Intel Iris Pro Graphics 5200 vs NVIDIA GeForce RTX 5060 Ti 16 GB Comparison

Intel
GPU

Intel Iris Pro Graphics 5200

CORE STATE Haswell GT3e
VRAM System Shared
CLOCK SPEED 1150 MHz
TDP 45 W
BUS WIDTH System Shared
ARCHITECTURE Generation 7.5
nm
PROCESS 22 nm
LAUNCH DATE 2013
VS
NVIDIA
GEFORCE

GeForce RTX 5060 Ti 16 GB

CORE STATE GB206
VRAM 16 GB
CLOCK SPEED 2572 MHz
TDP 180 W
BUS WIDTH 128 bit
ARCHITECTURE Blackwell 2.0
nm
PROCESS 5 nm
LAUNCH DATE 2025

PERFORMANCE BENCHMARKS

geekbench_opencl
5,042
N/A
geekbench_vulkan
3,677
N/A
3dmark_3dmark_steel_nomad_dx12
N/A
4,019
passmark_directx_10
N/A
144
passmark_directx_11
N/A
219
passmark_directx_12
N/A
89
passmark_directx_9
N/A
238
passmark_g2d
N/A
1,206
passmark_g3d
N/A
22,618
passmark_gpu_compute
N/A
11,224

Analysis: Intel Iris Pro Graphics 5200 vs NVIDIA GeForce RTX 5060 Ti 16 GB

Where Each One Wins

The recorded data splits these two GPUs into entirely different performance universes. The NVIDIA GeForce RTX 5060 Ti 16 GB dominates every benchmark category where both have measurements, while the Intel Iris Pro Graphics 5200 only appears in tests the NVIDIA card was not measured on. This is not a close contest; it is a generational chasm.

The RTX 5060 Ti posts a PassMark G3D score of 22618, placing it in the 29th percentile of all GPUs in the database. The Iris Pro 5200, by contrast, reaches a 26th percentile with an average benchmark score of 4360. The RTX card’s average benchmark score of 4970 is roughly 14% higher than the Intel part’s 4360, but that gap understates the real difference because the two cards were tested on entirely different suites.

Where the RTX 5060 Ti wins outright, it wins by massive margins. Its PassMark DirectX 11 score of 219 dwarfs the integrated graphics’ capabilities. The 5060 Ti’s PassMark G3D score of 22618 is over five times the Iris Pro’s total average across its two Geekbench tests. The RTX card also shows strength in compute workloads, with a PassMark GPU compute score of 11224, while the Iris Pro has no equivalent measurement in the pack.

The Iris Pro 5200 does have one area of recorded data: Geekbench OpenCL (5042) and Geekbench Vulkan (3677). These scores are meaningful for an integrated part from 2013, but they exist in isolation. The RTX 5060 Ti was not subjected to those same tests, so a direct comparison on those specific workloads is impossible from the data. What the numbers do show is that the Intel part’s best OpenCL result (5042) is still lower than the RTX card’s PassMark G3D score by a factor of roughly 4.5.

In terms of benchmark wins, the database records zero head-to-head tests for these two products. The winsA and winsB fields are both zero. This means the comparison must rely on the separate benchmark suites each card was put through. For the RTX 5060 Ti, that means DirectX 9, 10, 11, 12, G2D, G3D, and compute tests. For the Iris Pro, that means OpenCL and Vulkan only. The RTX card wins every category it was tested in by virtue of having scores at all, but the lack of shared tests means a true apples-to-apples comparison requires looking at the broader metrics.

Architecture Differences

The architectural gap between these two is the story. The RTX 5060 Ti uses the GB206 chip built on Blackwell 2.0 architecture, fabricated on a 5 nm process at TSMC. The Iris Pro 5200 uses the Haswell GT3e chip on Intel’s Generation 7.5 architecture, built on a 22 nm process at Intel’s own fabs. That is a difference of three full process generations, and it shows in every measurable way.

Transistor count tells the scale. The RTX 5060 Ti packs 21,900 million transistors on a 181 mm² die, yielding a density of 121.0 million transistors per square millimeter. The Iris Pro has no recorded transistor count, die size, or density in the database. What is known is that the Intel part is an integrated graphics processor (IGP), meaning it shares the CPU die and has no standalone dimensions. The RTX card is a dual-slot discrete card measuring 241 mm in length, 111 mm in height, and 40 mm in width.

The RTX 5060 Ti has 4608 shading units, 144 texture mapping units, and 48 raster output pipelines. It also includes 36 ray tracing cores and 144 tensor cores, features that did not exist in consumer GPUs when the Iris Pro launched. The Iris Pro has 320 shading units, 40 TMUs, and just 4 ROPs. It has no ray tracing cores and no tensor cores at all.

Clock speeds reveal the different design philosophies. The RTX 5060 Ti runs at a base clock of 2407 MHz and boosts to 2572 MHz. The Iris Pro starts at a base of 200 MHz and boosts to 1150 MHz. The RTX card’s base clock alone is more than double the Intel part’s boost clock. Memory is equally divergent: the RTX card uses 16 GB of GDDR7 on a 128-bit bus with 448.0 GB/s of bandwidth. The Iris Pro uses system shared memory, with a system dependent bandwidth. The RTX card’s memory clock is 1750 MHz (28 Gbps effective), while the Intel part’s memory clock is simply listed as "System Shared."

Pixel and texture rates underscore the performance gap. The RTX 5060 Ti delivers 123.5 GPixel/s and 370.4 GTexel/s. The Iris Pro manages 4.600 GPixel/s and 46.00 GTexel/s. That is roughly 27 times the pixel throughput and 8 times the texture throughput for the NVIDIA card. FP32 compute is 23.70 TFLOPS for the RTX card versus 736.0 GFLOPS for the Intel part, a 32-fold difference. The RTX card also has FP16 at 23.70 TFLOPS (1:1), while the Iris Pro has no recorded FP16 performance.

Head-to-Head Benchmarks

Since the headToHeadBenchmarks array is empty, the comparison must draw from the individual benchmark suites. The RTX 5060 Ti’s strongest recorded result is its PassMark G3D score of 22618. This measures overall 3D graphics performance and is the single most informative number for the RTX card. The Iris Pro’s best recorded result is its Geekbench OpenCL score of 5042, which measures general compute via OpenCL.

The RTX 5060 Ti’s PassMark DirectX 11 score of 219 and DirectX 9 score of 238 indicate strong legacy API performance. Its DirectX 12 score of 89 is lower in absolute terms, but DirectX 12 tests are more demanding and the score still represents a modern gaming workload. The DirectX 10 score of 144 rounds out the legacy API coverage. The PassMark G2D score of 1206 shows the card handles 2D workloads well, while the compute score of 11224 confirms serious number-crunching ability.

The Iris Pro’s Geekbench Vulkan score of 3677 is notably lower than its OpenCL score of 5042. This suggests the Haswell architecture handles Vulkan less efficiently than OpenCL, which is consistent with a 2013 integrated GPU that was never designed for modern APIs. The RTX card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The Iris Pro supports DirectX 12 (11_1), OpenGL 4.3, and Vulkan 1.0. The API version differences alone explain many of the performance gaps.

Nearest rival data provides additional context. The RTX 5060 Ti sits near the NVIDIA Quadro 4000 (avg score 4979, delta -0.2%), AMD Radeon R7 Graphics (4998, -0.6%), AMD Radeon R7 M360 (4931, +0.8%), and AMD Radeon R7 M265 (4929, +0.8%). These are all close in average score, meaning the RTX card’s 4970 average is squarely in that performance tier despite its much higher peak scores. The Iris Pro’s nearest rivals include the NVIDIA GeForce RTX 4070 GDDR6 (4335, +0.6%), NVIDIA GeForce 930M (4388, -0.6%), NVIDIA GeForce GT 645M (4411, -1.2%), and AMD FirePro W2100 (4295, +1.5%). The Iris Pro’s 4360 average places it in a much lower tier, roughly 12% below the RTX card’s nearest rival cluster.

Specification Differences

The two cards differ on nearly every specification field. Process node: 5 nm for NVIDIA versus 22 nm for Intel. Foundry: TSMC versus Intel. Transistors: 21,900 million versus no recorded value. Die size: 181 mm² versus none. Transistor density: 121.0M per mm² versus none.

Clock speeds: base 2407 MHz versus 200 MHz, boost 2572 MHz versus 1150 MHz. Memory: 16 GB GDDR7 versus system shared. Bus width: 128-bit versus system shared. Bandwidth: 448.0 GB/s versus system dependent. Shading units: 4608 versus 320. TMUs: 144 versus 40. ROPs: 48 versus 4. Ray tracing cores: 36 versus none. Tensor cores: 144 versus none.

Pixel rate: 123.5 GPixel/s versus 4.600 GPixel/s. Texture rate: 370.4 GTexel/s versus 46.00 GTexel/s. FP32: 23.70 TFLOPS versus 736.0 GFLOPS. FP16: 23.70 TFLOPS versus none. TDP: 180 W versus 45 W. Slot width: dual-slot versus IGP. Power connectors: 1x 8-pin versus none. Suggested PSU: 450 W versus none. Bus interface: PCIe 5.0 x8 versus Ring Bus. Display outputs: 1x HDMI 2.1b and 3x DisplayPort 2.1b versus motherboard dependent.

APIs: DirectX 12 Ultimate (12_2) versus DirectX 12 (11_1). OpenGL 4.6 versus 4.3. Vulkan 1.4 versus 1.0. Production status: Active versus end-of-life. Release date: April 15, 2025 versus June 2, 2013. The RTX card has a launch MSRP of 429 USD. The Iris Pro has no recorded launch MSRP.

FAQ

Q: Which GPU has the higher average benchmark score?

A: The NVIDIA GeForce RTX 5060 Ti 16 GB has an average benchmark score of 4970, while the Intel Iris Pro Graphics 5200 scores 4360. The RTX card is about 14% higher.

Q: How do the pixel rates compare?

A: The RTX 5060 Ti delivers 123.5 GPixel/s, while the Iris Pro 5200 manages 4.600 GPixel/s. The NVIDIA card is roughly 27 times faster in pixel throughput.

Q: Does the Iris Pro support ray tracing?

A: No. The Iris Pro has no ray tracing cores and no tensor cores. The RTX 5060 Ti has 36 ray tracing cores and 144 tensor cores.

Q: What is the memory configuration difference?

A: The RTX 5060 Ti uses 16 GB of GDDR7 on a 128-bit bus with 448.0 GB/s bandwidth. The Iris Pro uses system shared memory with system dependent bandwidth.

Q: Which card has a higher DirectX support level?

A: The RTX 5060 Ti supports DirectX 12 Ultimate (12_2). The Iris Pro supports DirectX 12 (11_1), which is a lower tier within the DirectX 12 specification.

Q: Are these cards in the same performance percentile?

A: No. The RTX 5060 Ti is in the 29th percentile of all GPUs, while the Iris Pro is in the 26th percentile. The RTX card ranks higher despite having a much larger performance gap to the top-tier cards.

The Verdict

The data is unambiguous. The NVIDIA GeForce RTX 5060 Ti 16 GB is a modern discrete GPU built for serious gaming and compute workloads. The Intel Iris Pro Graphics 5200 is a 2013 integrated graphics solution that was end-of-life even before the RTX card launched. Anyone comparing these two for a purchase decision should choose the RTX 5060 Ti without hesitation, assuming the system can accommodate a dual-slot, 180 W card with a 450 W suggested PSU.

The RTX 5060 Ti wins every benchmark category it was tested in, and its architectural advantages are overwhelming: 4608 shading units versus 320, 23.70 TFLOPS versus 736.0 GFLOPS, 16 GB of GDDR7 versus shared system memory, and 36 ray tracing cores versus none. The Iris Pro’s only recorded strengths are its low 45 W TDP and its IGP form factor, which requires no separate power connector and works in any motherboard with the right socket.

For users with an existing Haswell system who need a GPU for light 2D work or legacy applications, the Iris Pro 5200 still functions. Its Geekbench OpenCL score of 5042 and Vulkan score of 3677 show it can handle basic compute tasks. But for modern gaming, content creation, or any workload that leverages DirectX 12 Ultimate, Vulkan 1.4, or ray tracing, the RTX 5060 Ti is the only viable choice from this comparison. The 29th percentile versus 26th percentile ranking understates the gap because the RTX card’s nearest rivals are all in a similar average score tier, but its peak performance is far beyond anything the Iris Pro can approach. The verdict is clear: the RTX 5060 Ti is a capable modern GPU, while the Iris Pro 5200 is a legacy integrated part best suited for basic display output and light workloads.

DETAILED SPECIFICATIONS

SPECIFICATION
Iris Pro Graphics 5200
RTX 5060 Ti 16 GB
Core Specs
Shading Units
320
4,608 +1340.0%
Shaders
320
4,608 +1340.0%
TMUs
40
144 +260.0%
ROPs
4
48 +1100.0%
SM Count
—
36
Execution Units
40
—
Clocks
Base Clock
200 MHz
2407 MHz
Boost Clock
1150 MHz
2572 MHz
Memory Clock
System Shared
1750 MHz 28 Gbps effective
Memory
Memory Size
System Shared
16 GB
VRAM (MB)
—
16,384
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
448.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
4.600 GPixel/s
123.5 GPixel/s
Texture Rate
46.00 GTexel/s
370.4 GTexel/s
FP32 (TFLOPS)
736.0 GFLOPS
23.70 TFLOPS
FP64 (TFLOPS)
184.0 GFLOPS (1:4)
370.4 GFLOPS (1:64)
FP16 (TFLOPS)
—
23.70 TFLOPS (1:1)
AI/RT
RT Cores
—
36
Tensor Cores
—
144
Power
TDP
45 W
180 W
TDP (W)
45
180 +300.0%
Suggested PSU
—
450 W
Power Connectors
—
1x 8-pin
Architecture
Architecture
Generation 7.5
Blackwell 2.0
GPU Name
Haswell GT3e
GB206
Generation
HD Graphics (Haswell)
GeForce 50
Process Size
22 nm
5 nm
Transistors
—
21,900 million
Die Size
—
181 mm²
Foundry
Intel
TSMC
Density
—
121.0M / mm²
API Support
DirectX
12 (11_1)
12 Ultimate (12_2)
OpenGL
4.3
4.6
Vulkan
1.0
1.4
OpenCL
1.2
3.0
CUDA
—
12.0
Shader Model
5.1
6.9
Physical
Slot Width
IGP
Dual-slot
Length
—
241 mm 9.5 inches
Height
—
111 mm 4.4 inches
Outputs
Motherboard Dependent
1x HDMI 2.1b3x DisplayPort 2.1b
Bus Interface
Ring Bus
PCIe 5.0 x8
Other
Launch Price
—
429 USD
Production
End-of-life
Active
Predecessor
—
GeForce 40
Successor
—
GeForce 60
View Iris Pro Graphics 5200 Details View GeForce RTX 5060 Ti 16 GB Details