NVIDIA CMP 30HX vs NVIDIA RTX A1000 Mobile Comparison
NVIDIA CMP 30HX
RTX A1000 Mobile
PERFORMANCE BENCHMARKS
Analysis: NVIDIA CMP 30HX vs NVIDIA RTX A1000 Mobile
Head-to-Head Benchmarks
The recorded data shows a decisive advantage for the NVIDIA CMP 30HX in both available compute API benchmarks. In Geekbench OpenCL, the CMP 30HX scores 65,199 against the RTX A1000 Mobile's 48,703, a 33.9% delta in favor of the CMP 30HX. The Vulkan test follows the same pattern: the CMP 30HX posts 62,484 versus 46,782 for the RTX A1000 Mobile, a 33.6% gap.
Looking at the average benchmark score, the CMP 30HX reaches 63,842, while the RTX A1000 Mobile averages 47,743. That is a substantial overall performance separation of roughly 25% in the aggregate. The CMP 30HX also ranks in the 89th percentile among all GPUs in the database, whereas the RTX A1000 Mobile sits in the 85th percentile. Both are strong placements, but the CMP 30HX sits clearly above.
Context from the nearest rivals helps frame the results. The CMP 30HX's average score of 63,842 places it essentially level with the AMD Radeon RX 9060 XT LP (63,830, 0% delta) and the AMD Radeon RX 7600M (63,775, 0.1% delta). It is also 0.2% ahead of the AMD Radeon Pro Vega 56 and 0.6% behind the AMD Radeon Pro WX 9100. The RTX A1000 Mobile, by comparison, averages 47,743, which puts it 1.5% behind the AMD Radeon RX 6800 XT (48,477) and 2.2% ahead of the AMD Radeon RX 6550M (46,702). The Intel Arc A530M trails by 2.4% and the AMD Radeon RX 5600M by 2.5%.
Essentially, the CMP 30HX competes in a higher performance tier entirely. Its nearest rivals cluster around the 63,700 to 64,200 average score range. The RTX A1000 Mobile's rivals cluster around 46,600 to 48,500. There is no overlap between these two tiers in the recorded data.
The per-test deltas are consistent, which matters for interpretation. A 33.9% lead in OpenCL and a 33.6% lead in Vulkan indicate that the advantage is not workload-specific. The CMP 30HX wins by a similar margin in both APIs, suggesting a general compute throughput advantage rather than an optimization quirk in one benchmark.
The Verdict
The data points to two different products with two different intended roles. The NVIDIA CMP 30HX wins both head-to-head benchmarks and holds a clear average score advantage. For any application that relies on raw OpenCL or Vulkan throughput, the CMP 30HX is the stronger choice according to the database.
The RTX A1000 Mobile, however, is a fundamentally different class of hardware. It is an IGP (integrated graphics processor) with no discrete power connectors, a 60 W TDP, and portable-device-dependent display outputs. The CMP 30HX is a dual-slot, 125 W card with a single 8-pin power connector, a 300 W suggested PSU, and no display outputs at all. These are not interchangeable products.
From a pure benchmark standpoint, the CMP 30HX is ahead. Its average score of 63,842 versus 47,743 means it outperforms the RTX A1000 Mobile by about 16,099 points in the database's aggregate metric. The percentile ranking reinforces this: 89th versus 85th. If the task is maximum compute performance in a fixed environment where power and physical space are not constraints, the CMP 30HX is the one the data favors.
But the RTX A1000 Mobile belongs to a different form factor and power envelope. Its 60 W TDP and IGP slot width make it suitable for compact, low-power systems where a dual-slot card with a 125 W TDP cannot fit. The CMP 30HX's 229 mm length and 35 mm width simply will not fit in the same chassis class. The RTX A1000 Mobile also supports PCIe 4.0 x8, while the CMP 30HX uses PCIe 1.0 x4, a legacy interface that could bottleneck data transfer in memory-intensive workflows despite the compute advantage.
Where Each One Wins
The NVIDIA CMP 30HX wins in raw compute. It leads by 33.9% in Geekbench OpenCL and 33.6% in Geekbench Vulkan. Its FP32 throughput of 5.027 TFLOPS exceeds the RTX A1000 Mobile's 4.669 TFLOPS. Its texture rate of 157.1 GTexel/s is more than double the RTX A1000 Mobile's 72.96 GTexel/s. Its pixel rate of 85.68 GPixel/s also dwarfs the R TX A1000 Mobile's 36.48 GPixel/s. Memory bandwidth strongly favors the CMP 30HX as well: 336.0 GB/s over a 192-bit bus versus 176.0 GB/s over a 128-bit bus, and 6 GB of GDDR6 versus 4 GB.
The RTX A1000 Mobile wins on architecture features and efficiency. It is built on an 8 nm Samsung process versus the CMP 30HX's 12 nm TSMC process. It includes 16 ray tracing cores and 64 tensor cores, features entirely absent from the CMP 30HX. The RTX A1000 Mobile also supports DirectX 12 Ultimate (12_2), while the CMP 30HX is limited to DirectX 12 (12_1). Its FP16 throughput is 4.669 TFLOPS at a 1:1 ratio, meaning it does not sacrifice half-precision performance; the CMP 30HX's FP16 is 10.05 TFLOPS but at a 2:1 ratio, indicating a different execution path for reduced precision.
The RTX A1000 Mobile's power efficiency is also apparent. Its 60 W TDP is less than half the CMP 30HX's 125 W TDP. Transistor density tells the story: the RTX A1000 Mobile packs 43.5 million transistors per square millimeter versus 23.2 million for the CMP 30HX. The Ampere chip (GA107) carries 8,700 million transistors on a 200 mm² die, while the Turing chip (TU116) carries 6,600 million on a 284 mm² die.
FAQ
Q: Which GPU has the higher average benchmark score?
A: The NVIDIA CMP 30HX averages 63,842, while the NVIDIA RTX A1000 Mobile averages 47,743.
Q: How large is the performance gap in the head-to-head tests?
A: The CMP 30HX leads by 33.9% in Geekbench OpenCL and 33.6% in Geekbench Vulkan.
Q: Does the RTX A1000 Mobile support ray tracing?
A: Yes, it has 16 ray tracing cores. The CMP 30HX has no ray tracing cores listed.
Q: What are the memory specifications of each card?
A: The CMP 30HX has 6 GB of GDDR6 on a 192-bit bus with 336.0 GB/s bandwidth. The RTX A1000 Mobile has 4 GB of GDDR6 on a 128-bit bus with 176.0 GB/s bandwidth.
Q: Which GPU is more power-efficient according to the data?
A: The RTX A1000 Mobile has a 60 W TDP and uses no power connectors. The CMP 30HX has a 125 W TDP and requires one 8-pin connector with a 300 W suggested PSU.
Q: What is the production status of these GPUs?
A: Both are listed as end-of-life in the database.
Architecture Differences
The two GPUs come from different NVIDIA architectures and are built for different purposes. The CMP 30HX uses the TU116 chip on the Turing architecture, fabricated on a 12 nm process at TSMC. The RTX A1000 Mobile uses the GA107 chip on the Ampere architecture, fabricated on an 8 nm process at Samsung. The CMP 30HX belongs to the Mining GPUs generation, while the RTX A1000 Mobile belongs to the Ampere-MW (Ax000) generation.
Transistor counts and die sizes show a clear generational shift. The CMP 30HX has 6,600 million transistors on a 284 mm² die, yielding a transistor density of 23.2 million per square millimeter. The RTX A1000 Mobile has 8,700 million transistors on a smaller 200 mm² die, yielding 43.5 million per square millimeter. The RTX A1000 Mobile packs roughly 32% more transistors into a die that is about 30% smaller.
The RTX A1000 Mobile adds hardware features the CMP 30HX lacks. It includes 16 ray tracing cores and 64 tensor cores. The CMP 30HX has neither. This affects the feature set: the RTX A1000 Mobile supports DirectX 12 Ultimate (12_2), while the CMP 30HX tops out at DirectX 12 (12_1). Both support OpenGL 4.6 and Vulkan 1.4.
The bus interface also differs. The CMP 30HX uses PCIe 1.0 x4, an outdated connection that severely limits host-to-GPU data transfer. The RTX A1000 Mobile uses PCIe 4.0 x8, which provides significantly higher bandwidth between the GPU and the host system. For workloads that load data frequently from system memory, this difference could matter even if raw compute favors the CMP 30HX.
Clock behavior differs as well. The CMP 30HX has a base clock of 1530 MHz and a boost clock of 1785 MHz. The RTX A1000 Mobile has a much lower base clock of 630 MHz and a boost of 1140 MHz. This reflects the mobile chip's power-oriented design. Despite higher clocks, the CMP 30HX's FP32 throughput of 5.027 TFLOPS is only about 7.7% higher than the RTX A1000 Mobile's 4.669 TFLOPS, because the RTX A1000 Mobile has more shading units (2048 versus 1408).
Specification Differences
The following specifications differ between the two GPUs:
- Chip: TU116 (CMP 30HX) versus GA107 (RTX A1000 Mobile)
- Architecture: Turing versus Ampere
- Generation: Mining GPUs versus Ampere-MW (Ax000)
- Process node: 12 nm (TSMC) versus 8 nm (Samsung)
- Transistors: 6,600 million versus 8,700 million
- Die size: 284 mm² versus 200 mm²
- Transistor density: 23.2M / mm² versus 43.5M / mm²
- Base clock: 1530 MHz versus 630 MHz
- Boost clock: 1785 MHz versus 1140 MHz
- Memory clock: 1750 MHz (14 Gbps effective) versus 1375 MHz (11 Gbps effective)
- Memory size: 6 GB versus 4 GB
- Memory bus width: 192 bit versus 128 bit
- Memory bandwidth: 336.0 GB/s versus 176.0 GB/s
- Shading units: 1408 versus 2048
- TMUs: 88 versus 64
- ROPs: 48 versus 32
- RT cores: None versus 16
- Tensor cores: None versus 64
- Pixel rate: 85.68 GPixel/s versus 36.48 GPixel/s
- Texture rate: 157.1 GTexel/s versus 72.96 GTexel/s
- FP32: 5.027 TFLOPS versus 4.669 TFLOPS
- FP16: 10.05 TFLOPS (2:1) versus 4.669 TFLOPS (1:1)
- TDP: 125 W versus 60 W
- Slot width: Dual-slot versus IGP
- Power connectors: 1x 8-pin versus None
- Suggested PSU: 300 W versus None
- Bus interface: PCIe 1.0 x4 versus PCIe 4.0 x8
- Display outputs: No outputs versus Portable Device Dependent
- DirectX support: 12 (12_1) versus 12 Ultimate (12_2)
- Release date: February 24, 2021 versus March 29, 2022
- Launch MSRP: 799 USD (CMP 30HX only, stated once as launch MSRP, nothing more; the RTX A1000 Mobile has no launch MSRP listed in the database)
- Dimensions: 229 mm x 111 mm x 35 mm (CMP 30HX) versus null (RTX A1000 Mobile)
- Predecessor: None versus Quadro Turing-M
- Successor: None versus Ada-MW
- Percentile rank: 89th versus 85th
- Average benchmark score: 63,842 versus 47,743