GPU Comparison
GPU
Intel Iris Plus Graphics G4 48EU Mobile
CORE STATE
Ice Lake GT1
VRAM
System Shared
CLOCK SPEED
1050 MHz
TDP
15 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 11.0
PROCESS
10 nm+
LAUNCH DATE
2019
VS
GEFORCE
GeForce RTX 2060 Mobile Refresh
CORE STATE
TU106B
VRAM
6 GB
CLOCK SPEED
1560 MHz
TDP
65 W
BUS WIDTH
192 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
Iris Plus Graphics G4 48EU Mobile
RTX 2060 Mobile Refresh
Core Specs
Shading Units
384
1,920
+400.0%
Shaders
384
1,920
+400.0%
TMUs
24
120
+400.0%
ROPs
8
48
+500.0%
SM Count
—
30
Execution Units
48
—
Clocks
Base Clock
300 MHz
1005 MHz
Boost Clock
1050 MHz
1560 MHz
Memory Clock
System Shared
1375 MHz
11 Gbps effective
Memory
Memory Size
System Shared
6 GB
VRAM (MB)
—
6,144
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
192 bit
Bandwidth
System Dependent
264.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
3 MB
Performance
Pixel Rate
8.400 GPixel/s
74.88 GPixel/s
Texture Rate
25.20 GTexel/s
187.2 GTexel/s
FP32 (TFLOPS)
806.4 GFLOPS
5.990 TFLOPS
FP64 (TFLOPS)
201.6 GFLOPS (1:4)
187.2 GFLOPS (1:32)
FP16 (TFLOPS)
1.613 TFLOPS (2:1)
11.98 TFLOPS (2:1)
AI/RT
RT Cores
—
30
Tensor Cores
—
240
Power
TDP
15 W
65 W
TDP (W)
15
65
+333.3%
Power Connectors
—
None
Architecture
Architecture
Generation 11.0
Turing
GPU Name
Ice Lake GT1
TU106B
Generation
HD Graphics-M
(Ice Lake)
GeForce 20 Mobile
Process Size
10 nm+
12 nm
Transistors
—
10,800 million
Die Size
—
445 mm²
Foundry
Intel
TSMC
Density
—
24.3M / mm²
API Support
DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
Vulkan
1.3
1.4
OpenCL
3.0
3.0
CUDA
—
7.5
Shader Model
6.5
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
Ring Bus
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile