NVIDIA GB10 vs NVIDIA Quadro P6000 Comparison

NVIDIA
GEFORCE

NVIDIA GB10

CORE STATE GB20B
VRAM 128 GB
CLOCK SPEED 2418 MHz
TDP 140 W
BUS WIDTH 256 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

Quadro P6000

CORE STATE GP102
VRAM 24 GB
CLOCK SPEED 1645 MHz
TDP 250 W
BUS WIDTH 384 bit
ARCHITECTURE Pascal
nm
PROCESS 16 nm
LAUNCH DATE 2016

PERFORMANCE BENCHMARKS

geekbench_opencl
120,137
66,382
geekbench_vulkan
114,648
73,590

Analysis: NVIDIA GB10 vs NVIDIA Quadro P6000

The Verdict

The data positions the NVIDIA GB10 as the decisively stronger performer in general compute and graphics API workloads. Its average benchmark score of 117,393 places it in the 95th percentile of all GPUs, while the NVIDIA Quadro P6000 averages 69,986, sitting in the 90th percentile. The GB10 wins both recorded head-to-head tests by substantial margins, 81% in Geekbench OpenCL and 55.8% in Geekbench Vulkan. The Quadro P6000 remains an older, end-of-life product with a dual-slot footprint and a 250 W power draw, while the GB10 is an active product with a 140 W TDP and an integrated form factor. Buyers needing maximum compute throughput and modern API support should select the GB10. The Quadro P6000 only makes sense in legacy workstation contexts where its specific display outputs or PCIe 3.0 interface are required, as its benchmark results show it trailing significantly.

Architecture Differences

The GB10 uses the GB20B chip built on the Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. The Quadro P6000 uses the GP102 chip on the older Pascal architecture, fabricated on a 16 nm process, also at TSMC. The GB10 has a die size of 382 mm², while the Quadro P6000 has a larger die at 471 mm². The Quadro P6000 packs 11,800 million transistors with a density of 25.1M per mm², whereas the GB10's transistor count is listed as unknown in the database. The GB10 belongs to the Server Blackwell (Bxx) generation, while the Quadro P6000 is part of the Quadro Pascal (Px000) generation. The GB10 is the successor to Server Hopper and the predecessor to Server Rubin, while the Quadro P6000 follows Quadro Maxwell and precedes Quadro Volta.

The GB10 supports PCIe 5.0 x16, while the Quadro P6000 uses PCIe 3.0 x16. The GB10 has no traditional power connector and is integrated (IGP), with a suggested PSU of 300 W. The Quadro P6000 requires a single 8-pin connector and a suggested PSU of 600 W. Display outputs differ: the GB10 has one HDMI port, while the Quadro P6000 provides one DVI and four DisplayPort 1.4a outputs. The GB10's API support is listed as N/A for DirectX, OpenGL, and Vulkan, whereas the Quadro P6000 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. The GB10 measures 150 mm by 51 mm by 150 mm, while the Quadro P6000 measures 267 mm by 111 mm.

Head-to-Head Benchmarks

The Geekbench OpenCL test shows the GB10 scoring 120,137 against the Quadro P6000's 66,382, a delta of 81% in favor of the GB10. This is the larger of the two margins and reflects the GB10's massive advantage in raw compute throughput. The GB10 delivers 29.71 TFLOPS of FP32 performance, while the Quadro P6000 delivers 12.63 TFLOPS, a more than 2x gap in theoretical peak compute. The GB10 also offers 29.71 TFLOPS of FP16 performance at a 1:1 ratio, while the Quadro P6000 manages only 197.4 GFLOPS of FP16 at a 1:64 ratio, indicating a fundamental difference in how each card handles reduced-precision workloads.

In Geekbench Vulkan, the GB10 scores 114,648 against the Quadro P6000's 73,590, a 55.8% advantage. While still a clear win, the margin is narrower than in OpenCL, suggesting the Quadro P6000's native Vulkan 1.4 support helps it close some of the gap compared to the GB10, which has no listed Vulkan API support. The GB10's pixel rate is 116.1 GPixel/s, lower than the Quadro P6000's 157.9 GPixel/s, yet the GB10 still wins the GPU compute tests decisively. The texture rate tells a different story: the GB10 achieves 928.5 GTexel/s versus the Quadro P6000's 394.8 GTexel/s, a 135% advantage for the GB10 in texture fill rate.

The GB10's nearest rivals in the database include the NVIDIA RTX 4000 SFF Ada Generation at 117,088 (0.3% behind), the AMD Radeon PRO W7700 at 118,976 (1.3% ahead), the NVIDIA Tesla V100 SXM2 16 GB at 114,395 (2.6% behind), and the NVIDIA RTX A5500 Mobile at 113,944 (3% behind). The Quadro P6000's nearest rivals are the AMD Radeon Pro WX 8200 at 69,870 (0.2% behind), the NVIDIA RTX A3000 Mobile at 70,140 (0.2% ahead), the AMD Radeon RX 6600 LE at 70,829 (1.2% ahead), and the NVIDIA CMP 90HX at 69,000 (1.4% behind). These figures confirm the GB10 operates in a different performance class entirely, competing with modern workstation and mobile cards, while the Quadro P6000 sits near older and lower-tier products.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GB10 has an average benchmark score of 117,393, compared to the NVIDIA Quadro P6000's 69,986. The GB10 also holds a 95th percentile rank versus the Quadro P6000's 90th percentile.

Q: How much faster is the GB10 in OpenCL?

A: The GB10 scores 120,137 in Geekbench OpenCL, while the Quadro P6000 scores 66,382. This represents an 81% advantage for the GB10.

Q: What are the memory specifications for each card?

A: The GB10 has 128 GB of LPDDR5X memory on a 256-bit bus with 273.2 GB/s bandwidth. The Quadro P6000 has 24 GB of GDDR5X memory on a 384-bit bus with 432.8 GB/s bandwidth.

Q: Which GPU supports ray tracing?

A: The GB10 includes 48 RT cores. The Quadro P6000 has no RT cores listed in the database.

Q: What is the power requirement difference?

A: The GB10 has a 140 W TDP with a suggested PSU of 300 W and no power connector. The Quadro P6000 has a 250 W TDP with a suggested PSU of 600 W and requires one 8-pin connector.

Q: Are both GPUs still in production?

A: The GB10 has an Active production status with a release date in October 2025. The Quadro P6000 is End-of-life with a release date from September 2016.

Where Each One Wins

The GB10 wins every recorded benchmark category. In Geekbench OpenCL, it leads by 81%, and in Geekbench Vulkan, it leads by 55.8%. The GB10 also delivers higher FP32 compute (29.71 TFLOPS versus 12.63 TFLOPS), higher FP16 compute (29.71 TFLOPS versus 197.4 GFLOPS), more shading units (6144 versus 3840), more TMUs (384 versus 240), more texture fill rate (928.5 GTexel/s versus 394.8 GTexel/s), and includes 384 tensor cores and 48 RT cores, which the Quadro P6000 lacks entirely. The GB10 has a smaller die (382 mm² versus 471 mm²), a more advanced 5 nm process versus 16 nm, a lower TDP (140 W versus 250 W), and four times the memory capacity (128 GB versus 24 GB). The GB10 uses faster PCIe 5.0 versus PCIe 3.0 and has a more compact integrated form factor.

The Quadro P6000 retains advantages in specific areas. It has higher memory bandwidth at 432.8 GB/s versus 273.2 GB/s, a wider 384-bit memory bus versus 256-bit, and more ROPs at 96 versus 48. Its pixel rate is higher at 157.9 GPixel/s versus 116.1 GPixel/s. The Quadro P6000 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, whereas the GB10 lists N/A for all three APIs. The Quadro P6000 also offers more display outputs with one DVI and four DisplayPort 1.4a connections, compared to the GB10's single HDMI. Its launch MSRP is 5,999 USD, while the GB10's launch MSRP is 3,999 USD.

Specification Differences

The two GPUs differ across nearly every recorded specification. The GB10 uses a 5 nm process node, while the Quadro P6000 uses 16 nm. The GB10's chip is GB20B with Blackwell 2.0 architecture; the Quadro P6000's chip is GP102 with Pascal architecture. Transistor count is unknown for the GB10, while the Quadro P6000 has 11,800 million transistors. Die size is 382 mm² for the GB10 and 471 mm² for the Quadro P6000. The GB10 has base and boost clocks of 1665 MHz and 2418 MHz, while the Quadro P6000 runs at 1506 MHz and 1645 MHz. Memory clock is 1067 MHz (8.5 Gbps effective) for the GB10 and 1127 MHz (9 Gbps effective) for the Quadro P6000.

Memory capacity is 128 GB of LPDDR5X for the GB10 versus 24 GB of GDDR5X for the Quadro P6000. Bus width is 256-bit versus 384-bit, and bandwidth is 273.2 GB/s versus 432.8 GB/s. The GB10 has 6144 shading units, 384 TMUs, 48 ROPs, 48 RT cores, and 384 tensor cores. The Quadro P6000 has 3840 shading units, 240 TMUs, and 96 ROPs, with no RT or tensor cores. Pixel rate is 116.1 GPixel/s for the GB10 and 157.9 GPixel/s for the Quadro P6000. Texture rate is 928.5 GTexel/s versus 394.8 GTexel/s. FP32 is 29.71 TFLOPS versus 12.63 TFLOPS. FP16 is 29.71 TFLOPS (1:1) versus 197.4 GFLOPS (1:64).

TDP is 140 W for the GB10 and 250 W for the Quadro P6000. Slot width is IGP for the GB10 and dual-slot for the Quadro P6000. Power connectors are none for the GB10 and one 8-pin for the Quadro P6000. Suggested PSU is 300 W versus 600 W. Bus interface is PCIe 5.0 x16 versus PCIe 3.0 x16. Display outputs are one HDMI versus one DVI and four DisplayPort 1.4a. API support is N/A for the GB10, while the Quadro P6000 supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. Dimensions are 150 mm by 51 mm by 150 mm for the GB10 and 267 mm by 111 mm for the Quadro P6000. Production status is Active versus End-of-life. Release dates differ: October 2025 for the GB10 and September 2016 for the Quadro P6000.

DETAILED SPECIFICATIONS

SPECIFICATION
GB10
Quadro P6000
Core Specs
Shading Units
6,144
3,840 -37.5%
Shaders
6,144
3,840 -37.5%
TMUs
384
240 -37.5%
ROPs
48
96 +100.0%
SM Count
48
30 -37.5%
Clocks
Base Clock
1665 MHz
1506 MHz
Boost Clock
2418 MHz
1645 MHz
Memory Clock
1067 MHz 8.5 Gbps effective
1127 MHz 9 Gbps effective
Memory
Memory Size
128 GB
24 GB
VRAM (MB)
131,072
24,576 -81.3%
Memory Type
LPDDR5X
GDDR5X
Memory Bus
256 bit
384 bit
Bandwidth
273.2 GB/s
432.8 GB/s
Cache
L1 Cache
128 KB (per SM)
48 KB (per SM)
L2 Cache
50 MB
3 MB
Performance
Pixel Rate
116.1 GPixel/s
157.9 GPixel/s
Texture Rate
928.5 GTexel/s
394.8 GTexel/s
FP32 (TFLOPS)
29.71 TFLOPS
12.63 TFLOPS
FP64 (TFLOPS)
464.3 GFLOPS (1:64)
394.8 GFLOPS (1:32)
FP16 (TFLOPS)
29.71 TFLOPS (1:1)
197.4 GFLOPS (1:64)
AI/RT
RT Cores
48
Tensor Cores
384
Power
TDP
140 W
250 W
TDP (W)
140
250 +78.6%
Suggested PSU
300 W
600 W
Power Connectors
None
1x 8-pin
Architecture
Architecture
Blackwell 2.0
Pascal
GPU Name
GB20B
GP102
Generation
Server Blackwell (Bxx)
Quadro Pascal (Px000)
Process Size
5 nm
16 nm
Transistors
unknown
11,800 million
Die Size
382 mm²
471 mm²
Foundry
TSMC
TSMC
Density
25.1M / mm²
API Support
DirectX
12 (12_1)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
12.1
6.1
Shader Model
6.8
Physical
Slot Width
IGP
Dual-slot
Length
150 mm 5.9 inches
267 mm 10.5 inches
Height
51 mm 2 inches
111 mm 4.4 inches
Outputs
1x HDMI
1x DVI4x DisplayPort 1.4a
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x16
Other
Launch Price
3,999 USD
5,999 USD
Production
Active
End-of-life
Predecessor
Server Hopper
Quadro Maxwell
Successor
Server Rubin
Quadro Volta
View GB10 Details View Quadro P6000 Details