GPU Comparison
Intel HD Graphics P4600
Quadro P600
PERFORMANCE BENCHMARKS
Analysis: Intel HD Graphics P4600 vs NVIDIA Quadro P600
Intel HD Graphics P4600 and NVIDIA Quadro P600 represent two vastly different approaches to graphics processing, separated by generations of silicon and design philosophy. The Intel part is an integrated graphics solution embedded within a Haswell processor, while the NVIDIA Quadro P600 is a dedicated workstation GPU built on the Pascal architecture. Benchmark data shows a decisive performance gap, but the story is more nuanced than a simple score comparison, as the two serve fundamentally different roles in a system.
Where Each One Wins
The data paints a clear picture of a single benchmark contest, with the NVIDIA Quadro P600 taking the only recorded victory. In the Geekbench OpenCL test, the Quadro P600 scores 11181, compared to the Intel HD Graphics P4600’s 3389. That is a 69.7% difference in favor of the dedicated card, a margin that reflects the fundamental gulf between a standalone GPU with dedicated memory and an integrated solution that shares system resources.
Where the Intel HD Graphics P4600 might find its footing is in scenarios where its integration is an asset rather than a liability. Because it is an IGP with system-shared memory, it requires no additional power connectors and draws its power from the host CPU’s 84 W TDP envelope. This makes it a zero-cost addition to any Haswell-based system, suitable for basic display output, legacy application support, and light 2D workloads. The data, however, does not show any benchmark where it wins outright; its single OpenCL score of 3389 places it below the Quadro P600 in raw compute.
The Quadro P600, by contrast, wins on every measurable axis in the head-to-head comparison. Beyond the OpenCL result, its Passmark suite of tests shows a balanced profile: a G3D score of 3317, a G2D score of 529, and a GPU compute score of 1415. These numbers indicate a card that can handle not only compute tasks but also DirectX 9, 10, 11, and 12 workloads, with scores of 56, 14, 24, and 14 respectively. For any task that leverages dedicated VRAM or modern API features, the Quadro P600 is the only viable choice between the two.
Architecture Differences
The architectural gap between these two GPUs is generational. The Intel HD Graphics P4600 is built on Intel’s Generation 7.5 architecture, using a 22 nm process at Intel’s own foundry. Its chip, Haswell GT2, packs 160 shading units, 20 texture mapping units, and just 2 raster output pipelines. The memory interface is entirely system-shared, with no dedicated VRAM, and the bus interface is a Ring Bus, reflecting its integrated nature.
The NVIDIA Quadro P600, in contrast, uses the Pascal architecture, fabricated on a 14 nm process at Samsung. The GP107 chip contains 3,300 million transistors on a 132 mm² die, yielding a transistor density of 25.0M per mm². This is a substantially more complex and efficient design. The Quadro P600 features 384 shading units, 24 TMUs, and 16 ROPs, double the shaders and eight times the ROPs of the Intel part. It also has dedicated 2 GB of GDDR5 memory on a 128-bit bus, delivering 64.13 GB/s of bandwidth, a figure the Intel part cannot approach since its bandwidth is listed as "System Dependent."
Clock speeds tell a similar story. The Intel HD Graphics P4600 runs at a base of 350 MHz with a boost of 1200 MHz. The Quadro P600 starts at 1329 MHz and boosts to 1557 MHz, with its memory running at 1002 MHz (4 Gbps effective). In terms of compute throughput, the Quadro P600 delivers 1,195.8 GFLOPS of FP32 performance and 18.68 GFLOPS of FP16, while the Intel part manages just 384.0 GFLOPS of FP32. Pixel rate and texture rate also favor NVIDIA heavily: 24.91 GPixel/s and 37.37 GTexel/s versus 2.400 GPixel/s and 24.00 GTexel/s.
Head-to-Head Benchmarks
The only direct head-to-head benchmark available is Geekbench OpenCL, and it is a blowout. The NVIDIA Quadro P600 scores 11181, while the Intel HD Graphics P4600 scores 3389, a delta of -69.7% for the Intel part. To put that number in context, the Quadro P600’s score is roughly 3.3 times higher than the Intel IGP’s result. This is not a marginal improvement; it is a categorical leap in compute capability.
Looking at the nearest rivals for each GPU provides additional context. The Intel HD Graphics P4600, with its score of 3389, sits just below the NVIDIA GeForce GT 740 (3431, -1.2%) and the NVIDIA Quadro 2000M (3434, -1.3%). It edges out the Intel HD Graphics 530 (3332, 1.7%) and the NVIDIA GeForce GT 730M (3316, 2.2%). This places the P4600 firmly in the low-end integrated segment, competitive only with other entry-level parts from its era.
The Quadro P600’s average benchmark score of 2923, however, tells a different story when compared to its rivals. Its nearest neighbors include the NVIDIA GeForce RTX 4060 Ti 8 GB (2913, 0.3%), the NVIDIA RTX PRO 4000 Blackwell SFF (2910, 0.4%), and the NVIDIA GeForce RTX 4060 Ti 16 GB (2907, 0.6%). These are modern, high-end cards, and the Quadro P600 is within 1% of their average scores. This is a testament to the Pascal architecture’s efficiency and the Quadro’s workstation-oriented design, which allows it to punch far above its weight class in composite benchmarks.
FAQ
Q: Which GPU has a higher OpenCL benchmark score?
A: The NVIDIA Quadro P600 scores 11181 in Geekbench OpenCL, compared to the Intel HD Graphics P4600’s 3389, a difference of 69.7% in favor of NVIDIA.
Q: How much memory does each GPU have?
A: The Intel HD Graphics P4600 uses system-shared memory with no dedicated VRAM. The NVIDIA Quadro P600 has 2 GB of GDDR5 memory on a 128-bit bus.
Q: What is the process node for each chip?
A: The Intel HD Graphics P4600 is built on a 22 nm process at Intel. The NVIDIA Quadro P600 uses a 14 nm process at Samsung.
Q: Which GPU supports a newer version of DirectX?
A: The NVIDIA Quadro P600 supports DirectX 12 (12_1), while the Intel HD Graphics P4600 supports DirectX 12 (11_1). The Quadro P600 also supports OpenGL 4.6 and Vulkan 1.4, versus OpenGL 4.3 and Vulkan 1.0 for the Intel part.
Q: What is the TDP of each GPU?
A: The Intel HD Graphics P4600 has a TDP of 84 W, while the NVIDIA Quadro P600 has a TDP of 40 W.
Q: How do the two GPUs compare in terms of shading units?
A: The Intel HD Graphics P4600 has 160 shading units, while the NVIDIA Quadro P600 has 384 shading units. The Quadro P600 also has 16 ROPs compared to just 2 on the Intel part.
Specification Differences
The two GPUs differ across nearly every measurable specification, reflecting their distinct design goals and generations.
- Process Node: Intel uses 22 nm, NVIDIA uses 14 nm.
- Transistors: NVIDIA’s GP107 has 3,300 million transistors; Intel’s Haswell GT2 has no listed count.
- Die Size: NVIDIA’s die is 132 mm²; Intel’s is not listed.
- Transistor Density: NVIDIA achieves 25.0M / mm²; Intel’s density is not listed.
- Base Clock: Intel runs at 350 MHz, NVIDIA at 1329 MHz.
- Boost Clock: Intel boosts to 1200 MHz, NVIDIA to 1557 MHz.
- Memory Size: Intel uses system-shared memory, NVIDIA has 2 GB GDDR5.
- Memory Bus Width: Intel is system-shared, NVIDIA is 128-bit.
- Memory Bandwidth: Intel is system dependent, NVIDIA is 64.13 GB/s.
- Shading Units: Intel has 160, NVIDIA has 384.
- Texture Mapping Units: Intel has 20, NVIDIA has 24.
- Raster Output Pipelines: Intel has 2, NVIDIA has 16.
- Pixel Rate: Intel is 2.400 GPixel/s, NVIDIA is 24.91 GPixel/s.
- Texture Rate: Intel is 24.00 GTexel/s, NVIDIA is 37.37 GTexel/s.
- FP32 Performance: Intel is 384.0 GFLOPS, NVIDIA is 1,195.8 GFLOPS.
- FP16 Performance: Intel has no listed FP16, NVIDIA has 18.68 GFLOPS.
- TDP: Intel is 84 W, NVIDIA is 40 W.
- Slot Width: Intel is an IGP, NVIDIA is a single-slot card.
- Power Connectors: Intel has none, NVIDIA also has none.
- Suggested PSU: Intel has none listed, NVIDIA suggests 200 W.
- Bus Interface: Intel uses Ring Bus, NVIDIA uses PCIe 3.0 x16.
- Display Outputs: Intel is motherboard dependent, NVIDIA has 4x mini-DisplayPort 1.4a.
- DirectX Support: Intel supports 12 (11_1), NVIDIA supports 12 (12_1).
- OpenGL Support: Intel supports 4.3, NVIDIA supports 4.6.
- Vulkan Support: Intel supports 1.0, NVIDIA supports 1.4.
- Release Date: Intel was released on 2013-05-31, NVIDIA on 2017-02-06.
- Production Status: Both are end-of-life.