Intel UHD Graphics P750 vs NVIDIA GeForce GTX 550 Ti Comparison
Intel UHD Graphics P750
GeForce GTX 550 Ti
PERFORMANCE BENCHMARKS
Analysis: Intel UHD Graphics P750 vs NVIDIA GeForce GTX 550 Ti
Where Each One Wins
The recorded benchmark data shows a single decisive win for the Intel UHD Graphics P750. In the Geekbench OpenCL test, the Intel solution scores 6554 points against 5731 points for the NVIDIA GeForce GTX 550 Ti, a 14.4% advantage. That is the only head-to-head result in the database, so the Intel part wins the only measured contest.
Looking at the broader rival landscape, the Intel UHD Graphics P750 sits at the 38th percentile among all GPUs, while the GeForce GTX 550 Ti sits at the 33rd percentile. The Intel part is also within 0.4% of the AMD Radeon HD 7730M (6581) and 0.9% of the AMD Radeon R7 M460 (6612), meaning it trades blows with those mobile parts. The GeForce GTX 550 Ti, by contrast, is 0.2% ahead of the NVIDIA GeForce GTX 670MX (5721) and 0.3% ahead of the Intel Iris Pro Graphics P6300 (5712), so it clusters with a lower-performing group.
For use-case planning, the data suggests the Intel UHD Graphics P750 is the stronger choice for OpenCL compute workloads, which often reflect general-purpose GPU acceleration. The GeForce GTX 550 Ti, despite its dedicated memory and higher power envelope, cannot match that compute result. If the workload is specifically OpenCL-based, the Intel part wins outright.
However, the database records no gaming, productivity, or encoding benchmarks for either part. So the "wins" here are strictly compute-oriented. The GeForce GTX 550 Ti does not win any recorded benchmark, but it also has no recorded wins to claim in any other category.
Architecture Differences
The two GPUs come from fundamentally different design eras and process technologies. The Intel UHD Graphics P750 is built on Intel's 14 nm+++ process node and uses the Generation 12.1 architecture, based on the Rocket Lake chip. The NVIDIA GeForce GTX 550 Ti uses the Fermi 2.0 architecture on a 40 nm process from TSMC, built around the GF116 chip.
The manufacturing differences are stark. Intel uses its own foundry with a 14 nm+++ node. NVIDIA outsourced to TSMC at 40 nm. The GeForce GTX 550 Ti has 1,170 million transistors on a 238 mm² die, for a transistor density of 4.9M per mm². The Intel part does not have recorded transistor or die size data, so a direct density comparison is not possible from the database.
Memory architecture is another major split. The Intel UHD Graphics P750 uses system shared memory, with the bus width and memory type also listed as system shared. Memory bandwidth is described as system dependent. The GeForce GTX 550 Ti has a dedicated 1024 MB GDDR5 frame buffer on a 192-bit bus, delivering 98.50 GB/s of bandwidth. Its memory clock is 1026 MHz, or 4.1 Gbps effective.
Compute resources differ as well. The Intel part has 256 shading units, 64 texture mapping units, and 32 ROPs. The GeForce GTX 550 Ti has 192 shading units, 32 TMUs, and 24 ROPs. Intel has more of each, which aligns with its higher pixel rate of 41.60 GPixel/s and texture rate of 83.20 GTexel/s. The GeForce GTX 550 Ti records 7.200 GPixel/s and 28.80 GTexel/s. In raw FP32 throughput, the Intel part delivers 665.6 GFLOPS, while the GeForce GTX 550 Ti delivers 691.2 GFLOPS, a rare case where NVIDIA is slightly ahead in raw math despite fewer cores.
The Intel part also supports FP16 at 1,331.2 GFLOPS (2:1 rate), while the GeForce GTX 550 Ti has no recorded FP16 capability. API support differs: Intel lists DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists DirectX 12 (11_0), OpenGL 4.6, and no Vulkan entry.
Feature and connectivity differences are substantial. The Intel UHD Graphics P750 is an IGP with a Ring Bus interface and motherboard-dependent display outputs. The GeForce GTX 550 Ti is a dual-slot discrete card, 210 mm long (8.3 inches), with a PCIe 2.0 x16 interface, 2x DVI and 1x mini-HDMI 1.3a outputs, one 6-pin power connector, and a suggested 300 W power supply. The Intel part has a 15 W TDP; the NVIDIA card is rated at 116 W.
The Verdict
The data points one direction for compute workloads. The Intel UHD Graphics P750 beats the GeForce GTX 550 Ti by 14.4% in the only recorded benchmark, Geekbench OpenCL, with scores of 6554 versus 5731. It also ranks higher globally, at the 38th percentile versus the 33rd percentile. For anyone running OpenCL-accelerated tasks, the Intel integrated solution is the better performer in this comparison.
The GeForce GTX 550 Ti does have advantages in the specification sheet, but they do not translate to a benchmark win. It has a dedicated 1024 MB GDDR5 frame buffer with 98.50 GB/s bandwidth, which is typically valuable for gaming and texture-heavy work. It also has slightly higher FP32 throughput at 691.2 GFLOPS versus 665.6 GFLOPS. Yet the recorded OpenCL score favors Intel, so those theoretical advantages do not appear in the measured result.
The Intel part also carries practical benefits: a 15 W TDP versus 116 W, no power connector, no slot width beyond IGP, and no separate card to install. The GeForce GTX 550 Ti requires a dual-slot slot, a 6-pin power connector, and a 300 W power supply. For a system builder prioritizing low power draw and integrated simplicity, the Intel part is clearly easier to deploy. For someone who needs a dedicated frame buffer and a discrete card form factor, the GeForce GTX 550 Ti is the only option in this pairing, but it loses the one benchmark recorded.
The verdict from the database is straightforward: the Intel UHD Graphics P750 wins the measured compute comparison and does so with far lower power consumption. The GeForce GTX 550 Ti is a legacy discrete part whose only recorded edge is in raw FP32 math, not in the actual benchmark result.
FAQ
Q: Which GPU has the higher Geekbench OpenCL score?
A: The Intel UHD Graphics P750 scores 6554, while the NVIDIA GeForce GTX 550 Ti scores 5731. Intel is ahead by 14.4%.
Q: How much memory bandwidth does each GPU have?
A: The GeForce GTX 550 Ti has 98.50 GB/s from its 192-bit GDDR5 bus. The Intel UHD Graphics P750 uses system shared memory, and its bandwidth is system dependent.
Q: Which GPU has more shading units?
A: The Intel UHD Graphics P750 has 256 shading units, while the GeForce GTX 550 Ti has 192.
Q: What are the power requirements for each card?
A: The Intel UHD Graphics P750 has a 15 W TDP and is an IGP with no power connectors. The GeForce GTX 550 Ti has a 116 W TDP, requires a 1x 6-pin power connector, and needs a suggested 300 W power supply.
Q: Does the GeForce GTX 550 Ti support Vulkan?
A: No. The database lists no Vulkan support for the GeForce GTX 550 Ti. The Intel UHD Graphics P750 lists Vulkan 1.4.
Q: What is the difference in FP32 compute performance?
A: The GeForce GTX 550 Ti delivers 691.2 GFLOPS, slightly ahead of the Intel UHD Graphics P750 at 665.6 GFLOPS. The Intel part also offers FP16 at 1,331.2 GFLOPS (2:1), which the GeForce GTX 550 Ti does not have recorded.
Head-to-Head Benchmarks
The database contains exactly one head-to-head benchmark between these two GPUs: Geekbench OpenCL. The Intel UHD Graphics P750 scores 6554, and the NVIDIA GeForce GTX 550 Ti scores 5731. The Intel part wins by 14.4%. That is the largest and only margin recorded in this comparison.
Context from nearest rivals reinforces the result. The Intel UHD Graphics P750 is 0.6% ahead of the NVIDIA GeForce GTX 670M (6513) and 0.9% ahead of the NVIDIA GeForce GT 555M (6493). It is 0.4% behind the AMD Radeon HD 7730M (6581) and 0.9% behind the AMD Radeon R7 M460 (6612). So the Intel part sits in a competitive cluster around 6500 to 6600 points, and its 6554 result is comfortably above the GeForce GTX 550 Ti.
The GeForce GTX 550 Ti, at 5731, is 0.2% ahead of the NVIDIA GeForce GTX 670MX (5721) and 0.3% ahead of the Intel Iris Pro Graphics P6300 (5712). It is 1.9% behind the AMD Radeon R7 M465 (5841). Its nearest rivals all score in the 5700 to 5850 range, roughly 800 to 900 points below the Intel UHD Graphics P750's cluster.
The specification sheet explains part of the gap. The Intel part has 256 shading units, 64 TMUs, and 32 ROPs, versus 192, 32, and 24 for the GeForce GTX 550 Ti. Pixel rate is 41.60 GPixel/s versus 7.200 GPixel/s, and texture rate is 83.20 GTexel/s versus 28.80 GTexel/s. The only compute metric where NVIDIA leads is FP32: 691.2 GFLOPS versus 665.6 GFLOPS, a 3.8% edge that does not translate into an OpenCL win.
Memory bandwidth is also lopsided in favor of NVIDIA. The GeForce GTX 550 Ti's 98.50 GB/s dedicated GDDR5 bandwidth dwarfs the system-dependent shared memory of the Intel part. Yet the OpenCL score still favors Intel, suggesting the compute workload in this benchmark is not bandwidth-limited, or that the Intel architecture uses its resources more efficiently.
Specification Differences
The two GPUs differ across nearly every recorded specification.
Process and architecture: Intel uses 14 nm+++ at Intel foundry with Generation 12.1 architecture (Rocket Lake). NVIDIA uses 40 nm at TSMC with Fermi 2.0 architecture (GF116).
Transistors and die: The GeForce GTX 550 Ti has 1,170 million transistors on a 238 mm² die with 4.9M transistors per mm². The Intel part has no recorded transistor or die size data.
Clocks: The Intel UHD Graphics P750 has a base clock of 350 MHz and a boost clock of 1300 MHz. The GeForce GTX 550 Ti has no base or boost clock recorded, only a memory clock of 1026 MHz (4.1 Gbps effective).
Memory: Intel uses system shared memory with system dependent bandwidth. NVIDIA uses 1024 MB GDDR5 on a 192-bit bus with 98.50 GB/s bandwidth.
Compute units: Intel has 256 shading units, 64 TMUs, and 32 ROPs. NVIDIA has 192 shading units, 32 TMUs, and 24 ROPs.
Rates: Intel achieves 41.60 GPixel/s and 83.20 GTexel/s. NVIDIA achieves 7.200 GPixel/s and 28.80 GTexel/s.
FP32 and FP16: Intel delivers 665.6 GFLOPS FP32 and 1,331.2 GFLOPS FP16 (2:1). NVIDIA delivers 691.2 GFLOPS FP32 and no recorded FP16.
Power and form factor: Intel is 15 W TDP, IGP slot width, no power connectors, Ring Bus interface, motherboard-dependent outputs. NVIDIA is 116 W TDP, dual-slot, 210 mm length (8.3 inches), 1x 6-pin power connector, suggested 300 W PSU, PCIe 2.0 x16, 2x DVI plus 1x mini-HDMI 1.3a outputs.
API support: Intel lists DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. NVIDIA lists DirectX 12 (11_0), OpenGL 4.6, and no Vulkan.
Production and release: Both are end-of-life. The GeForce GTX 550 Ti has a recorded release date of 2011-03-14, a predecessor in GeForce 400, and a successor in GeForce 600. The Intel part has no recorded release date, predecessor, or successor. The GeForce GTX 550 Ti also has a launch MSRP of 149 USD; the Intel part has none recorded.