GPU Comparison
GPU
Intel HD Graphics 16EU Mobile
CORE STATE
Ironlake
VRAM
System Shared
CLOCK SPEED
500 MHz
TDP
35 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 5.75
PROCESS
45 nm
LAUNCH DATE
2010
VS
GEFORCE
GeForce RTX 2080 Max-Q
CORE STATE
TU104
VRAM
8 GB
CLOCK SPEED
1095 MHz
TDP
80 W
BUS WIDTH
256 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
HD Graphics 16EU Mobile
RTX 2080 Max-Q
Core Specs
Shading Units
96
2,944
+2966.7%
Shaders
96
2,944
+2966.7%
TMUs
16
184
+1050.0%
ROPs
2
64
+3100.0%
SM Count
—
46
Execution Units
16
—
Clocks
Base Clock
133 MHz
735 MHz
Boost Clock
500 MHz
1095 MHz
Memory Clock
System Shared
1500 MHz
12 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR6
Memory Bus
System Shared
256 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
4 MB
Performance
Pixel Rate
1.000 GPixel/s
70.08 GPixel/s
Texture Rate
8.000 GTexel/s
201.5 GTexel/s
FP32 (TFLOPS)
96.00 GFLOPS
6.447 TFLOPS
FP64 (TFLOPS)
—
201.5 GFLOPS (1:32)
FP16 (TFLOPS)
—
12.89 TFLOPS (2:1)
AI/RT
RT Cores
—
46
Tensor Cores
—
368
Power
TDP
35 W
80 W
TDP (W)
35
80
+128.6%
Power Connectors
—
None
Architecture
Architecture
Generation 5.75
Turing
GPU Name
Ironlake
TU104
Generation
HD Graphics-M
(Westmere)
GeForce 20 Mobile
Process Size
45 nm
12 nm
Transistors
177 million
13,600 million
Die Size
114 mm²
545 mm²
Foundry
Intel
TSMC
Density
1.6M / mm²
25.0M / mm²
API Support
DirectX
10.1
12 Ultimate (12_2)
OpenGL
2.1
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
4.1
6.8
Physical
Slot Width
IGP
MXM Module
Outputs
Portable Device Dependent
Portable Device Dependent
Bus Interface
QPI
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 30 Mobile