GPU Comparison
GPU
Intel Iris Xe Graphics G4 48EU Mobile
CORE STATE
Tiger Lake GT2
VRAM
System Shared
CLOCK SPEED
1100 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 12.1
PROCESS
10 nm
LAUNCH DATE
2020
VS
GEFORCE
GeForce GTX 1650 Ti Max-Q
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1200 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2020
DETAILED SPECIFICATIONS
SPECIFICATION
Iris Xe Graphics G4 48EU Mobile
GTX 1650 Ti Max-Q
Core Specs
Shading Units
384
1,024
+166.7%
Shaders
384
1,024
+166.7%
TMUs
24
64
+166.7%
ROPs
12
32
+166.7%
SM Count
—
16
Execution Units
48
—
Clocks
Base Clock
300 MHz
1035 MHz
Boost Clock
1100 MHz
1200 MHz
Memory Clock
System Shared
1250 MHz
10 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
160.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
L3 Cache
3.75 MB
—
Performance
Pixel Rate
13.20 GPixel/s
38.40 GPixel/s
Texture Rate
26.40 GTexel/s
76.80 GTexel/s
FP32 (TFLOPS)
844.8 GFLOPS
2.458 TFLOPS
FP64 (TFLOPS)
211.2 GFLOPS (1:4)
76.80 GFLOPS (1:32)
FP16 (TFLOPS)
1.690 TFLOPS (2:1)
4.915 TFLOPS (2:1)
Power
TDP
15 W
50 W
TDP (W)
15
50
+233.3%
Power Connectors
—
None
Architecture
Architecture
Generation 12.1
Turing
GPU Name
Tiger Lake GT2
TU117
Generation
HD Graphics-M
(Tiger Lake)
GeForce 16 Mobile
Process Size
10 nm
12 nm
Transistors
—
4,700 million
Die Size
146 mm²
200 mm²
Foundry
Intel
TSMC
Density
—
23.5M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.4
1.4
OpenCL
3.0
3.0
CUDA
—
7.5
Shader Model
6.6
6.8
Physical
Slot Width
IGP
—
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile