GPU Comparison
GPU
Intel Iris Xe MAX Graphics
CORE STATE
DG1
VRAM
4 GB
CLOCK SPEED
1650 MHz
TDP
25 W
BUS WIDTH
128 bit
ARCHITECTURE
Generation 12.1
PROCESS
10 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Ti Mobile
CORE STATE
TU116
VRAM
4 GB
CLOCK SPEED
1485 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
Iris Xe MAX Graphics
GTX 1650 Ti Mobile
Core Specs
Shading Units
768
1,024
+33.3%
Shaders
768
1,024
+33.3%
TMUs
48
64
+33.3%
ROPs
24
32
+33.3%
SM Count
—
16
Execution Units
96
—
Clocks
Base Clock
300 MHz
1350 MHz
Boost Clock
1650 MHz
1485 MHz
Memory Clock
2133 MHz
4.3 Gbps effective
1500 MHz
12 Gbps effective
Memory
Memory Size
4 GB
4 GB
VRAM (MB)
4,096
4,096
0.0%
Memory Type
LPDDR4X
GDDR6
Memory Bus
128 bit
128 bit
Bandwidth
68.26 GB/s
192.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
L3 Cache
16 MB
—
Performance
Pixel Rate
39.60 GPixel/s
47.52 GPixel/s
Texture Rate
79.20 GTexel/s
95.04 GTexel/s
FP32 (TFLOPS)
2.534 TFLOPS
3.041 TFLOPS
FP64 (TFLOPS)
633.6 GFLOPS (1:4)
95.04 GFLOPS (1:32)
FP16 (TFLOPS)
5.069 TFLOPS (2:1)
6.083 TFLOPS (2:1)
Power
TDP
25 W
50 W
TDP (W)
25
50
+100.0%
Suggested PSU
200 W
—
Power Connectors
—
None
Architecture
Architecture
Generation 12.1
Turing
GPU Name
DG1
TU116
Generation
Xe Graphics
GeForce 16 Mobile
Process Size
10 nm
12 nm
Transistors
—
6,600 million
Die Size
95 mm²
284 mm²
Foundry
Intel
TSMC
Density
—
23.2M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
7.5
Shader Model
6.6
6.8
Physical
Slot Width
IGP
—
Outputs
No outputs
Portable Device Dependent
Bus Interface
PCIe 4.0 x8
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
Graphics
GeForce 10 Mobile
Successor
Alchemist
GeForce 20 Mobile