GPU Comparison
GPU
Intel GMA X3500
CORE STATE
Bearlake
VRAM
System Shared
CLOCK SPEED
—
TDP
13 W
BUS WIDTH
System Shared
ARCHITECTURE
Generation 4.0
PROCESS
90 nm
LAUNCH DATE
2007
VS
GEFORCE
GeForce GTX 1650 Mobile
CORE STATE
TU117
VRAM
4 GB
CLOCK SPEED
1560 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Turing
PROCESS
12 nm
LAUNCH DATE
2019
DETAILED SPECIFICATIONS
SPECIFICATION
GMA X3500
GTX 1650 Mobile
Core Specs
Shading Units
—
1,024
Shaders
—
1,024
TMUs
8
64
+700.0%
ROPs
1
32
+3100.0%
SM Count
—
16
Clocks
Base Clock
—
1395 MHz
Boost Clock
—
1560 MHz
GPU Clock
667 MHz
—
Memory Clock
System Shared
2001 MHz
8 Gbps effective
Memory
Memory Size
System Shared
4 GB
VRAM (MB)
—
4,096
Memory Type
System Shared
GDDR5
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
128.1 GB/s
Cache
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Performance
Pixel Rate
667.0 MPixel/s
49.92 GPixel/s
Texture Rate
5.336 GTexel/s
99.84 GTexel/s
FP32 (TFLOPS)
—
3.195 TFLOPS
FP64 (TFLOPS)
—
99.84 GFLOPS (1:32)
FP16 (TFLOPS)
—
6.390 TFLOPS (2:1)
Power
TDP
13 W
50 W
TDP (W)
13
50
+284.6%
Power Connectors
—
None
Architecture
Architecture
Generation 4.0
Turing
GPU Name
Bearlake
TU117
Generation
GMA Graphics
(GMA 3500 IGP)
GeForce 16 Mobile
Process Size
90 nm
12 nm
Transistors
—
4,700 million
Die Size
—
200 mm²
Foundry
Intel
TSMC
Density
—
23.5M / mm²
API Support
DirectX
9.0c
12 (12_1)
OpenGL
2.0
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
7.5
Shader Model
3.0
6.8
Physical
Slot Width
IGP
—
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
FSB
PCIe 3.0 x16
Other
Production
End-of-life
End-of-life
Predecessor
—
GeForce 10 Mobile
Successor
—
GeForce 20 Mobile