GPU Comparison
GPU
Intel Extreme Graphics
CORE STATE
Brookdale
VRAM
System Shared
CLOCK SPEED
—
TDP
—
BUS WIDTH
System Shared
ARCHITECTURE
Generation 2.0
PROCESS
150 nm
LAUNCH DATE
—
VS
GEFORCE
GeForce RTX 5050 Mobile
CORE STATE
GB207
VRAM
8 GB
CLOCK SPEED
1500 MHz
TDP
50 W
BUS WIDTH
128 bit
ARCHITECTURE
Blackwell 2.0
PROCESS
5 nm
LAUNCH DATE
2025
PERFORMANCE BENCHMARKS
geekbench_opencl
DETAILED SPECIFICATIONS
SPECIFICATION
Extreme Graphics
RTX 5050 Mobile
Core Specs
Shading Units
—
2,560
Shaders
—
2,560
TMUs
1
80
+7900.0%
ROPs
1
32
+3100.0%
SM Count
—
20
Clocks
Base Clock
—
1020 MHz
Boost Clock
—
1500 MHz
GPU Clock
200 MHz
—
Memory Clock
System Shared
1500 MHz
24 Gbps effective
Memory
Memory Size
System Shared
8 GB
VRAM (MB)
—
8,192
Memory Type
System Shared
GDDR7
Memory Bus
System Shared
128 bit
Bandwidth
System Dependent
384.0 GB/s
Cache
L1 Cache
—
128 KB (per SM)
L2 Cache
—
32 MB
Performance
Pixel Rate
200.0 MPixel/s
48.00 GPixel/s
Texture Rate
200.0 MTexel/s
120.0 GTexel/s
FP32 (TFLOPS)
—
7.680 TFLOPS
FP64 (TFLOPS)
—
120.0 GFLOPS (1:64)
FP16 (TFLOPS)
—
7.680 TFLOPS (1:1)
AI/RT
RT Cores
—
20
Tensor Cores
—
80
Power
TDP
—
50 W
TDP (W)
—
50
Power Connectors
—
None
Architecture
Architecture
Generation 2.0
Blackwell 2.0
GPU Name
Brookdale
GB207
Generation
Extreme Graphics
(IGP)
GeForce 50 Mobile
Process Size
150 nm
5 nm
Transistors
—
16,900 million
Die Size
—
149 mm²
Foundry
Intel
TSMC
Density
—
113.4M / mm²
API Support
DirectX
7.0
12 Ultimate (12_2)
OpenGL
1.3
4.6
Vulkan
—
1.4
OpenCL
—
3.0
CUDA
—
12.0
Shader Model
—
6.8
Physical
Slot Width
IGP
IGP
Outputs
Motherboard Dependent
Portable Device Dependent
Bus Interface
FSB
PCIe 5.0 x16
Other
Production
End-of-life
Active
Predecessor
—
GeForce 40 Mobile