NVIDIA B300 vs NVIDIA GeForce RTX 5060 GB205 Comparison

NVIDIA
GEFORCE

NVIDIA B300

CORE STATE GB110
VRAM 144 GB
CLOCK SPEED 2032 MHz
TDP 1400 W
BUS WIDTH 4096 bit
ARCHITECTURE Blackwell Ultra
nm
PROCESS 5 nm
LAUNCH DATE 2025
VS
NVIDIA
GEFORCE

GeForce RTX 5060 GB205

CORE STATE GB205
VRAM 8 GB
CLOCK SPEED 2497 MHz
TDP 145 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2026

Analysis: NVIDIA B300 vs NVIDIA GeForce RTX 5060 GB205

Head-to-Head Benchmarks

The recorded database contains no direct head-to-head benchmark comparisons for the NVIDIA B300 and the NVIDIA GeForce RTX 5060 GB205. The winsA and winsB fields are both zero, indicating that neither product has a measured victory over the other in any shared test. This absence of data is consistent with the fundamental positioning of the two devices: the B300 is a server-grade accelerator with a 1400 W TDP, while the RTX 5060 is a consumer graphics card with a 145 W TDP. The benchmark suite has not produced a single comparable score, so any quantitative ranking between them must rely on the specification-level differences recorded in the database.

The available data does show a large gap in raw compute metrics. The B300 delivers 76.99 TFLOPS of FP32 throughput, while the RTX 5060 delivers 19.18 TFLOPS. That places the B300 at roughly four times the FP32 rate of the RTX 5060, a direct comparison of recorded numbers. In FP16, the divergence becomes extreme: the B300 reaches 1,231.8 TFLOPS using a 16:1 ratio, whereas the RTX 5060 manages 19.18 TFLOPS at a 1:1 ratio. The B300's FP16 figure is over 64 times higher, reflecting its tensor-heavy design for server workloads, not a like-for-like gaming metric.

Pixel and texture rates also separate the two clearly. The RTX 5060 has a pixel rate of 119.9 GPixel/s, which is higher than the B300's 48.77 GPixel/s. The RTX 5060 also has 48 ROPs compared to 24 ROPs on the B300. In texture throughput, the B300 counters with 1,202.9 GTexel/s versus 299.6 GTexel/s for the RTX 5060, a fourfold advantage. These numbers illustrate that the B300 is not optimized for rasterization output, despite its enormous shading and tensor resources.

Where Each One Wins

Based on the recorded data, the B300 wins outright in compute-heavy categories: FP32 performance, FP16 performance, texture rate, and memory bandwidth. Its 4.10 TB/s of memory bandwidth dwarfs the RTX 5060's 448.0 GB/s, a difference of nearly an order of magnitude. The B300 also carries 144 GB of HBM3e memory, while the RTX 5060 has 8 GB of GDDR7. For server-side training, inference, or large-scale data processing, the B300's recorded specifications put it in a different class entirely.

The RTX 5060 wins in pixel throughput and ROP count, as noted above. Its 119.9 GPixel/s is more than double the B300's 48.77 GPixel/s, and its 48 ROPs are exactly double the B300's 24. The RTX 5060 also has a higher base clock of 2280 MHz and boost clock of 2497 MHz, compared to 1665 MHz and 2032 MHz for the B300. For traditional graphics rendering, where pixel fill and clock speed matter more than raw FP16 tensor throughput, the RTX 5060 has the edge in the recorded metrics.

The RTX 5060 has a lower TDP at 145 W compared to 1400 W for the B300, and its suggested PSU is 300 W versus 1800 W. The database also records display outputs for the RTX 5060 (1x HDMI 2.1b, 3x DisplayPort 2.1b), while the B300 has no outputs, making it unsuitable for direct display tasks. The RTX 5060's dual-slot form factor and 241 mm length stand against the B300's SXM Module, which is a server board form factor.

Architecture Differences

The two GPUs share the same 5 nm process node and TSMC as the foundry, but the designs diverge sharply. The B300 uses the GB110 chip and Blackwell Ultra architecture, belonging to the Server Blackwell (Bxx) generation. The RTX 5060 uses the GB205 chip and Blackwell 2.0 architecture, in the GeForce 50 generation. The B300's transistor count is recorded at 104,000 million, while the RTX 5060 has 31,100 million. The RTX 5060 has a die size of 263 mm² and a transistor density of 118.3M per mm²; the B300's die size and density are not recorded.

Memory architecture is a key differentiator. The B300 uses a 4096-bit bus with HBM3e memory, while the RTX 5060 uses a 128-bit bus with GDDR7. The B300's memory clock is listed as 2000 MHz with 8 Gbps effective, while the RTX 5060 runs at 1750 MHz with 28 Gbps effective. Even though the RTX 5060 has a higher effective memory clock, the B300's much wider bus delivers far more total bandwidth.

Compute resources differ by proportion. The B300 has 18,944 shading units, 592 TMUs, and 592 tensor cores. The RTX 5060 has 3,840 shading units, 120 TMUs, and 120 tensor cores. The B300 has no recorded RT core count, while the RTX 5060 has 30 RT cores. The B300's FP16 performance of 1,231.8 TFLOPS at a 16:1 ratio indicates a design focused on tensor operations, whereas the RTX 5060's FP16 at 1:1 matches its FP32 rate, suggesting a more balanced compute approach for graphics and general workloads.

The API support also separates them. The RTX 5060 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The B300 has no recorded API support values, which aligns with its server orientation where graphics APIs are not a priority. The B300 connects via PCIe 5.0 x16, while the RTX 5060 uses PCIe 5.0 x8. The B300 has no power connectors listed and no display outputs, while the RTX 5060 uses a single 8-pin connector and offers standard display outputs.

FAQ

Q: Which GPU has higher FP32 performance?

A: The NVIDIA B300 delivers 76.99 TFLOPS of FP32, which is four times the 19.18 TFLOPS recorded for the RTX 5060.

Q: What is the memory capacity difference?

A: The B300 has 144 GB of HBM3e memory, while the RTX 5060 has 8 GB of GDDR7. The B300 also has a 4096-bit bus versus the RTX 5060's 128-bit bus.

Q: Can the RTX 5060 be used for display output?

A: Yes, the RTX 5060 has 1x HDMI 2.1b and 3x DisplayPort 2.1b outputs. The B300 has no display outputs at all.

Q: Which card has a higher pixel rate?

A: The RTX 5060 has a pixel rate of 119.9 GPixel/s, which exceeds the B300's 48.77 GPixel/s. The RTX 5060 also has 48 ROPs compared to 24 on the B300.

Q: What are the power requirements for each?

A: The B300 has a TDP of 1400 W and a suggested PSU of 1800 W. The RTX 5060 has a TDP of 145 W and a suggested PSU of 300 W.

Q: What architecture does each GPU use?

A: The B300 uses the GB110 chip with Blackwell Ultra architecture, while the RTX 5060 uses the GB205 chip with Blackwell 2.0 architecture. Both are built on a 5 nm process at TSMC.

Specification Differences

| Field | NVIDIA B300 | NVIDIA GeForce RTX 5060 GB205 |

|---|---|---|

| Chip | GB110 | GB205 |

| Architecture | Blackwell Ultra | Blackwell 2.0 |

| Generation | Server Blackwell (Bxx) | GeForce 50 |

| Transistors | 104,000 million | 31,100 million |

| Die Size | Not recorded | 263 mm² |

| Transistor Density | Not recorded | 118.3M / mm² |

| Base Clock | 1665 MHz | 2280 MHz |

| Boost Clock | 2032 MHz | 2497 MHz |

| Memory Clock | 2000 MHz, 8 Gbps effective | 1750 MHz, 28 Gbps effective |

| Memory Size | 144 GB | 8 GB |

| Memory Type | HBM3e | GDDR7 |

| Memory Bus Width | 4096 bit | 128 bit |

| Memory Bandwidth | 4.10 TB/s | 448.0 GB/s |

| Shading Units | 18,944 | 3,840 |

| TMUs | 592 | 120 |

| ROPs | 24 | 48 |

| RT Cores | Not recorded | 30 |

| Tensor Cores | 592 | 120 |

| Pixel Rate | 48.77 GPixel/s | 119.9 GPixel/s |

| Texture Rate | 1,202.9 GTexel/s | 299.6 GTexel/s |

| FP32 | 76.99 TFLOPS | 19.18 TFLOPS |

| FP16 | 1,231.8 TFLOPS (16:1) | 19.18 TFLOPS (1:1) |

| TDP | 1400 W | 145 W |

| Slot Width | SXM Module | Dual-slot |

| Power Connectors | Not recorded | 1x 8-pin |

| Suggested PSU | 1800 W | 300 W |

| Bus Interface | PCIe 5.0 x16 | PCIe 5.0 x8 |

| Display Outputs | No outputs | 1x HDMI 2.1b, 3x DisplayPort 2.1b |

| DirectX | Not recorded | 12 Ultimate (12_2) |

| OpenGL | Not recorded | 4.6 |

| Vulkan | Not recorded | 1.4 |

| Dimensions | Not recorded | 241 mm x 111 mm x 40 mm |

| Release Date | 2025-09-10 | 2026-05-31 |

| Predecessor | Server Hopper | GeForce 40 |

| Successor | Server Rubin | GeForce 60 |

| Launch MSRP | Not recorded | 299 USD |

| Percentile vs All GPUs | 50 | 50 |

| Avg Benchmark Score | 0 | 0 |

DETAILED SPECIFICATIONS

SPECIFICATION
B300
RTX 5060 GB205
Core Specs
Shading Units
18,944
3,840 -79.7%
Shaders
18,944
3,840 -79.7%
TMUs
592
120 -79.7%
ROPs
24
48 +100.0%
SM Count
148
30 -79.7%
Clocks
Base Clock
1665 MHz
2280 MHz
Boost Clock
2032 MHz
2497 MHz
Memory Clock
2000 MHz 8 Gbps effective
1750 MHz 28 Gbps effective
Memory
Memory Size
144 GB
8 GB
VRAM (MB)
147,456
8,192 -94.4%
Memory Type
HBM3e
GDDR7
Memory Bus
4096 bit
128 bit
Bandwidth
4.10 TB/s
448.0 GB/s
Cache
L1 Cache
256 KB (per SM)
128 KB (per SM)
L2 Cache
50 MB
32 MB
Performance
Pixel Rate
48.77 GPixel/s
119.9 GPixel/s
Texture Rate
1,202.9 GTexel/s
299.6 GTexel/s
FP32 (TFLOPS)
76.99 TFLOPS
19.18 TFLOPS
FP64 (TFLOPS)
1,202.9 GFLOPS (1:64)
299.6 GFLOPS (1:64)
FP16 (TFLOPS)
1,231.8 TFLOPS (16:1)
19.18 TFLOPS (1:1)
AI/RT
RT Cores
30
Tensor Cores
592
120 -79.7%
Power
TDP
1400 W
145 W
TDP (W)
1,400
145 -89.6%
Suggested PSU
1800 W
300 W
Power Connectors
1x 8-pin
Architecture
Architecture
Blackwell Ultra
Blackwell 2.0
GPU Name
GB110
GB205
Generation
Server Blackwell (Bxx)
GeForce 50
Process Size
5 nm
5 nm
Transistors
104,000 million
31,100 million
Die Size
263 mm²
Foundry
TSMC
TSMC
Density
118.3M / mm²
API Support
DirectX
12 Ultimate (12_2)
OpenGL
4.6
Vulkan
1.4
OpenCL
3.0
3.0
CUDA
10.3
12.0
Shader Model
6.9
Physical
Slot Width
SXM Module
Dual-slot
Length
241 mm 9.5 inches
Height
111 mm 4.4 inches
Outputs
No outputs
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
PCIe 5.0 x16
PCIe 5.0 x8
Other
Launch Price
299 USD
Production
Active
Active
Predecessor
Server Hopper
GeForce 40
Successor
Server Rubin
GeForce 60
View B300 Details View GeForce RTX 5060 GB205 Details