GPU Comparison

Intel
GPU

Intel HD Graphics 12EU

CORE STATE Ironlake
VRAM System Shared
CLOCK SPEED
TDP 35 W
BUS WIDTH System Shared
ARCHITECTURE Generation 5.75
nm
PROCESS 45 nm
LAUNCH DATE 2010
VS
NVIDIA
GEFORCE

GeForce GTX 1650 Mobile

CORE STATE TU117
VRAM 4 GB
CLOCK SPEED 1560 MHz
TDP 50 W
BUS WIDTH 128 bit
ARCHITECTURE Turing
nm
PROCESS 12 nm
LAUNCH DATE 2019

DETAILED SPECIFICATIONS

SPECIFICATION
HD Graphics 12EU
GTX 1650 Mobile
Core Specs
Shading Units
96
1,024 +966.7%
Shaders
96
1,024 +966.7%
TMUs
12
64 +433.3%
ROPs
2
32 +1500.0%
SM Count
16
Execution Units
12
Clocks
Base Clock
1395 MHz
Boost Clock
1560 MHz
GPU Clock
533 MHz
Memory Clock
System Shared
2001 MHz 8 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
4,096
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
128.1 GB/s
Cache
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB
Performance
Pixel Rate
1.066 GPixel/s
49.92 GPixel/s
Texture Rate
6.396 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
102.3 GFLOPS
3.195 TFLOPS
FP64 (TFLOPS)
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
6.390 TFLOPS (2:1)
Power
TDP
35 W
50 W
TDP (W)
35
50 +42.9%
Power Connectors
None
Architecture
Architecture
Generation 5.75
Turing
GPU Name
Ironlake
TU117
Generation
HD Graphics (Westmere)
GeForce 16 Mobile
Process Size
45 nm
12 nm
Transistors
177 million
4,700 million
Die Size
114 mm²
200 mm²
Foundry
Intel
TSMC
Density
1.6M / mm²
23.5M / mm²
API Support
DirectX
10.1
12 (12_1)
OpenGL
2.1
4.6
Vulkan
1.4
OpenCL
3.0
CUDA
7.5
Shader Model
4.1
6.8
Physical
Slot Width
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
QPI
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
GeForce 10 Mobile
Successor
GeForce 20 Mobile
View HD Graphics 12EU Details View GeForce GTX 1650 Mobile Details