GPU Comparison
GPU
Intel UHD Graphics 64EU Mobile
CORE STATE
Alder Lake
VRAM
System Shared
CLOCK SPEED
1400 MHz
TDP
45 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.2
PROCESS
10 nm
LAUNCH DATE
2022
VS
GEFORCE
GeForce RTX 2050 Mobile
CORE STATE
GA107
VRAM
4 GB
CLOCK SPEED
1245 MHz
TDP
30 W
BUS WIDTH
64 bit
ARCHITECTURE
Ampere
PROCESS
8 nm
LAUNCH DATE
2021
PERFORMANCE BENCHMARKS
3dmark_3dmark_steel_nomad_dx12
DETAILED SPECIFICATIONS
SPECIFICATION
UHD Graphics 64EU Mobile
RTX 2050 Mobile
Core Specs
Shading Units
512
2,048
+300.0%
Shaders
512
2,048
+300.0%
TMUs
32
64
+100.0%
ROPs
16
32
+100.0%
SM Count
—
16
Execution Units
64
—
Clocks
Base Clock
300 MHz
735 MHz
Boost Clock
1400 MHz
1245 MHz
Memory Clock
System Shared
1750 MHz
14 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
64 bit
Bandwidth
System Dependent
112.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
1024 KB
2 MB
L3 Cache
10 MB
—
Performance
Pixel Rate
22.40 GPixel/s
39.84 GPixel/s
Texture Rate
44.80 GTexel/s
79.68 GTexel/s
FP32 (TFLOPS)
1,433.6 GFLOPS
5.100 TFLOPS
FP64 (TFLOPS)
358.4 GFLOPS (1:4)
159.4 GFLOPS (1:32)
FP16 (TFLOPS)
2.867 TFLOPS (2:1)
10.20 TFLOPS (2:1)
AI/RT
RT Cores
—
32
Tensor Cores
—
64
Power
TDP
45 W
30 W
TDP (W)
45
30
-33.3%
Power Connectors
—
None
Architecture
Architecture
Generation 12.2
Ampere
GPU Name
Alder Lake
GA107
Generation
HD Graphics-M
(Alder Lake)
GeForce 20 Mobile
Process Size
10 nm
8 nm
Transistors
—
8,700 million
Die Size
—
200 mm²
Foundry
Intel
Samsung
Density
—
43.5M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
8.6
Shader Model
6.6
6.8
Physical
Slot Width
IGP
—
Length
—
229 mm
9 inches
Height
—
113 mm
4.4 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 2.12x DisplayPort 1.4a
Bus Interface
Ring Bus
PCIe 3.0 x8
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile