GPU Comparison
GPU
Intel Iris Pro Graphics 580 Mobile
CORE STATE
Skylake GT4e
VRAM
System Shared
CLOCK SPEED
950 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 9.0
PROCESS
14 nm+
LAUNCH DATE
2015
VS
GEFORCE
GeForce GTX 950
CORE STATE
GM206
VRAM
2 GB
CLOCK SPEED
1188 MHz
TDP
90 W
BUS WIDTH
128 bit
ARCHITECTURE
Maxwell 2.0
PROCESS
28 nm
LAUNCH DATE
2015
PERFORMANCE BENCHMARKS
geekbench_metal
geekbench_opencl
geekbench_vulkan
DETAILED SPECIFICATIONS
SPECIFICATION
Iris Pro Graphics 580 Mobile
GTX 950
Core Specs
Shading Units
576
768
+33.3%
Shaders
576
768
+33.3%
TMUs
72
48
-33.3%
ROPs
9
32
+255.6%
Execution Units
72
—
Clocks
Base Clock
350 MHz
1024 MHz
Boost Clock
950 MHz
1188 MHz
Memory Clock
System Shared
1653 MHz
6.6 Gbps effective
Memory
Memory Size
System Shared
2 GB
VRAM (MB)
—
2,048
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
105.8 GB/s
Cache
L1 Cache
—
48 KB (per SMM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
8.550 GPixel/s
38.02 GPixel/s
Texture Rate
68.40 GTexel/s
57.02 GTexel/s
FP32 (TFLOPS)
1,094.4 GFLOPS
1.825 TFLOPS
FP64 (TFLOPS)
273.6 GFLOPS (1:4)
57.02 GFLOPS (1:32)
FP16 (TFLOPS)
2.189 TFLOPS (2:1)
—
Power
TDP
15 W
90 W
TDP (W)
15
90
+500.0%
Suggested PSU
—
250 W
Power Connectors
—
1x 6-pin
Architecture
Architecture
Generation 9.0
Maxwell 2.0
GPU Name
Skylake GT4e
GM206
Generation
HD Graphics-M
(Skylake)
GeForce 900
Process Size
14 nm+
28 nm
Transistors
—
2,940 million
Die Size
—
228 mm²
Foundry
Intel
TSMC
Density
—
12.9M / mm²
API Support
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
5.2
Shader Model
6.4
6.8
Physical
Slot Width
IGP
Dual-slot
Length
—
202 mm
8 inches
Outputs
Portable Device Dependent
1x DVI1x HDMI 2.03x DisplayPort 1.2
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Launch Price
—
159 USD
Production
End-of-life
End-of-life
Predecessor
—
GeForce 700
Successor
—
GeForce 10