GPU Comparison

Intel
GPU

Intel UHD Graphics 32EU Mobile

CORE STATE Elkhart Lake GT1
VRAM System Shared
CLOCK SPEED 750 MHz
TDP 9 W
BUS WIDTH System Shared
ARCHITECTURE Generation 11.0
nm
PROCESS 10 nm
LAUNCH DATE 2020
VS
NVIDIA
GEFORCE

GeForce GTX 1650 TU106

CORE STATE TU106
VRAM 4 GB
CLOCK SPEED 1590 MHz
TDP 90 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2020

DETAILED SPECIFICATIONS

SPECIFICATION
UHD Graphics 32EU Mobile
GTX 1650 TU106
Core Specs
Shading Units
256
896 +250.0%
Shaders
256
896 +250.0%
TMUs
16
56 +250.0%
ROPs
8
32 +300.0%
SM Count
14
Execution Units
32
Clocks
Base Clock
400 MHz
1410 MHz
Boost Clock
750 MHz
1590 MHz
Memory Clock
System Shared
1500 MHz 12 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
192.0 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
6.000 GPixel/s
50.88 GPixel/s
Texture Rate
12.00 GTexel/s
89.04 GTexel/s
FP32 (TFLOPS)
384.0 GFLOPS
2.849 TFLOPS
FP64 (TFLOPS)
96.00 GFLOPS (1:4)
89.04 GFLOPS (1:32)
FP16 (TFLOPS)
768.0 GFLOPS (2:1)
5.699 TFLOPS (2:1)
Power
TDP
9 W
90 W
TDP (W)
9
90 +900.0%
Suggested PSU
250 W
Power Connectors
1x 6-pin
Architecture
Architecture
Generation 11.0
Turing
GPU Name
Elkhart Lake GT1
TU106
Generation
HD Graphics-E (Elkhart Lake)
GeForce 16
Process Size
10 nm
12 nm
Transistors
10,800 million
Die Size
445 mm²
Foundry
Intel
TSMC
Density
24.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
7.5
Shader Model
6.5
6.8
Physical
Slot Width
IGP
Dual-slot
Length
229 mm 9 inches
Height
111 mm 4.4 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10
Successor
GeForce 20
View UHD Graphics 32EU Mobile Details View GeForce GTX 1650 TU106 Details