 1010 vs NVIDIA GeForce GTX 650 Ti Boost

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce GTX 650 Ti Boost records an average benchmark score of 8067, while the NVIDIA GeForce GT 1010 scores 6698. The GTX 650 Ti Boost sits at the 42nd percentile of all GPUs, compared to the GT 1010's 38th percentile.

Q: How do the two cards compare in OpenCL performance?

A: In the Geekbench OpenCL test, the GTX 650 Ti Boost scores 9302, which is 38.9% higher than the GT 1010's score of 6698. This is the only head-to-head benchmark recorded in the database.

Q: What are the closest rivals to the GTX 650 Ti Boost?

A: The nearest competitors include the NVIDIA GRID K2 with an average score of 8080 (0.2% lower), the GeForce GTX 650 Ti at 8053 (0.2% higher), the GeForce GTX 880M at 8040 (0.3% higher), and the Quadro P5000 at 8039 (0.3% higher).

Q: What is the closest rival to the GT 1010?

A: The AMD FirePro M5100 is the closest rival with an average score of 6830, which is 1.9% higher than the GT 1010. The AMD Radeon R7 M370 scores 6764 (1% higher), the R7 M460 scores 6612 (1.3% lower), and the HD 7730M scores 6581 (1.8% lower).

Q: Which card has the higher transistor density?

A: The GT 1010, built on a 14 nm process at Samsung, achieves a transistor density of 24.3M per mm². The GTX 650 Ti Boost, using TSMC's 28 nm process, has a density of 11.5M per mm².

Q: What is the difference in power consumption?

A: The GTX 650 Ti Boost has a TDP of 134 W and requires a 300 W power supply, while the GT 1010 has a TDP of 30 W and only needs a 200 W power supply. The GT 1010 is also single-slot with no power connectors, whereas the GTX 650 Ti Boost is dual-slot with a 6-pin connector.

Architecture Differences

The two GPUs come from different architectural generations. The GTX 650 Ti Boost is based on the Kepler architecture with the GK106 chip, manufactured on a 28 nm process at TSMC. It packs 2,540 million transistors into a 221 mm² die, yielding a transistor density of 11.5M per mm². The GT 1010, by contrast, uses the Pascal architecture with the GP108 chip, fabricated on a 14 nm process at Samsung. It contains 1,800 million transistors on a much smaller 74 mm² die, giving it a transistor density of 24.3M per mm².

The compute configurations differ substantially. The GTX 650 Ti Boost features 768 shading units, 64 texture mapping units, and 24 ROPs. The GT 1010 has 256 shading units, 16 TMUs, and 8 ROPs. Neither card includes ray tracing cores or tensor cores. The pixel rate of the GTX 650 Ti Boost is 16.51 GPixel/s versus 11.74 GPixel/s for the GT 1010. Texture rate tells a similar story: 66.05 GTexel/s versus 23.49 GTexel/s. The FP32 throughput is 1.585 TFLOPS for the GTX 650 Ti Boost and 751.6 GFLOPS for the GT 1010.

Clock behavior also differs. The GTX 650 Ti Boost runs at a base clock of 980 MHz with a boost of 1032 MHz. The GT 1010 starts at 1228 MHz and boosts to 1468 MHz. The higher clocks on the GT 1010 do not compensate for its far smaller execution resource pool.

API support is another point of separation. The GTX 650 Ti Boost supports DirectX 12 (11_0) and Vulkan 1.2.175, while the GT 1010 supports DirectX 12 (12_1) and Vulkan 1.4. Both cards support OpenGL 4.6. The GT 1010's newer architecture brings it to a higher feature level in DirectX and a newer Vulkan revision.

Memory architecture is also distinct. Both cards use 2 GB of GDDR5, but the GTX 650 Ti Boost has a 192-bit memory bus and 144.2 GB/s of bandwidth, while the GT 1010 is limited to a 64-bit bus and 48.06 GB/s. The memory clock is identical at 1502 MHz with 6 Gbps effective data rate, but the narrow bus on the GT 1010 severely restricts bandwidth.

Where Each One Wins

The GTX 650 Ti Boost is the clear performance leader in compute workloads. Its 38.9% advantage in OpenCL makes it the better choice for general-purpose GPU tasks, and its higher pixel and texture rates suggest stronger performance in traditional rasterization workloads. The 144.2 GB/s of memory bandwidth is more than triple the GT 1010's 48.06 GB/s, which matters in texture-heavy scenes and higher resolutions.

The GT 1010 wins on efficiency and physical footprint. Its 30 W TDP means it can run without auxiliary power connectors, and its single-slot design with a 147 mm length (5.8 inches) makes it far easier to fit into compact systems. The GTX 650 Ti Boost requires a 6-pin power connector, a 300 W power supply, and measures 241 mm (9.5 inches), so it needs more room and a more capable power delivery setup.

The GT 1010 also offers a newer PCIe interface revision: PCIe 3.0 x4 versus PCIe 3.0 x16 on the GTX 650 Ti Boost. However, the x4 link width reduces available bandwidth, so this is not an unqualified advantage. The GT 1010's display outputs include a mini-HDMI 2.0 port, which is newer than the HDMI 1.4a on the GTX 650 Ti Boost. The GTX 650 Ti Boost counters with more output options, including 2x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2.

In terms of raw benchmark placement, the GTX 650 Ti Boost sits at the 42nd percentile of all GPUs, while the GT 1010 sits at the 38th. The GTX 650 Ti Boost's nearest rivals are all within 0.3% of its average score, indicating a tightly clustered competitive field. The GT 1010's nearest rivals are more spread out, with deltas ranging from 1% to 1.9%.

Specification Differences

The two cards differ in nearly every measurable specification. The process node moves from 28 nm on the GTX 650 Ti Boost to 14 nm on the GT 1010, and the foundry changes from TSMC to Samsung. Transistor count drops from 2,540 million to 1,800 million, while die size shrinks from 221 mm² to 74 mm². Transistor density nearly doubles from 11.5M per mm² to 24.3M per mm².

Shader resources are dramatically different: 768 shading units versus 256, 64 TMUs versus 16, and 24 ROPs versus 8. The base clock is lower on the GTX 650 Ti Boost (980 MHz versus 1228 MHz), and the boost clock is also lower (1032 MHz versus 1468 MHz). Memory bus width drops from 192 bit to 64 bit, and bandwidth falls from 144.2 GB/s to 48.06 GB/s. Memory size remains 2 GB of GDDR5 on both.

Power requirements diverge sharply. The GTX 650 Ti Boost draws 134 W with a suggested 300 W power supply, while the GT 1010 draws 30 W with a 200 W suggestion. Slot width changes from dual-slot to single-slot. The GTX 650 Ti Boost needs one 6-pin power connector; the GT 1010 requires none. The GTX 650 Ti Boost measures 241 mm (9.5 inches) in length, while the GT 1010 is 147 mm (5.8 inches).

The bus interface changes from PCIe 3.0 x16 to PCIe 3.0 x4. Display outputs differ: the GTX 650 Ti Boost offers 2x DVI, 1x HDMI 1.4a, and 1x DisplayPort 1.2, while the GT 1010 offers 1x DVI and 1x mini-HDMI 2.0. DirectX support improves from 12 (11_0) to 12 (12_1), and Vulkan support improves from 1.2.175 to 1.4. The GTX 650 Ti Boost launched with a 169 USD MSRP, while the GT 1010 has no recorded launch MSRP.

Head-to-Head Benchmarks

The database records a single head-to-head benchmark between these two cards, and it is decisive. In the Geekbench OpenCL test, the GTX 650 Ti Boost scores 9302 against the GT 1010's 6698. That is a 38.9% advantage for the older card. The win count stands at 1 for the GTX 650 Ti Boost and 0 for the GT 1010.

The OpenCL result aligns with the raw specification gap. The GTX 650 Ti Boost has three times the shading units, four times the TMUs, and three times the ROPs. Its 1.585 TFLOPS of FP32 throughput is more than double the GT 1010's 751.6 GFLOPS. The memory bandwidth gap is even larger: 144.2 GB/s versus 48.06 GB/s. These structural differences show up directly in the compute benchmark.

The GTX 650 Ti Boost also holds a strong position among its own rivals. Its average score of 8067 places it within 0.3% of the NVIDIA GRID K2, GTX 650 Ti, GTX 880M, and Quadro P5000. The GT 1010, with an average of 6698, sits in a lower performance tier. Its nearest rivals are all AMD mobile parts, and they bracket it within a range of about 1% to 1.9%. The GT 1010 beats the Radeon R7 M460 by 1.3% and the HD 7730M by 1.8%, but trails the R7 M370 by 1% and the FirePro M5100 by 1.9%.

The percentile placement reinforces the hierarchy. The GTX 650 Ti Boost is in the 42nd percentile of all GPUs, while the GT 1010 is in the 38th. The 4-percentile gap is modest in the broader GPU landscape, but the 38.9% delta in the direct OpenCL comparison shows that the gap is substantial in compute-oriented workloads.

Thermal and power behavior may influence real-world sustained performance. The GTX 650 Ti Boost has a 134 W TDP, while the GT 1010 has a 30 W TDP. The GTX 650 Ti Boost's higher power envelope supports its larger shader array and wider memory bus, but it also requires a 300 W power supply and a 6-pin connector. The GT 1010's minimal power draw allows it to run in systems with only a 200 W power supply, and its single-slot cooler is easier to accommodate. For users prioritizing compute performance, the GTX 650 Ti Boost is the clear pick. For users prioritizing simplicity and low power, the GT 1010 has the advantage, though its benchmark scores are far lower.

DETAILED SPECIFICATIONS

SPECIFICATION
GT 1010
GTX 650 Ti Boost
Core Specs
Shading Units
256
768 +200.0%
Shaders
256
768 +200.0%
TMUs
16
64 +300.0%
ROPs
8
24 +200.0%
SM Count
2
—
Clocks
Base Clock
1228 MHz
980 MHz
Boost Clock
1468 MHz
1032 MHz
Memory Clock
1502 MHz 6 Gbps effective
1502 MHz 6 Gbps effective
Memory
Memory Size
2 GB
2 GB
VRAM (MB)
2,048
2,048 0.0%
Memory Type
GDDR5
GDDR5
Memory Bus
64 bit
192 bit
Bandwidth
48.06 GB/s
144.2 GB/s
Cache
L1 Cache
16 KB (per SM)
16 KB (per SMX)
L2 Cache
256 KB
384 KB
Performance
Pixel Rate
11.74 GPixel/s
16.51 GPixel/s
Texture Rate
23.49 GTexel/s
66.05 GTexel/s
FP32 (TFLOPS)
751.6 GFLOPS
1.585 TFLOPS
FP64 (TFLOPS)
31.32 GFLOPS (1:24)
66.05 GFLOPS (1:24)
Power
TDP
30 W
134 W
TDP (W)
30
134 +346.7%
Suggested PSU
200 W
300 W
Power Connectors
None
1x 6-pin
Architecture
Architecture
Pascal
Kepler
GPU Name
GP108
GK106
Generation
GeForce 10
GeForce 600
Process Size
14 nm
28 nm
Transistors
1,800 million
2,540 million
Die Size
74 mm²
221 mm²
Foundry
Samsung
TSMC
Density
24.3M / mm²
11.5M / mm²
API Support
DirectX
12 (12_1)
12 (11_0)
OpenGL
4.6
4.6
Vulkan
1.4
1.2.175
OpenCL
3.0
3.0
CUDA
6.1
3.0
Shader Model
6.8
6.5 (5.1)
Physical
Slot Width
Single-slot
Dual-slot
Length
147 mm 5.8 inches
241 mm 9.5 inches
Outputs
1x DVI1x mini-HDMI 2.0
2x DVI1x HDMI 1.4a1x DisplayPort 1.2
Bus Interface
PCIe 3.0 x4
PCIe 3.0 x16
Other
Launch Price
—
169 USD
Production
End-of-life
End-of-life
Predecessor
GeForce 900
GeForce 500
Successor
GeForce 20
GeForce 700
View GeForce GT 1010 Details View GeForce GTX 650 Ti Boost Details