NVIDIA CMP 50HX vs NVIDIA GeForce RTX 5050 Mobile Comparison

NVIDIA
GEFORCE

NVIDIA CMP 50HX

CORE STATE TU102
VRAM 10 GB
CLOCK SPEED 1545 MHz
TDP 250 W
BUS WIDTH 320 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2021
VS
NVIDIA
GEFORCE

GeForce RTX 5050 Mobile

CORE STATE GB207
VRAM 8 GB
CLOCK SPEED 1500 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
56,135
84,171
geekbench_vulkan
47,445
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
2,365

Analysis: NVIDIA CMP 50HX vs NVIDIA GeForce RTX 5050 Mobile

The Verdict

The data presents a clear split decision. The NVIDIA CMP 50HX is the choice for raw compute throughput in legacy or compute-focused workloads, as it holds a higher average benchmark score (51790) and a higher percentile ranking (86th) compared to the RTX 5050 Mobile (43268, 83rd percentile). It also offers more memory (10 GB vs 8 GB) and a wider memory bus (320-bit vs 128-bit), which can be decisive in memory-bound tasks.

However, the NVIDIA GeForce RTX 5050 Mobile is the definitive winner in the recorded head-to-head benchmark. In the Geekbench OpenCL test, the RTX 5050 Mobile scores 84171, which is 33.3% higher than the CMP 50HX's 56135. This is a substantial margin and indicates that the newer Blackwell architecture delivers significantly better performance in this specific, modern compute API test.

For a user prioritizing the single measured head-to-head metric, the RTX 5050 Mobile is the clear pick. For a user prioritizing the aggregate of all recorded data and the larger memory pool, the CMP 50HX holds the edge. The production status is also a factor: the CMP 50HX is end-of-life, while the RTX 5050 Mobile is active. The RTX 5050 Mobile is the forward-looking choice, while the CMP 50HX is a legacy part with a specific, niche purpose.

Architecture Differences

The two GPUs represent two distinct generations of NVIDIA design. The CMP 50HX is built on the Turing architecture, using the TU102 chip, and is manufactured on a 12 nm process at TSMC. It packs 18,600 million transistors onto a 754 mm² die, resulting in a transistor density of 24.7 million per mm². In contrast, the RTX 5050 Mobile uses the Blackwell 2.0 architecture with the GB207 chip, fabricated on a 5 nm process at the same foundry. It contains 16,900 million transistors on a much smaller 149 mm² die, achieving a far higher density of 113.4 million per mm². This process shrink is a primary driver of the architectural shift.

The compute resources differ significantly. The CMP 50HX has more shading units (3584 vs 2560), more texture mapping units (192 vs 80), and more raster output units (80 vs 32). It also features more ray tracing cores (56 vs 20) and more tensor cores (448 vs 80). This suggests the older card was designed for higher raw throughput in traditional rasterization and compute. The RTX 5050 Mobile, with fewer but newer cores, relies on architectural efficiency.

Memory configurations are a major differentiator. The CMP 50HX uses 10 GB of GDDR6 on a 320-bit bus, delivering a bandwidth of 560.0 GB/s. The RTX 5050 Mobile uses 8 GB of GDDR7 on a 128-bit bus, providing 384.0 GB/s. While the CMP 50HX has higher peak bandwidth, the newer GDDR7 memory in the RTX 5050 Mobile operates at a higher effective speed of 24 Gbps.

Clock speeds and power draw tell a story of different design goals. The CMP 50HX has a base clock of 1350 MHz and a boost of 1545 MHz, with a TDP of 250 W. It requires two 8-pin power connectors and a 600 W suggested PSU. The RTX 5050 Mobile has a lower base clock of 1020 MHz and a boost of 1500 MHz, but consumes only 50 W, uses no power connectors, and is an IGP (integrated graphics processor) form factor. This makes the RTX 5050 Mobile a power-sipping mobile part, while the CMP 50HX is a power-hungry desktop card.

Where Each One Wins

The CMP 50HX wins in scenarios that demand high memory bandwidth and raw throughput. Its 560.0 GB/s bandwidth and larger 10 GB frame buffer are advantages for large datasets that exceed the 8 GB capacity of the RTX 5050 Mobile. Its higher pixel rate (123.6 GPixel/s) and texture rate (296.6 GTexel/s) also indicate superior performance in fill-rate-bound workloads. The data suggests it is a stronger compute card for legacy or specific mining-era tasks, given its "Mining GPUs" generation label.

The RTX 5050 Mobile wins in the modern compute benchmark that was recorded. Its Geekbench OpenCL score of 84171 is a decisive victory. This indicates that the newer architecture, with its 1:1 FP16 ratio (7.680 TFLOPS) versus the CMP 50HX's 2:1 ratio (22.15 TFLOPS), is more efficient per watt and per core in this test. Its lower TDP of 50 W makes it suitable for systems where power and thermal limits are critical, such as laptops. It also has a modern PCIe 5.0 x16 interface, while the CMP 50HX uses the older PCIe 1.0 x4, which could bottleneck data transfer in modern systems.

FAQ

Q: Which GPU has a higher average benchmark score?

A: The NVIDIA CMP 50HX has a higher average benchmark score of 51790, compared to the NVIDIA GeForce RTX 5050 Mobile's 43268.

Q: How much faster is the RTX 5050 Mobile in the Geekbench OpenCL test?

A: The RTX 5050 Mobile scores 84171, which is 33.3% higher than the CMP 50HX's score of 56135 in that specific test.

Q: Which GPU has more memory and a wider memory bus?

A: The CMP 50HX has 10 GB of GDDR6 memory on a 320-bit bus, while the RTX 5050 Mobile has 8 GB of GDDR7 on a 128-bit bus.

Q: What is the power consumption difference?

A: The CMP 50HX has a TDP of 250 W, while the RTX 5050 Mobile has a TDP of 50 W.

Q: Which GPU is currently in production?

A: The RTX 5050 Mobile is marked as "Active," while the CMP 50HX is marked as "End-of-life."

Q: How do the two GPUs compare in terms of shading units?

A: The CMP 50HX has 3584 shading units, while the RTX 5050 Mobile has 2560.

Head-to-Head Benchmarks

The database records one direct head-to-head benchmark result between these two cards. This single data point is the Geekbench OpenCL test, and it is a definitive win for the RTX 5050 Mobile. The RTX 5050 Mobile scored 84171, while the CMP 50HX scored 56135. The delta percentage is -33.3%, indicating that the CMP 50HX is 33.3% slower than the RTX 5050 Mobile in this test. This is a substantial performance gap, not a marginal one.

This result is notable because the CMP 50HX has a higher average benchmark score across all tests in the database (51790 vs 43268). The average score for the CMP 50HX is bolstered by its Geekbench Vulkan score of 47445, which is not a test recorded for the RTX 5050 Mobile. The RTX 5050 Mobile also has a recorded 3DMark Steel Nomad DX12 score of 2365, which is a test not recorded for the CMP 50HX. Therefore, the single OpenCL result is the only directly comparable metric.

The 33.3% delta in OpenCL suggests that the newer Blackwell architecture has a significant efficiency advantage in this compute workload. Despite having fewer shading units (2560 vs 3584), fewer tensor cores (80 vs 448), and a lower FP32 rating (7.680 TFLOPS vs 11.07 TFLOPS), the RTX 5050 Mobile outpaces the older Turing card. This points to architectural improvements in how the GPU executes OpenCL kernels, likely benefiting from the newer process node and memory technology.

Specification Differences

The following table highlights the key differences between the two GPUs based on recorded data. The CMP 50HX is a desktop mining card, while the RTX 5050 Mobile is a mobile graphics processor.

| Specification | NVIDIA CMP 50HX | NVIDIA GeForce RTX 5050 Mobile |

| :--- | :--- | :--- |

| Architecture | Turing | Blackwell 2.0 |

| Process Node | 12 nm | 5 nm |

| Transistors | 18,600 million | 16,900 million |

| Die Size | 754 mm² | 149 mm² |

| Transistor Density | 24.7M / mm² | 113.4M / mm² |

| Base Clock | 1350 MHz | 1020 MHz |

| Boost Clock | 1545 MHz | 1500 MHz |

| Memory Size | 10 GB | 8 GB |

| Memory Type | GDDR6 | GDDR7 |

| Memory Bus Width | 320 bit | 128 bit |

| Memory Bandwidth | 560.0 GB/s | 384.0 GB/s |

| Shading Units | 3584 | 2560 |

| TMUs | 192 | 80 |

| ROPs | 80 | 32 |

| RT Cores | 56 | 20 |

| Tensor Cores | 448 | 80 |

| Pixel Rate | 123.6 GPixel/s | 48.00 GPixel/s |

| Texture Rate | 296.6 GTexel/s | 120.0 GTexel/s |

| FP32 Performance | 11.07 TFLOPS | 7.680 TFLOPS |

| FP16 Performance | 22.15 TFLOPS (2:1) | 7.680 TFLOPS (1:1) |

| TDP | 250 W | 50 W |

| Slot Width | Dual-slot | IGP |

| Power Connectors | 2x 8-pin | None |

| Suggested PSU | 600 W | None |

| Bus Interface | PCIe 1.0 x4 | PCIe 5.0 x16 |

| Display Outputs | No outputs | Portable Device Dependent |

| Production Status | End-of-life | Active |

| Release Date | 2021-06-23 | 2025-06-23 |

DETAILED SPECIFICATIONS

SPECIFICATION
CMP 50HX
RTX 5050 Mobile
Core Specs
Shading Units
3,584
2,560 -28.6%
Shaders
3,584
2,560 -28.6%
TMUs
192
80 -58.3%
ROPs
80
32 -60.0%
SM Count
56
20 -64.3%
Clocks
Base Clock
1350 MHz
1020 MHz
Boost Clock
1545 MHz
1500 MHz
Memory Clock
1750 MHz 14 Gbps effective
1500 MHz 24 Gbps effective
Memory
Memory Size
10 GB
8 GB
VRAM (MB)
10,240
8,192 -20.0%
Memory Type
GDDR6
GDDR7
Memory Bus
320 bit
128 bit
Bandwidth
560.0 GB/s
384.0 GB/s
Cache
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
5 MB
32 MB
Performance
Pixel Rate
123.6 GPixel/s
48.00 GPixel/s
Texture Rate
296.6 GTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
11.07 TFLOPS
7.680 TFLOPS
FP64 (TFLOPS)
346.1 GFLOPS (1:32)
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
22.15 TFLOPS (2:1)
7.680 TFLOPS (1:1)
AI/RT
RT Cores
56
20 -64.3%
Tensor Cores
448
80 -82.1%
Power
TDP
250 W
50 W
TDP (W)
250
50 -80.0%
Suggested PSU
600 W
Power Connectors
2x 8-pin
None
Architecture
Architecture
Turing
Blackwell 2.0
GPU Name
TU102
GB207
Generation
Mining GPUs
GeForce 50 Mobile
Process Size
12 nm
5 nm
Transistors
18,600 million
16,900 million
Die Size
754 mm²
149 mm²
Foundry
TSMC
TSMC
Density
24.7M / mm²
113.4M / mm²
API Support
DirectX
12 Ultimate (12_2)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
7.5
12.0
Shader Model
6.8
6.9
Physical
Slot Width
Dual-slot
IGP
Length
267 mm 10.5 inches
Height
116 mm 4.6 inches
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 1.0 x4
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
GeForce 40 Mobile
View CMP 50HX Details View GeForce RTX 5050 Mobile Details