NVIDIA GeForce 930A vs NVIDIA GeForce RTX 5060 Ti 16 GB Comparison
NVIDIA GeForce 930A
GeForce RTX 5060 Ti 16 GB
PERFORMANCE BENCHMARKS
Analysis: NVIDIA GeForce 930A vs NVIDIA GeForce RTX 5060 Ti 16 GB
The NVIDIA GeForce 930A and the NVIDIA GeForce RTX 5060 Ti 16 GB represent two extremes of the GPU spectrum, separated by a decade of architectural evolution. The 930A is a legacy Maxwell-era mobile part, while the RTX 5060 Ti is a current-generation Blackwell 2.0 desktop card. Benchmark data reveals a stark performance chasm, though the 930A’s single Geekbench OpenCL score of 5317 places it in the 31st percentile of all GPUs, while the RTX 5060 Ti’s average benchmark score of 4970 places it in the 29th percentile — a nuance that stems from different test suites. This analysis compares the two directly, using only the provided data.
Head-to-Head Benchmarks
The RTX 5060 Ti 16 GB delivers overwhelming wins across every measurable compute and graphics metric. In raw FP32 throughput, the RTX 5060 Ti reaches 23.70 TFLOPS, while the 930A manages just 722.7 GFLOPS. This translates to a 31.8x advantage in single-precision floating-point performance. The texture rate follows a similar pattern: the RTX 5060 Ti achieves 370.4 GTexel/s versus the 930A’s 22.58 GTexel/s, a 16.4x gap. Pixel fill rate is also lopsided, with the RTX 5060 Ti hitting 123.5 GPixel/s compared to 7.528 GPixel/s on the 930A — a 16.4x difference.
The RTX 5060 Ti’s memory subsystem is equally dominant. It offers 448.0 GB/s of bandwidth across a 128-bit bus, while the 930A is limited to 16.02 GB/s over a 64-bit bus — a 28x bandwidth advantage. The RTX 5060 Ti also has 16 GB of GDDR7 memory versus 2 GB of DDR3, enabling far larger working sets. In 3DMark Steel Nomad (DX12), the RTX 5060 Ti scores 4019, a result that underscores its modern DirectX 12 Ultimate support. The 930A has no comparable 3DMark score, but its Geekbench OpenCL result of 5317 sits within 0.1% of the GeForce 840M (5322) and 0.2% of the GeForce GTX 980M (5308), indicating it is not an outright outlier for its era.
PassMark results further illustrate the gap. The RTX 5060 Ti scores 22618 in PassMark G3D, 11224 in GPU Compute, 1206 in G2D, and 238 in DirectX 9, 219 in DirectX 11, 144 in DirectX 10, and 89 in DirectX 12. The 930A has no PassMark scores listed, so comparisons must rely on Geekbench alone. Notably, the RTX 5060 Ti’s nearest rivals in average benchmark score are the NVIDIA Quadro 4000 (4979, -0.2%), AMD Radeon R7 Graphics (4998, -0.6%), AMD Radeon R7 M360 (4931, +0.8%), and AMD Radeon R7 M265 (4929, +0.8%). These deltaPct values indicate the RTX 5060 Ti’s average score is statistically tied with those older parts, a counterintuitive result given its massive compute lead — this is likely an artifact of the different benchmark weightings across the two products.
Architecture Differences
The architectural divide is generational. The 930A uses the GM108 chip on a 28 nm TSMC process, with a die size of 77 mm² and 1,020 million transistors. This yields a transistor density of 13.2M / mm². The RTX 5060 Ti uses the GB206 chip on a 5 nm TSMC process, with a die size of 181 mm² and 21,900 million transistors — a density of 121.0M / mm², roughly 9.2x higher. The 930A is built on the Maxwell architecture, while the RTX 5060 Ti uses Blackwell 2.0. This explains the feature disparity: the RTX 5060 Ti includes 36 ray-tracing cores and 144 tensor cores, while the 930A has none.
The compute unit counts also diverge sharply. The 930A has 384 shading units, 24 texture mapping units (TMUs), and 8 raster output units (ROPs). The RTX 5060 Ti has 4608 shading units, 144 TMUs, and 48 ROPs — 12x, 6x, and 6x more, respectively. Clock speeds are higher on the newer card: the RTX 5060 Ti runs at 2407 MHz base and 2572 MHz boost, versus 928 MHz base and 941 MHz boost on the 930A. Memory clocks are also far apart: 1750 MHz (28 Gbps effective) on GDDR7 for the RTX 5060 Ti, versus 1001 MHz (2 Gbps effective) on DDR3 for the 930A.
Power and physical specs differ accordingly. The 930A has a TDP of 33 W and is an integrated graphics package (IGP) with no power connectors. The RTX 5060 Ti has a TDP of 180 W, is dual-slot, and requires a single 8-pin power connector, with a suggested PSU of 450 W. The bus interface also moves from PCIe 3.0 x8 on the 930A to PCIe 5.0 x8 on the RTX 5060 Ti. Display outputs change from “Portable Device Dependent” to 1x HDMI 2.1b and 3x DisplayPort 2.1b. The RTX 5060 Ti supports DirectX 12 Ultimate (12_2), while the 930A is limited to DirectX 12 (11_0). Both support OpenGL 4.6 and Vulkan 1.4.
FAQ
Q: Which GPU has a higher average benchmark score?
A: The RTX 5060 Ti has an average benchmark score of 4970, while the 930A has an average score of 5317. However, the RTX 5060 Ti’s score is based on multiple PassMark and 3DMark tests, while the 930A’s is based solely on a single Geekbench OpenCL test, so the numbers are not directly comparable.
Q: How do the two compare in memory bandwidth?
A: The RTX 5060 Ti provides 448.0 GB/s over a 128-bit bus with 16 GB of GDDR7 memory. The 930A provides 16.02 GB/s over a 64-bit bus with 2 GB of DDR3 memory. That is a 28x bandwidth advantage for the RTX 5060 Ti.
Q: What is the difference in transistor density?
A: The RTX 5060 Ti achieves 121.0M transistors per mm² on a 5 nm process, while the 930A achieves 13.2M transistors per mm² on a 28 nm process. This is a 9.2x higher density for the newer card.
Q: Does the 930A support ray tracing or tensor cores?
A: No. The 930A has no ray-tracing cores and no tensor cores. The RTX 5060 Ti includes 36 ray-tracing cores and 144 tensor cores.
Q: What are the power requirements for each card?
A: The 930A has a TDP of 33 W and uses no power connectors, while the RTX 5060 Ti has a TDP of 180 W and requires a single 8-pin connector, with a suggested PSU of 450 W.
Q: Which card has a higher pixel fill rate?
A: The RTX 5060 Ti achieves 123.5 GPixel/s, versus 7.528 GPixel/s for the 930A — a 16.4x difference.
The Verdict
The data is unambiguous: the RTX 5060 Ti 16 GB is the superior GPU by every compute, memory, and feature metric. It offers 31.8x the FP32 throughput, 16.4x the texture rate, 16.4x the pixel rate, and 28x the memory bandwidth of the 930A. It also brings modern capabilities — ray tracing, tensor cores, DirectX 12 Ultimate, and 16 GB of GDDR7 — that the 930A cannot approach. The RTX 5060 Ti is an active product with a launch MSRP of 429 USD, while the 930A is end-of-life. For any workload requiring current-generation rendering, AI acceleration, or high-resolution textures, the RTX 5060 Ti is the only viable choice.
The 930A, however, is not without its niche. Its 33 W TDP and IGP form factor make it suitable for ultra-low-power portable devices where performance is secondary. Its Geekbench OpenCL score of 5317 is competitive with its contemporaries — within 0.1% of the GeForce 840M and 0.6% of the GeForce 940M — suggesting it was a reasonable entry-level part in 2015. But its 2 GB DDR3 memory and lack of any RT or tensor hardware render it obsolete for modern gaming or compute tasks. The 930A should only be considered for legacy systems or power-constrained embedded use, while the RTX 5060 Ti is the clear pick for anyone building a new desktop. Based strictly on benchmark results, the RTX 5060 Ti wins on every head-to-head metric where data exists.
Specification Differences
| Specification | NVIDIA GeForce 930A | NVIDIA GeForce RTX 5060 Ti 16 GB |
|---|---|---|
| Architecture | Maxwell | Blackwell 2.0 |
| Process Node | 28 nm | 5 nm |
| Transistors | 1,020 million | 21,900 million |
| Die Size | 77 mm² | 181 mm² |
| Transistor Density | 13.2M / mm² | 121.0M / mm² |
| Base Clock | 928 MHz | 2407 MHz |
| Boost Clock | 941 MHz | 2572 MHz |
| Memory Clock | 1001 MHz (2 Gbps effective) | 1750 MHz (28 Gbps effective) |
| Memory Size | 2 GB | 16 GB |
| Memory Type | DDR3 | GDDR7 |
| Memory Bus Width | 64 bit | 128 bit |
| Memory Bandwidth | 16.02 GB/s | 448.0 GB/s |
| Shading Units | 384 | 4608 |
| TMUs | 24 | 144 |
| ROPs | 8 | 48 |
| RT Cores | None | 36 |
| Tensor Cores | None | 144 |
| Pixel Rate | 7.528 GPixel/s | 123.5 GPixel/s |
| Texture Rate | 22.58 GTexel/s | 370.4 GTexel/s |
| FP32 Performance | 722.7 GFLOPS | 23.70 TFLOPS |
| FP16 Performance | None | 23.70 TFLOPS (1:1) |
| TDP | 33 W | 180 W |
| Slot Width | IGP | Dual-slot |
| Power Connectors | None | 1x 8-pin |
| Suggested PSU | None | 450 W |
| Bus Interface | PCIe 3.0 x8 | PCIe 5.0 x8 |
| Display Outputs | Portable Device Dependent | 1x HDMI 2.1b, 3x DisplayPort 2.1b |
| DirectX Support | 12 (11_0) | 12 Ultimate (12_2) |
| Production Status | End-of-life | Active |
| Release Date | 2015-03-12 | 2025-04-15 |