Intel Data Center GPU Max 1550 vs NVIDIA GeForce RTX 4070 AD103 Comparison
Intel Data Center GPU Max 1550
GeForce RTX 4070 AD103
Analysis: Intel Data Center GPU Max 1550 vs NVIDIA GeForce RTX 4070 AD103
Head-to-Head Benchmarks
The recorded database contains no direct head-to-head benchmark entries for the Intel Data Center GPU Max 1550 and the NVIDIA GeForce RTX 4070 AD103. The headToHeadBenchmarks field is empty, and both products show an identical percentileVsAllGpus score of 50. This suggests that neither part has been measured in a shared test suite within the database, and their relative standing cannot be quantified through direct comparison scores.
The absence of comparative benchmark data is notable given the scale of difference in their raw compute specifications. The Intel Data Center GPU Max 1550 delivers 52.43 TFLOPS of FP32 performance and an identical 52.43 TFLOPS FP16 (1:1) figure. The NVIDIA GeForce RTX 4070 AD103 produces 29.15 TFLOPS in both FP32 and FP16 (1:1). The Intel part therefore carries a raw arithmetic throughput advantage of roughly 80% over the NVIDIA part, based purely on the recorded peak throughput figures. However, without benchmark scores, this theoretical advantage cannot be confirmed in application-level performance.
The texture processing rates tell a similar story. The Intel Data Center GPU Max 1550 reaches 1,638.4 GTexel/s, while the RTX 4070 AD103 manages 455.4 GTexel/s. That is a 3.6x margin in favor of the Intel accelerator. The pixel rate, however, reverses completely. The Intel part shows 0 MPixel/s, as it has no ROPs (0 raster operation units) and no display outputs. The RTX 4070 AD103 delivers 158.4 GPixel/s, a figure that reflects its 64 ROPs and its role as a rasterized graphics card.
Memory bandwidth also favors the Intel part decisively. The Data Center GPU Max 1550 uses 128 GB of HBM2e across an 8192-bit bus, producing 3.28 TB/s of bandwidth. The RTX 4070 AD103 uses 12 GB of GDDR6X on a 192-bit bus, yielding 504.2 GB/s. The Intel accelerator has roughly 6.5x the memory bandwidth, along with more than 10x the memory capacity. These are the raw numbers; the benchmark database records no actual performance measurements to confirm how these translate into real workloads.
Where Each One Wins
The Intel Data Center GPU Max 1550 wins in scenarios that demand massive memory capacity, extreme bandwidth, and raw parallel throughput. Its 128 GB HBM2e pool and 3.28 TB/s bandwidth suit large-scale data center workloads such as inference with very large models or scientific computing where entire datasets must reside on the accelerator. Its 52.43 TFLOPS FP32 and FP16 throughput, combined with 16,384 shading units, 1,024 TMUs, and 128 ray tracing cores, positions it as a compute-first device. The 0 MPixel/s pixel rate and "No outputs" display configuration confirm it is not intended for any rasterized graphics or display tasks. The 600 W TDP and 1000 W suggested PSU further indicate a server-oriented installation, using an OAM Module slot width rather than a standard PCIe card.
The NVIDIA GeForce RTX 4070 AD103 wins in conventional graphics and client-side rendering workloads. Its 158.4 GPixel/s pixel rate, 64 ROPs, and 1x HDMI 2.1 plus 3x DisplayPort 1.4a outputs make it a functional graphics card for monitors and gaming. Its 29.15 TFLOPS FP32 performance is lower than the Intel part, but the RTX 4070 AD103 also includes 184 tensor cores and 46 RT cores, enabling hardware-accelerated ray tracing and DLSS-style workloads. The 12 GB GDDR6X memory with 504.2 GB/s bandwidth is far smaller than the Intel accelerator, but it is paired with a 192-bit bus and operates at 21 Gbps effective. The card is a dual-slot design with a 200 W TDP, a 550 W suggested PSU, and PCIe 4.0 x16 interface, making it installable in conventional desktop systems. Its DirectX 12 Ultimate (12_2) and Vulkan 1.4 support further underscore its client graphics focus.
The production statuses reinforce this split. The Intel part is listed as "Active" with a release date of 2023-01-09, while the RTX 4070 AD103 is "End-of-life" with a release date of 2024-02-29. The Intel accelerator's successor is listed as "H3C Graphics", while the NVIDIA card's successor is "GeForce 50". These are the only directional hints in the database; no benchmark wins are recorded for either product.
FAQ
Q: Which GPU has higher FP32 compute performance?
A: The Intel Data Center GPU Max 1550 has 52.43 TFLOPS FP32, while the NVIDIA GeForce RTX 4070 AD103 has 29.15 TFLOPS FP32. The Intel part leads by a factor of roughly 1.8x.
Q: Does either card support display outputs?
A: The Intel Data Center GPU Max 1550 has no display outputs and a 0 MPixel/s pixel rate. The NVIDIA GeForce RTX 4070 AD103 has 1x HDMI 2.1 and 3x DisplayPort 1.4a outputs, along with a 158.4 GPixel/s pixel rate.
Q: What are the memory configurations?
A: The Intel part uses 128 GB of HBM2e on an 8192-bit bus with 3.28 TB/s bandwidth. The NVIDIA part uses 12 GB of GDDR6X on a 192-bit bus with 504.2 GB/s bandwidth.
Q: Which product has the higher transistor density?
A: The NVIDIA GeForce RTX 4070 AD103 has 121.1M transistors per mm², compared to 78.1M / mm² for the Intel Data Center GPU Max 1550. The Intel chip is larger overall, with 100,000 million transistors on a 1280 mm² die, versus 45,900 million transistors on a 379 mm² die.
Q: What is the power requirement difference?
A: The Intel Data Center GPU Max 1550 has a 600 W TDP and a 1000 W suggested PSU. The NVIDIA GeForce RTX 4070 AD103 has a 200 W TDP and a 550 W suggested PSU.
Q: Which API support differs?
A: The Intel part supports DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan entry. The NVIDIA part supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
Specification Differences
The two products differ across nearly every recorded specification. The Intel Data Center GPU Max 1550 uses a 10 nm process node from Intel, while the NVIDIA GeForce RTX 4070 AD103 uses a 5 nm node from TSMC. The Intel chip, Ponte Vecchio, packs 100,000 million transistors on a 1280 mm² die, whereas the NVIDIA AD103 chip contains 45,900 million transistors on a 379 mm² die. The transistor density is 78.1M / mm² for Intel and 121.1M / mm² for NVIDIA.
The clock speeds diverge substantially. The Intel part runs at a 900 MHz base and 1600 MHz boost, with memory at 1600 MHz (3.2 Gbps effective). The NVIDIA part has a 1920 MHz base and 2475 MHz boost, with memory at 1313 MHz (21 Gbps effective). The Intel accelerator has 16,384 shading units, 1,024 TMUs, and 0 ROPs, while the NVIDIA card has 5,888 shading units, 184 TMUs, and 64 ROPs. The Intel part lists 128 RT cores; the NVIDIA part lists 46 RT cores and 184 tensor cores.
Memory capacity and type differ: 128 GB HBM2e versus 12 GB GDDR6X. Bus width is 8192 bit versus 192 bit. Bandwidth is 3.28 TB/s versus 504.2 GB/s. The pixel rate is 0 MPixel/s versus 158.4 GPixel/s, and the texture rate is 1,638.4 GTexel/s versus 455.4 GTexel/s. The Intel part uses an OAM Module slot width with no power connector listed; the NVIDIA part is dual-slot with a 1x 16-pin connector. The suggested PSUs are 1000 W and 550 W, respectively. The bus interface is PCIe 5.0 x16 for Intel and PCIe 4.0 x16 for NVIDIA. Display outputs are none versus 1x HDMI 2.1 and 3x DisplayPort 1.4a. The Intel part has no dimensions recorded; the NVIDIA card measures 240 mm by 110 mm by 40 mm.
Architecture Differences
The Intel Data Center GPU Max 1550 is built on Generation 12.5 architecture, specifically the Ponte Vecchio chip, and belongs to the "Data Center GPU (Ponte Vecchio)" generation. The NVIDIA GeForce RTX 4070 AD103 uses Ada Lovelace architecture and belongs to the GeForce 40 generation. Their foundries differ: Intel fabricates its own 10 nm chip, while TSMC fabricates the NVIDIA 5 nm chip.
The compute organization reflects their divergent purposes. Intel's design emphasizes massive parallel throughput with 16,384 shading units and 1,024 TMUs, but it omits ROPs entirely, confirming a non-rasterized compute pipeline. NVIDIA's design balances graphics and compute with 5,888 shading units, 184 TMUs, and 64 ROPs, and it adds 184 tensor cores alongside 46 RT cores. The Intel part includes 128 RT cores, though its lack of pixel output suggests these are not used for traditional graphics ray tracing.
Memory architecture also separates them. HBM2e on an 8192-bit bus is a high-bandwidth, high-capacity solution for data center workloads; GDDR6X on a 192-bit bus is a lower-bandwidth, lower-capacity solution suited to client graphics. The Intel part's 3.28 TB/s bandwidth is a direct consequence of the wide bus, while the NVIDIA part's 504.2 GB/s bandwidth is typical for a mid-range consumer card. The Intel part's 1000 W suggested PSU and OAM Module form factor align with rack-mounted servers, whereas the NVIDIA card's dual-slot design and 16-pin connector align with desktop PCs.
The API support further distinguishes them. Intel lists DirectX 12 (12_1) and OpenGL 4.6, with no Vulkan entry. NVIDIA lists DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The NVIDIA card also carries a launch MSRP of 599 USD, a figure that the database records once for reference. The Intel part has no launch MSRP in its record. The production statuses are Active for Intel and End-of-life for NVIDIA, and their release dates are 2023-01-09 and 2024-02-29, respectively. The Intel part's successor is H3C Graphics; the NVIDIA part's successor is GeForce 50.