NVIDIA GeForce 930A vs NVIDIA RTX PRO 6000 Blackwell Server Comparison

NVIDIA
GEFORCE

NVIDIA GeForce 930A

CORE STATE GM108
VRAM 2 GB
CLOCK SPEED 941 MHz
TDP 33 W
BUS WIDTH 64 bit
ARCHITECTURE Maxwell
nm
PROCESS 28 nm
LAUNCH DATE 2015
VS
NVIDIA
GEFORCE

RTX PRO 6000 Blackwell Server

CORE STATE GB202
VRAM 96 GB
CLOCK SPEED 2617 MHz
TDP 600 W
BUS WIDTH 512 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
5,317
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
5,996

Analysis: NVIDIA GeForce 930A vs NVIDIA RTX PRO 6000 Blackwell Server

Head-to-Head Benchmarks

The database contains no directly shared benchmark tests between the NVIDIA RTX PRO 6000 Blackwell Server and the NVIDIA GeForce 930A. The two products were measured using entirely different test suites: the RTX PRO 6000 Blackwell Server was evaluated with the 3DMark Steel Nomad DX12 test, scoring 5,996 points, while the GeForce 930A was assessed through Geekbench OpenCL, recording a score of 5,317 points. Because these workloads are not comparable, a direct numerical head-to-head comparison is not possible from the recorded data.

What can be examined is each product's position within its own performance tier. The RTX PRO 6000 Blackwell Server scores 5,996 in 3DMark Steel Nomad DX12, placing it in the 34th percentile among all GPUs in the database. Its nearest rivals are remarkably close: the NVIDIA GeForce GTX 770M averages 6,000 points, a delta of only 0.1 percent below the RTX PRO 6000, and the AMD Radeon RX 6400 also averages 6,001 points, again 0.1 percent lower. The AMD FirePro W4100 and NVIDIA Quadro K4000M trail by 0.2 percent, with average scores of 5,987 and 5,986 respectively. This clustering is striking for a server-class part; the data indicates that in this particular DX12 workload, the RTX PRO 6000 Blackwell Server performs on par with mid-range mobile and entry-level desktop GPUs from earlier generations, despite its enterprise positioning.

The GeForce 930A, measured through Geekbench OpenCL, scores 5,317 points, which lands it in the 31st percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce 840M at 5,322 points (0.1 percent higher), the NVIDIA GeForce GTX 980M at 5,308 points (0.2 percent lower), the NVIDIA GeForce 940M at 5,284 points (0.6 percent lower), and the AMD Radeon R7 M445 at 5,358 points (0.8 percent higher). The delta between the 930A and the far more powerful GTX 980M is only 0.2 percent in this OpenCL workload, which underscores how synthetic benchmark scores can compress performance differences across very different hardware. The 930A sits squarely in a narrow band of low-power mobile GPUs, with all four rivals within one percentage point of its score.

The absence of overlapping benchmark results means that the only quantitative basis for comparison is each product's percentile rank and its delta to its own nearest rivals. The RTX PRO 6000 Blackwell Server holds a 34th percentile position, three points above the GeForce 930A's 31st percentile. That three-point gap in percentile rank is the single most direct comparative signal available in the database, though it is derived from different workloads and should be interpreted cautiously.

Where Each One Wins

The RTX PRO 6000 Blackwell Server wins decisively on architectural and hardware specifications, even if the recorded benchmark does not reflect it. Its chip is the GB202, built on the Blackwell 2.0 architecture at a 5 nm process node from TSMC, with 92,200 million transistors on a 750 mm² die. The GeForce 930A uses the GM108 chip, based on the Maxwell architecture, fabricated on a 28 nm process with 1,020 million transistors on a 77 mm² die. The transistor density difference is substantial: 122.9 million transistors per square millimeter for the RTX PRO 6000 versus 13.2 million for the 930A.

Memory capacity and bandwidth are where the server part completely overshadows the mobile chip. The RTX PRO 6000 Blackwell Server offers 96 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The GeForce 930A has 2 GB of DDR3 on a 64-bit bus, with 16.02 GB/s of bandwidth. The compute resources follow the same pattern: 24,064 shading units, 752 texture mapping units, and 192 ROPs for the RTX PRO 6000, against 384 shading units, 24 TMUs, and 8 ROPs for the 930A. The RTX PRO 6000 also includes 188 ray tracing cores and 752 tensor cores, while the GeForce 930A has neither.

Clock speeds tell a different story in relative terms, but the absolute numbers still favor the larger chip. The RTX PRO 6000 runs at a base clock of 1,590 MHz and a boost clock of 2,617 MHz, with memory at 1,750 MHz (28 Gbps effective). The GeForce 930A operates at 928 MHz base and 941 MHz boost, with memory at 1,001 MHz (2 Gbps effective). Pixel and texture rates are dramatically different: 502.5 GPixel/s and 1,968.0 GTexel/s for the RTX PRO 6000, versus 7.528 GPixel/s and 22.58 GTexel/s for the 930A. FP32 compute is 126.0 TFLOPS for the server part, compared to 722.7 GFLOPS for the mobile chip. The RTX PRO 6000 also supports FP16 at 126.0 TFLOPS (1:1 ratio), a capability entirely absent from the GeForce 930A's specifications.

The GeForce 930A wins on power efficiency and physical footprint. Its thermal design power is 33 W, a tiny fraction of the RTX PRO 6000's 600 W. It is an IGP-class part with no power connectors, while the RTX PRO 6000 requires a single 16-pin connector and a suggested 1000 W power supply. The 930A has no listed dimensions, reflecting its portable-device integration, whereas the RTX PRO 6000 measures 267 mm in length, 111 mm in height, and 40 mm in width, occupying a dual-slot form factor.

The Verdict

From the recorded data, the RTX PRO 6000 Blackwell Server is the clear choice for any workload that demands massive memory capacity, high-bandwidth GDDR7, ray tracing, tensor cores, or FP16 compute. Its 96 GB of memory and 1.79 TB/s bandwidth are in a different class from the 2 GB and 16.02 GB/s of the GeForce 930A. The server part is active in production, released in March 2025, while the GeForce 930A is end-of-life, having been released in March 2015. The RTX PRO 6000 is the successor to Server Hopper and is itself succeeded by Server Rubin, indicating an ongoing enterprise product line. The GeForce 930A succeeded the GeForce 800A and has no successor listed.

The GeForce 930A is appropriate for scenarios where power draw and physical integration are the primary constraints. At 33 W with no external power connectors, it can operate in portable devices and compact systems where a 600 W dual-slot card with a 1000 W suggested power supply would be impossible. The 930A supports DirectX 12 (11_0), while the RTX PRO 6000 supports DirectX 12 Ultimate (12_2), so the server part also holds the API advantage. Both support OpenGL 4.6 and Vulkan 1.4.

The benchmark data itself does not support a clear winner because the tests are disjoint. The RTX PRO 6000's 5,996 score in 3DMark Steel Nomad DX12 and the 930A's 5,317 score in Geekbench OpenCL cannot be directly compared. The percentile ranks, 34th versus 31st, slightly favor the RTX PRO 6000, but the margin is small and workload-dependent. For a buyer choosing between these two, the decision should rest on the hardware specifications rather than the limited benchmark overlap, and those specifications overwhelmingly favor the RTX PRO 6000 Blackwell Server for compute-intensive, memory-hungry tasks.

FAQ

Q: Which GPU has more memory, and how does the bandwidth compare?

A: The RTX PRO 6000 Blackwell Server has 96 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. The GeForce 930A has 2 GB of DDR3 on a 64-bit bus with 16.02 GB/s bandwidth.

Q: Do both GPUs support ray tracing and tensor cores?

A: No. The RTX PRO 6000 Blackwell Server includes 188 ray tracing cores and 752 tensor cores. The GeForce 930A has neither ray tracing cores nor tensor cores listed in its specifications.

Q: How do their power requirements differ?

A: The RTX PRO 6000 Blackwell Server has a 600 W TDP and requires a 1x 16-pin power connector with a suggested 1000 W power supply. The GeForce 930A has a 33 W TDP and uses no power connectors.

Q: What are the FP32 compute capabilities of each GPU?

A: The RTX PRO 6000 Blackwell Server delivers 126.0 TFLOPS of FP32 compute and also 126.0 TFLOPS of FP16 (1:1). The GeForce 930A delivers 722.7 GFLOPS of FP32 and has no listed FP16 capability.

Q: How do their benchmark scores and percentiles compare?

A: The RTX PRO 6000 Blackwell Server scored 5,996 in 3DMark Steel Nomad DX12, placing it in the 34th percentile among all GPUs. The GeForce 930A scored 5,317 in Geekbench OpenCL, placing it in the 31st percentile. These tests are different workloads and are not directly comparable.

Q: Which GPU is newer and still in production?

A: The RTX PRO 6000 Blackwell Server was released on March 17, 2025, and its production status is Active. The GeForce 930A was released on March 12, 2015, and its production status is End-of-life.

Architecture Differences

The RTX PRO 6000 Blackwell Server is built on the GB202 chip using the Blackwell 2.0 architecture, fabricated by TSMC on a 5 nm process. It contains 92,200 million transistors on a 750 mm² die, yielding a transistor density of 122.9 million per square millimeter. The GeForce 930A uses the GM108 chip based on the Maxwell architecture, also fabricated by TSMC but on a 28 nm process. It contains 1,020 million transistors on a 77 mm² die, with a density of 13.2 million per square millimeter.

The compute pipelines are fundamentally different in scale. The RTX PRO 6000 Blackwell Server has 24,064 shading units, 752 TMUs, and 192 ROPs, supplemented by 188 ray tracing cores and 752 tensor cores. The GeForce 930A has 384 shading units, 24 TMUs, and 8 ROPs, with no ray tracing or tensor core hardware. The memory subsystems reflect the intended use cases: the server part uses 96 GB of GDDR7 on a 512-bit interface, while the mobile part uses 2 GB of DDR3 on a 64-bit interface.

The RTX PRO 6000 Blackwell Server operates with a base clock of 1,590 MHz and a boost clock of 2,617 MHz, with memory clocked at 1,750 MHz (28 Gbps effective). The GeForce 930A has a base clock of 928 MHz and a boost clock of 941 MHz, with memory at 1,001 MHz (2 Gbps effective). The server part achieves a pixel rate of 502.5 GPixel/s and a texture rate of 1,968.0 GTexel/s. The mobile part achieves 7.528 GPixel/s and 22.58 GTexel/s respectively.

The physical and interface specifications also differ sharply. The RTX PRO 6000 is a dual-slot card measuring 267 mm by 111 mm by 40 mm, using a PCIe 5.0 x16 interface and providing 4x DisplayPort 2.1b outputs. It draws up to 600 W through a single 16-pin connector, with a suggested 1000 W power supply. The GeForce 930A is an IGP-class part with no dimensions listed, using a PCIe 3.0 x8 interface and portable-device-dependent display outputs. Its 33 W TDP requires no power connectors and no suggested power supply is listed. The RTX PRO 6000 supports DirectX 12 Ultimate (12_2), while the GeForce 930A supports DirectX 12 (11_0); both support OpenGL 4.6 and Vulkan 1.4.

DETAILED SPECIFICATIONS

SPECIFICATION
930A
RTX PRO 6000 Blackwell Server
Core Specs
Shading Units
384
24,064 +6166.7%
Shaders
384
24,064 +6166.7%
TMUs
24
752 +3033.3%
ROPs
8
192 +2300.0%
SM Count
—
188
Clocks
Base Clock
928 MHz
1590 MHz
Boost Clock
941 MHz
2617 MHz
Memory Clock
1001 MHz 2 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
2 GB
96 GB
VRAM (MB)
2,048
98,304 +4700.0%
Memory Type
DDR3
GDDR7
Memory Bus
64 bit
512 bit
Bandwidth
16.02 GB/s
1.79 TB/s
Cache
L1 Cache
64 KB (per SMM)
128 KB (per SM)
L2 Cache
1024 KB
128 MB
Performance
Pixel Rate
7.528 GPixel/s
502.5 GPixel/s
Texture Rate
22.58 GTexel/s
1,968.0 GTexel/s
FP32 (TFLOPS)
722.7 GFLOPS
126.0 TFLOPS
FP64 (TFLOPS)
22.58 GFLOPS (1:32)
1.968 TFLOPS (1:64)
FP16 (TFLOPS)
—
126.0 TFLOPS (1:1)
AI/RT
RT Cores
—
188
Tensor Cores
—
752
Power
TDP
33 W
600 W
TDP (W)
33
600 +1718.2%
Suggested PSU
—
1000 W
Power Connectors
None
1x 16-pin
Architecture
Architecture
Maxwell
Blackwell 2.0
GPU Name
GM108
GB202
Generation
GeForce 900A
Server Blackwell (Bxx)
Process Size
28 nm
5 nm
Transistors
1,020 million
92,200 million
Die Size
77 mm²
750 mm²
Foundry
TSMC
TSMC
Density
13.2M / mm²
122.9M / mm²
API Support
DirectX
12 (11_0)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
5.0
12.0
Shader Model
6.7 (5.1)
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
267 mm 10.5 inches
Height
—
111 mm 4.4 inches
Outputs
Portable Device Dependent
4x DisplayPort 2.1b
Bus Interface
PCIe 3.0 x8
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 800A
Server Hopper
Successor
—
Server Rubin
View GeForce 930A Details View RTX PRO 6000 Blackwell Server Details