GPU Comparison
GEFORCE
NVIDIA B200
CORE STATE
GB100
VRAM
90 GB
CLOCK SPEED
1965 MHz
TDP
1000 W
BUS WIDTH
4096 bit
ARCHITECTURE
Blackwell
PROCESS
5 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce 930A
CORE STATE
GM108
VRAM
2 GB
CLOCK SPEED
941 MHz
TDP
33 W
BUS WIDTH
64 bit
ARCHITECTURE
Maxwell
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
B200
930A
Core Specs
Shading Units
18,944
384
-98.0%
Shaders
18,944
384
-98.0%
TMUs
592
24
-95.9%
ROPs
24
8
-66.7%
SM Count
148
—
Clocks
Base Clock
700 MHz
928 MHz
Boost Clock
1965 MHz
941 MHz
Memory Clock
2000 MHz
8 Gbps effective
1001 MHz
2 Gbps effective
Memory
Memory Size
90 GB
2 GB
VRAM (MB)
92,160
2,048
-97.8%
Memory Type
HBM3e
DDR3
Memory Bus
4096 bit
64 bit
Bandwidth
4.10 TB/s
16.02 GB/s
Cache
L1 Cache
256 KB (per SM)
64 KB (per SMM)
L2 Cache
50 MB
1024 KB
Performance
Pixel Rate
47.16 GPixel/s
7.528 GPixel/s
Texture Rate
1,163.3 GTexel/s
22.58 GTexel/s
FP32 (TFLOPS)
74.45 TFLOPS
722.7 GFLOPS
FP64 (TFLOPS)
37.22 TFLOPS (1:2)
22.58 GFLOPS (1:32)
FP16 (TFLOPS)
1,191.2 TFLOPS (16:1)
—
AI/RT
Tensor Cores
592
—
Power
TDP
1000 W
33 W
TDP (W)
1,000
33
-96.7%
Suggested PSU
1400 W
—
Power Connectors
—
None
Architecture
Architecture
Blackwell
Maxwell
GPU Name
GB100
GM108
Generation
Server Blackwell
(Bxx)
GeForce 900A
Process Size
5 nm
28 nm
Transistors
104,000 million
1,020 million
Die Size
—
77 mm²
Foundry
TSMC
TSMC
Density
—
13.2M / mm²
API Support
DirectX
—
12 (11_0)
OpenGL
—
4.6
Vulkan
—
1.4
OpenCL
3.0
3.0
CUDA
10.0
5.0
Shader Model
—
6.7 (5.1)
Physical
Slot Width
SXM Module
IGP
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 5.0 x16
PCIe 3.0 x8
Other
Production
Active
End-of-life
Predecessor
Server Hopper
GeForce 800A
Successor
Server Rubin
—